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Controller Input Delay On Android Client


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I started using a PS4 controller on the Android Client and it seems that there is either an input delay or a lack of input registration. The input works great but I always end up at least one tile past where I stopped the input at. A few times I have pressed a button to start moving or to interact with an NPC and it doesn't register that I pressed the button until I've pressed it again and it counts as two separate inputs from my controller. Could this be because of my device not registering the input or is it a communication error somewhere between my controller and the client? If anyone has an idea on how to go about fixing this in a way, I'd like to know. Thank you.

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