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xFenrirKillerx

Capture Legendary Pokemons

Question

Hi, My nickname in the game is FenrirRagnarok.

I am a Brazilian player and extremely fan of PokeMMO and so I came for the first time try to give a subject to a game at the request of several players from Brazil as I want to see this change implemented: The Release of Legendary Pokemons.

After talking to several people many said that the fact that they can not catch the legendary pokemons is due to the competitive. For if this is true, would not it be better just to block them in the competitive and maintain an option in case of "PvP" battles?

This is due to the stories of the "Pokemon Emerald" games and mainly "Pokemon Black" that have a great focus on their respective legends and also that it was open to other legendary games of the same games [Ex: Kanto: Mewtwo, Moltres, Articuno and etc]

The current catcher model who needs to be struggling with other trainers to continue with the pokemon until he is defeated for an hour is horribly annoying.

I say this on behalf of several players who like me like Roleplaying PokeMMO and its connection with several pokemon roms.

 

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Ola, Meu nickname no game é FenrirRagnarok.

Sou um jogador brasileiro e extremamente fan do PokeMMO e por isso vim pela primeira vez tentar dar uma sugestão a um jogo a pedido de vários jogadores do Brasil assim como eu que querem ver essa mudança implementada: A Liberação dos Pokemons Lendários.

Após falar com varias pessoas muitos disseram que o fato de não poder pegar os pokemons lendários é devido ao competitivo. Pois se isso for verdade, não seria melhor apenas bloqueá-los no competitivo e manter uma opção em caso de batalhas "PvP" ? 

Falo isso devido as historias dos jogos "Pokemon Emerald" e principalmente "Pokemon Black" terem grande foco nos seus respectivos lendários e também que isso fosse aberto a outros lendários desses mesmos jogos [Ex: Kanto: Mewtwo, Moltres, Articuno e etc] 

O modelo atual de captura cujo precisa ficar batalhando com outros treinadores para continuar com o pokemon ate ele uma hora ser derrotado (Ou fugir) é horrivelmente chato. 

Falo isso em nome de varios jogadores que assim como eu gostamos do Roleplaying do PokeMMO e sua conexão com varias roms de pokemon. 

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Another pokemon that I really want (Da to see that it is a request my same kkk) that is implemented is Zorua / Zoruark, also please please put a way to get it in the game.

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Outro pokemon que quero muito (Da para ver que é um pedido meu mesmo kkk) que seja implementado é o Zorua/Zoruark, também peço por favor que coloquem uma forma de conseguir ele no game. 

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Bubaili   

As long as they remain out of the competition or get their own tier (Uber). I dont mind about it. That's not my case but I can totally understand if some people prefer to focus more on role play than competition. That's the point of RPG too. Upvoted.

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Oi Fenrir!

O que eles querem dizer é que a questão dos pokemons lendários é muito debatida aqui já faz um tempo. Inclusive, o Darkshade já explicou tudo aqui:

Em resumo, os lendários estão sendo salvos para dungeons e conteúdos exclusivos do PokeMMO.

 

 

English
 

Spoiler

 

Hi Fenrir!

 

What they mean is that the legendaries are discussed for a long time here, and Darkshade already explained everything here:

In resume, legendaries are being saved for dungeons and exclusive content for PokeMMO.

 

 

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I thought of a system that allows to fight as much as you want in their respective places, mas good in your idea it should put the% very very low capture of the genus 0.01% to avoid seeing all the time people get walk with legendary

 

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I thought of another model. One where only 1 legendary per player's team would be allowed, so he could choose from several (of those he captured) plus keep only 1 on the team.

 

Spoiler

Eu pensei em outro modelo. Um onde seria permitido apenas 1 lendário por time do jogador, assim ele poderia escolher entre vários (daqueles que ele capturou) mais manter apenas 1 no time. 

 

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