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DrButler

PokeMMO LC Teambuilding Lab

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 The PokeMMO LC Teambuilding Lab

 

*insert artwork here*

 

 

 

Hello, everyone. Throughout our time in LC, we have noticed that many newer players struggle to build effective teams. In an effort to rectify that, we will join forces with several experienced LC players to host the LittleCup Teambuilding Lab. Here, users can post Pokemon sets or cores that they would like the Lab staff to build a team around. The Lab staff may then reply with their team and the team building process they used so that the client can see our thought processes, and, as a result, better develop their ability to build their own teams in the future.

Also, in an effort to improve all of us and get some quality discussion for the thread, we're going to propose that you guys take the builds we create, play around 5 games on the ladder with them at a decent rank, and if you aren´t pleased come back here to talk about how to expand your teambuilding from there. Sample teams are to be collected in the PokeMMO Teambuilding Megathread.

 

Rules:

 

  • Have a one-paragraph description (3-4 lines should suffice) with the set or core you want us to build around and a slight idea of what kind of team you want the end result to be. Also, actually have the set(s) you want us to use in your post. This makes the process of building teams faster for all of us here.
  • Do not post asking us to make use of unviable Pokemon. This is not a competition to see how good we are at team building; this is us trying to educate people about what is good in the meta and how to build effective teams. If you're requesting a core, make sure that you provide good reasoning as to why that core is worth building around in the current metagame. Even if only one Pokemon is to be built around, it must be viable enough in the current metagame to warrant receiving the time and effort of our staff. We reserve the right to decline any request that we do not feel meets the Lab's quality standards.
  • Each user is allowed one request per week. If any user is found requesting multiple teams within that timeframe, the offending posts will be deleted and the user may see further punishment.
  • Please remember that these teams are first drafts and, as such, will not be perfect. Edit them as you please. That being said, builders must be willing to take constructive criticism regarding their teams and those who point out the flaws of a builder's team should contribute to the team's improvement in a constructive manner so that the builders and the clients can grow as players.
  • Do not flame people for asking for a certain Pokemon or for being unable to build around something themselves.
  • On that note, you are free (and highly encouraged) to suggest and post the changes or critiques you've made to already posted teams that you feel improve them.
  • However, you are not allowed to post your own teams here to have us modify them. We're here to build new teams, not modify older ones. If you want your own teams critiqued and modified, post them in the RMT forum, not here.
  • If people didn´t find the time to build something for you yet, please be patient. We have less active comp players than smogon, so things might take their time.

 

Host:

YettoDie

 

Current Builders:

 

 

Edited by DrButler

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Make me a sweet sweet bird spam team ft. tailow (and ofc with shit to break steels and rocks)

 

Edit: Bird spam has been one of my favourites team archetypes since banded talonflame was the pinacle of skill in pokemon. I love how you are almost playing a hyper-offense monotype team that's actually legit, fun and strong. with one of the best offensive typings featuring a 120 bp, perfectly accurate stab move and the surprisingly good coverage that some flying mons have (fighting - fire for instance) you can actually replicate this archetype in different tiers to a decent share of success, specially if you consider how fast your games can get, I've done so myself in ou and uu so why the heck not lc? Go birds!

 

Tailow set:

Guts @Flame orb

-Brave Bird

-Facade

-U-Turn

-Protect/QA

 

Doduo Set: (Scarf probably altought Band or even berry juice sd can work too)

-Brave Bird

-Return/SD

-Jump Kick

-KnockOff if Scarf, QA if Banded, Return if SD

 

The idea is to have two very strong offensive pokemon that share the same set of counters so one can leave holes open for the other to sweep, other important factors that this team might need is hazzard control and checks for steel/rock type pokemon in the tier, mienshao comes to mind for the later and it doubles as u-turn and regenerator user to provide momentum 

 

 

Edited by FNTCZ

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16 hours ago, FNTCZ said:

Make me a sweet sweet bird spam team ft. tailow (and ofc with shit to break steels and rocks)

 

Edit: Bird spam has been one of my favourites team archetypes since banded talonflame was the pinacle of skill in pokemon. I love how you are almost playing a hyper-offense monotype team that's actually legit, fun and strong. with one of the best offensive typings featuring a 120 bp, perfectly accurate stab move and the surprisingly good coverage that some flying mons have (fighting - fire for instance) you can actually replicate this archetype in different tiers to a decent share of success, specially if you consider how fast your games can get, I've done so myself in ou and uu so why the heck not lc? Go birds!

 

Tailow set:

Guts @Flame orb

-Brave Bird

-Facade

-U-Turn

-Protect/QA

 

Doduo Set: (Scarf probably altought Band or even berry juice sd can work too)

-Brave Bird

-Return/SD

-Jump Kick

-KnockOff if Scarf, QA if Banded, Return if SD

 

The idea is to have two very strong offensive pokemon that share the same set of counters so one can leave holes open for the other to sweep, other important factors that this team might need is hazzard control and checks for steel/rock type pokemon in the tier, mienshao comes to mind for the later and it doubles as u-turn and regenerator user to provide momentum 

 

 

I went ahead and made this team, even though I'm not technically a builder, I think butler said something about TC people getting a free pass.

https://pokepast.es/2994c60ce9db5be1

 

I'll go through my build process.

First I went with your taillow set as the starting point of the team. Guts taillow is fairly strong, but it has more trouble getting past normal/flying resists than other flying types, so the team needed some ways to deal with steel types and rock types.

 

Trapinch was the obvious next pick, as it is able to switch in vs onix and magnemite safely vs any attack and ko with giga drain or earthquake respectively. Trapinch also traps tirtouga and pawniard, but it seems that shell smash tirtouga is the more common tirtouga set so trapinch isn't the first switch to tirtouga in a normal game. 

 

The next pick for the team is mienfoo, which has been the most consistent LC mon in the past 3 gens of LC, so there's not much surprise here. Mienfoo can tank almost any hit in LC and deal damage between fake out, uturn, and high jump kick. Knock off also makes it easier to break misdreavus / frillish / porygon / vullaby for the rest of the team. U-turn and trapinch can potentially eliminate certain threats that switch into mienfoo.

 

Before I added any more defensive backbone to the team, I figured I should figure out the other part of the bird spam for the team. There are a few choices. Doduo, rufflet, archen, drifloon, etc. I went with drifloon because it has some unique options that no other flying type provides. First, it has unburden, which allows it to outspeed all of the boosted and unboosted meta, after it uses its item. Second, it has many movepool options to break whatever you need. Acrobatics is a given if you're running flying gem. Knock off helps vs porygon/vullaby/flying resists. Thunderbolt hits vullaby / tirtouga / other water or flying types. Shadow ball also gives another stab move. The moveset can probably be changed around. Hidden power fighting can be used to hit pawniard / onix / porygon. Destiny bond can be used to remove any pokemon.

 

Next pick for the team had to be a stealth rocker, since every LC team needs a rocker. The top two choices were tirtouga and pawniard, as they resist ice/normal/flying, and have good overall bulk. I just went with tirtouga because I think it's quite good at what it does and is somewhat underutilized in this pokemmo LC meta.

 

The last pick felt like it needed to be some kind of hazard removal, since there was taillow and drifloon that are weak to rocks. I went with vullaby since it gives an answer to misdreavus and is just bulky overall, while also giving defog to the team.

 

I did make a different version of the team, but I didn't like the feel as much for some reason, maybe because it didn't have a fighting type on it. https://pokepast.es/bd84dc7920ff7287

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