WorldCupMMO Posted January 11, 2019 Share Posted January 11, 2019 (edited) What is a PokeMMO World Cup? PokeMMO World Cup is a tournament where you represent your nation for the title of best country or region in PokeMMO! How do I sign up? Signups have opened in: What are the rules for the World Cup? Big part of the rules and procedures are yet to be decided after sign-ups are completed but the general gist of the rules can be found in the sign-up thread. How long will the tournament last? After the tournament starts, it will last multiple weeks. Battles are done by competing against new country/region every week and the best teams qualify for the final tournament. What is the format for World Cup? It will be a 5v5 Team Tournament based event, tiers are OU, UU, NU, Doubles and LC. Prizes? This is largely in the hands of the community. The more you donate, the bigger and more hype tournament we get! Current prize pool: 122,100,069 million 15 lava cookies, 15 casteliacone Donators: Roxxass - 15 mil 15 lava cookies, 15 casteliacone OrangeManiac - 4 mil Forfiter - 1,5 mil imabetheverybest 1 mil SoFiik 500k DeadGorilla 1,000,069 xKicco 100 m Juuzou 100k Pitzzin 3 mil Aldroc 300k dark elfbot hat. Comments, questions, concerns? Any comments, questions and concerns should be directed to Roxxass or OrangeManiac. If your native language is Spanish, Roxxass is the right person to help. With English language you may ask from either one. The most related picture: Spoiler Edited January 18, 2019 by WorldCupMMO RysPicz, Jerryzoo, JLxKaos and 16 others 19 Link to comment
WorldCupMMO Posted January 11, 2019 Author Share Posted January 11, 2019 Whoops this was meant to be posted in the unofficial tournaments section. Whoever sees this can move it there, thank you. Link to comment
MaatthewMLG Posted January 11, 2019 Share Posted January 11, 2019 6 hours ago, WorldCupMMO said: tf only North and South America? rigged af RysPicz, pachima, Zymogen and 8 others 11 Link to comment
SteveDerBaum Posted January 11, 2019 Share Posted January 11, 2019 1 hour ago, MaatthewMLG said: tf only North and South America? rigged af Rip europe Link to comment
DoubleJ Posted January 11, 2019 Share Posted January 11, 2019 3 hours ago, SteveDerBaum said: Rip europe Brexit. GeneralVenican, Luke and SteveDerBaum 2 1 Link to comment
WorldCupMMO Posted January 12, 2019 Author Share Posted January 12, 2019 Thank you for the donations guys, keep it to make this world cup awesome Link to comment
WildHodor Posted January 12, 2019 Share Posted January 12, 2019 Holy f... 50m donated by @xKicco You da real mvp Zhikodark, Lin and SweeTforU 3 Link to comment
Ki Posted January 12, 2019 Share Posted January 12, 2019 14 minutes ago, WildHodor said: Holy f... 50m donated by @xKicco You da real mvp ez,i would like to add another 50M if its not enough WildHodor, PinkLabel, Lin and 10 others 13 Link to comment
DrButler Posted January 12, 2019 Share Posted January 12, 2019 (edited) @Roxxass you should consider hosting next psl with friends like that. Edited January 12, 2019 by DrButler Luke, Zhikodark and Mkns1070 3 Link to comment
Roxxass Posted January 12, 2019 Share Posted January 12, 2019 5 hours ago, DrButler said: @Roxxass you should consider hosting next psl with friends like that. jajajaja The hype is real butler!!!! DrButler, Luke, xSparkie and 2 others 5 Link to comment
Esranius Posted January 12, 2019 Share Posted January 12, 2019 13 hours ago, xKicco said: ez,i would like to add another 50M if its not enough Dude u are crazy, but its nice to see how hyped this event is :D Link to comment
WorldCupMMO Posted January 13, 2019 Author Share Posted January 13, 2019 Another donation from a participant, he donate 100k, Thank you!!! heers up the prize pool is growing, Link to comment
WorldCupMMO Posted January 13, 2019 Author Share Posted January 13, 2019 Ok, Kicco already donate another 50m!! CHEERS UP AND MAKE THIS BIG!! Zhikodark, Luke, awkways and 3 others 6 Link to comment
Roxxass Posted January 14, 2019 Share Posted January 14, 2019 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Luke and Zhikodark 2 Link to comment
Tranzmaster Posted January 14, 2019 Share Posted January 14, 2019 WildHodor, Suneet, Axelgor and 12 others 14 1 Link to comment
Mkns1070 Posted January 14, 2019 Share Posted January 14, 2019 6 hours ago, Tranzmaster said: Go sign up noob OrangeManiac 1 Link to comment
OrangeManiac Posted January 14, 2019 Share Posted January 14, 2019 (edited) 5 minutes ago, MknsZblex said: Go sign up noob Based on that post it would only make sense if he signed up Edited January 14, 2019 by OrangeManiac suigin, Mkns1070, DrButler and 6 others 8 1 Link to comment
Aldroc Posted January 18, 2019 Share Posted January 18, 2019 All the best @Roxxass! I have made a small donation.. hope u find it useful :) Roxxass and soyhector 2 Link to comment
Funkykong Posted January 18, 2019 Share Posted January 18, 2019 (edited) On 1/14/2019 at 2:57 PM, Tranzmaster said: The na.zi memes are strong with this one @gbwead @Archon Edited January 18, 2019 by Funkykong Archon 1 Link to comment
liamolaowye Posted January 18, 2019 Share Posted January 18, 2019 When you gonna put the rest of the world team together? @Roxxass Link to comment
Roxxass Posted January 18, 2019 Share Posted January 18, 2019 1 minute ago, liamolaowye said: When you gonna put the rest of the world team together? @Roxxass we are fixing final problems Link to comment
Archon Posted January 18, 2019 Share Posted January 18, 2019 4 hours ago, Funkykong said: The na.zi memes are strong with this one @gbwead @Archon @gbwead aint got shit on TEAM USA aftershocker 1 Link to comment
WorldCupMMO Posted January 19, 2019 Author Share Posted January 19, 2019 10 hours ago, liamolaowye said: When you gonna put the rest of the world team together? @Roxxass the thread of teams and bracket are ready Link to comment
BurntZebra Posted January 23, 2019 Share Posted January 23, 2019 I guess since I'm involved in this tournament now due to my patriotic duty to make America great again, I'll give my input on certain aspects of this event to hopefully give some useful suggestions and give some wisdom to a rookie host (Roxxass). The first thing I noticed about the event is that the matches are 5v5, which means there will be no ties (unless there is a no contest), so there is a huge point differential between wins and losses, even though there is only 1 game differential between a win and a loss (rather than a 2 game differential with an even number of games, e.g. 5-3 or 4-2 in an 8 game series or 6 game series respectively). Challonge's default setting is 3 points for a win, 1 point for a tie, and 0 points for a loss, so there are big opportunities for some big point differences. Personally, I like a system where win=2 points, tie=1 point, and loss=0 points. This system also assumes that there are even numbers of players on a team, so that ties aren't a rare occurrence (hopefully anyways). In my years of playing and observing pokemon tournaments, I've never seen an odd number of tiers used before, and for good reason, as it leads to imbalance in a round robin environment. The second thing I noticed about this event is that there isn't much on any thread about how playoffs work. I imagine the highest point team of each division gets to playoffs (so that 4 teams total are in the playoffs). If this isn't the case, then I have some problems with two teams having already dropped out and 6 teams getting a free 5-0 victory, since that will artificially inflate the score of those teams in comparison to other teams that didn't get a free win (e.g. if you look at the points of all the participating teams as a whole, instead of a group-by-group basis). The fact that two teams have already dropped out within the first 2 days of the event starting is slightly worrying and makes me think more thought should have gone into what teams were chosen for this event. I do understand that a round number like 16 is optimal for this event and the goal of this event seems to be geared toward being inclusive rather than exclusivity. Other numbers of teams such as 12 could also work, such as splitting teams into 4 groups of 3 teams, but I suppose it is too late now for that. Just food for thought for future tournaments. The last thing I noticed (actually probably the first thing I noticed when I read the threads) is that coaching is allowed for the entirety of the tournament. This was already discussed somewhat extensively during the last season or two of PSL, so I'll be brief with my thoughts. I think allowing coaching is a tempting option because people are likely doing it even when they aren't supposed to be doing it, but coaching hurts a lot of the competitive integrity of the game as well. One of the main components of any strategy based game is anticipating what your opponent is planning, and a key aspect of that is to know the skill level of your opponent. If you get matched up vs randoboy42069 who has been first rounded in every tournament he's ever entered, your expectations are going to be different than if you're playing someone who has 20 tournament wins. But with coaching, you don't know what is going on behind the scenes. You have no way of knowing if you're playing randoboy42069, or if you're playing the best player on the opposing team, or if you're playing the best player in the game, since anyone can be making the plays. This makes the players on a team as good as the best player on their team (if they choose to coach). Ultimately, this is me just waxing poetic about my stance on coaching, since there aren't enough systems in place to discourage coaching if it was against the rules for tournaments, compared to Smogon, where ghosting (same thing as what we call coaching here) leads to year long tournament bans for nearly all tournaments on Smogon, as opposed to here, where if you are caught in PSL, you are placed on the very spooky black list, where there's an 85% of you not being on the black list next season. tl;dr: suggestions: 1. Make the matchups 6v6 instead of 5v5 for balancing purposes. Adding a second OU match is the easiest solution most likely. 2. Make wins worth 2 points, ties 1 point, and losses 0 points. 3. Be more verbose in the process of the event, e.g. how playoff teams are decided, tentative schedule, etc. 4. I won't ask that the coaching being allowed thing to be removed, since I think ultimately it is a host preference thing, but my stance is that the aspect of your team helping should be limited to teambuilding, testing, and discussing before the match. Once a match starts, a single player is responsible for their own actions. TiToooo, Leviticus, Roxxass and 12 others 15 Link to comment
Roxxass Posted January 23, 2019 Share Posted January 23, 2019 1 hour ago, BurntZebra said: I guess since I'm involved in this tournament now due to my patriotic duty to make America great again, I'll give my input on certain aspects of this event to hopefully give some useful suggestions and give some wisdom to a rookie host (Roxxass). The first thing I noticed about the event is that the matches are 5v5, which means there will be no ties (unless there is a no contest), so there is a huge point differential between wins and losses, even though there is only 1 game differential between a win and a loss (rather than a 2 game differential with an even number of games, e.g. 5-3 or 4-2 in an 8 game series or 6 game series respectively). Challonge's default setting is 3 points for a win, 1 point for a tie, and 0 points for a loss, so there are big opportunities for some big point differences. Personally, I like a system where win=2 points, tie=1 point, and loss=0 points. This system also assumes that there are even numbers of players on a team, so that ties aren't a rare occurrence (hopefully anyways). In my years of playing and observing pokemon tournaments, I've never seen an odd number of tiers used before, and for good reason, as it leads to imbalance in a round robin environment. The second thing I noticed about this event is that there isn't much on any thread about how playoffs work. I imagine the highest point team of each division gets to playoffs (so that 4 teams total are in the playoffs). If this isn't the case, then I have some problems with two teams having already dropped out and 6 teams getting a free 5-0 victory, since that will artificially inflate the score of those teams in comparison to other teams that didn't get a free win (e.g. if you look at the points of all the participating teams as a whole, instead of a group-by-group basis). The fact that two teams have already dropped out within the first 2 days of the event starting is slightly worrying and makes me think more thought should have gone into what teams were chosen for this event. I do understand that a round number like 16 is optimal for this event and the goal of this event seems to be geared toward being inclusive rather than exclusivity. Other numbers of teams such as 12 could also work, such as splitting teams into 4 groups of 3 teams, but I suppose it is too late now for that. Just food for thought for future tournaments. The last thing I noticed (actually probably the first thing I noticed when I read the threads) is that coaching is allowed for the entirety of the tournament. This was already discussed somewhat extensively during the last season or two of PSL, so I'll be brief with my thoughts. I think allowing coaching is a tempting option because people are likely doing it even when they aren't supposed to be doing it, but coaching hurts a lot of the competitive integrity of the game as well. One of the main components of any strategy based game is anticipating what your opponent is planning, and a key aspect of that is to know the skill level of your opponent. If you get matched up vs randoboy42069 who has been first rounded in every tournament he's ever entered, your expectations are going to be different than if you're playing someone who has 20 tournament wins. But with coaching, you don't know what is going on behind the scenes. You have no way of knowing if you're playing randoboy42069, or if you're playing the best player on the opposing team, or if you're playing the best player in the game, since anyone can be making the plays. This makes the players on a team as good as the best player on their team (if they choose to coach). Ultimately, this is me just waxing poetic about my stance on coaching, since there aren't enough systems in place to discourage coaching if it was against the rules for tournaments, compared to Smogon, where ghosting (same thing as what we call coaching here) leads to year long tournament bans for nearly all tournaments on Smogon, as opposed to here, where if you are caught in PSL, you are placed on the very spooky black list, where there's an 85% of you not being on the black list next season. tl;dr: suggestions: 1. Make the matchups 6v6 instead of 5v5 for balancing purposes. Adding a second OU match is the easiest solution most likely. 2. Make wins worth 2 points, ties 1 point, and losses 0 points. 3. Be more verbose in the process of the event, e.g. how playoff teams are decided, tentative schedule, etc. 4. I won't ask that the coaching being allowed thing to be removed, since I think ultimately it is a host preference thing, but my stance is that the aspect of your team helping should be limited to teambuilding, testing, and discussing before the match. Once a match starts, a single player is responsible for their own actions. Taking ande thinking about implement any of that things, thank you zebra. Zhikodark, Haazuu and foyone 3 Link to comment
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