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Make Event Rewards Scale



Anyone can brute force their way to entei in 30-45 minutes and get their 3 envelope reward.  Few can meticulously play for hours without mistakes and beat 3, 4, 10 enteis.  When they do this they only get 9, 12, and 30 envelopes.  Why?  It is much harder to sustain and it takes much longer.  There should be some kind of non-linear curve for the reward.  This isn't exclusive to this event either.  Elfbots had the same problem.  Fixing this would make running the event and really getting good at it more enjoyable.

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