1) Add events such as daily, weekly, quests / events that are randomized for each individual player... for example:
some npc asks you to
Daily quest: Catch a wild magikarp! ~ 5000 pokedollars (pokemon is taken from PC at reward)
Daily quest: Battle a Bug Catcher ~ 5000 pokedollars
Weekly quest: Catch X amount of Y pokemon +50000 pokedollars (pokemon(s) are taken from PC at reward)
Weekly quest: Battle X Gym Leader, Y Gym Leader, X E4 League Member ~ +50000 pokedollars
ofc you can add more cool, neat events / quests these are just some I could think of.
2) In the legendary dungeon, make it so it is only enter-able by a party of trainers (5), the legendary pokemons will be stronger than regular, and will be uncatchable by yourself. Only master balls can be used to catch legendary pokemons, and everyone has a chance / prompt to use masterball at low hp legendary.
3) Full Restore gym, E4 members in battle are annoying. So to make them less annoying, make it so each battle has a counter for when the npc uses a "full restore". Each full restore used by npc will increase / hand out some kind of cash reward.
Question
maximilious
1) Add events such as daily, weekly, quests / events that are randomized for each individual player... for example:
some npc asks you to
Daily quest: Catch a wild magikarp! ~ 5000 pokedollars (pokemon is taken from PC at reward)
Daily quest: Battle a Bug Catcher ~ 5000 pokedollars
Weekly quest: Catch X amount of Y pokemon +50000 pokedollars (pokemon(s) are taken from PC at reward)
Weekly quest: Battle X Gym Leader, Y Gym Leader, X E4 League Member ~ +50000 pokedollars
ofc you can add more cool, neat events / quests these are just some I could think of.
2) In the legendary dungeon, make it so it is only enter-able by a party of trainers (5), the legendary pokemons will be stronger than regular, and will be uncatchable by yourself. Only master balls can be used to catch legendary pokemons, and everyone has a chance / prompt to use masterball at low hp legendary.
3) Full Restore gym, E4 members in battle are annoying. So to make them less annoying, make it so each battle has a counter for when the npc uses a "full restore". Each full restore used by npc will increase / hand out some kind of cash reward.
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