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Should we face inflation?


Ryu

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Inflation and productivity are connected.

Why do I only mention Chinese players?This is a problem in sensitive topics.

If I am saying that most people use BOT to achieve automated planting of berries,Before you banned him, they have already flowed money out of the market.

So do you think this is good or bad?If you think thoroughly, maybe you have already discovered this thing very early.

Don't think that what I am talking about is pure game play leading to inflation.

Chinese player RMT and automation have seriously polluted the environment of MMO. The source is sold in berries.

If you are unaware of the seriousness of the problem, then I wish you good luck.

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3 hours ago, Bestfriends said:

This is such a complicated situation to address, but I am going to give my response on the matter.

 

In the past, the development team has been fighting inflation by 2 for 1 breeding, fees to breeding the right pokemon, tax on GTL, etc.

 

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As for the rapid increase of PokeMMO's Chinese Population, fellow citizens state that we should just "ip ban china." This would be counterintuitive to PokeMMO's values. Some people may think that protectionism is the way to go, but we should try to figure out ways to work with the Chinese population rather than walling them off.

 

(I usually pull up Google Translate to solve the language barrier)

 

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If anyone does a crime like RMT or botting on PokeMMO, regardless of race or ethnicity, then that person should be punished by the GMs and SGMs.

 

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Thank you for your input sir. It is always nice to hear from someone that has seen this situation first hand.

 

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In conclusion, I feel that we should be empathetic of the citizens of China entering into PokeMMO's community. As the Mayor of PokeMMO, I look beyond race and ethnicity and acknowledge that we are all just players trying to have a good time. Lets stand united as fellow players!

 

- Bf

Thank you very much. Pokemmo will get better and better.

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5 minutes ago, Hao said:

Inflation and productivity are connected.

Why do I only mention Chinese players?This is a problem in sensitive topics.

If I am saying that most people use BOT to achieve automated planting of berries,Before you banned him, they have already flowed money out of the market.

So do you think this is good or bad?If you think thoroughly, maybe you have already discovered this thing very early.

Don't think that what I am talking about is pure game play leading to inflation.

Chinese player RMT and automation have seriously polluted the environment of MMO. The source is sold in berries.

If you are unaware of the seriousness of the problem, then I wish you good luck.

No, the gold source of RMT in China has never been berries, but Meowth's 24-hour use of Pay Day and fast purchases by trading houses. The automation of trading banks is that they can quickly identify 1 *31 or N *31, and buy automatically below a certain value. Berry growers never sell gold coins, but do their favorite Pokemon or buy beautiful fashions. Only those who stop playing with their accounts grow berries and sell gold coins. Because the RMT ban is too fast, it is not worth wasting an account in three days, and the seeds need gold coins, which is a loss, so the studio will not do so. There is no cost in using Meowth and there is no fear of banning it, because the gold coins Pay Day acquires can be transferred quickly, and I am not sure about the details.

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23 minutes ago, Hao said:

Inflation and productivity are connected.

Why do I only mention Chinese players?This is a problem in sensitive topics.

If I am saying that most people use BOT to achieve automated planting of berries,Before you banned him, they have already flowed money out of the market.

So do you think this is good or bad?If you think thoroughly, maybe you have already discovered this thing very early.

Don't think that what I am talking about is pure game play leading to inflation.

Chinese player RMT and automation have seriously polluted the environment of MMO. The source is sold in berries.

If you are unaware of the seriousness of the problem, then I wish you good luck.

Sorry, I remember the source of the studio's gold coins again.

For example, they would use Gothitelle to steal Boldore's Everstone or Luvdisc's Hart Scale, Snorlax's Livetovers, Muk's Toxic Orb and so on. Should these props be prohibited from carrying wild pokemon? Or disable Thief, Covet, Trick, Switcheroo? The studio will never lack the source of gold coins. Reduced berries, or anything else, will only cost the average player. If we ban this series, pokemmo will have no fun, and the studio will continue to do its own thing without any impact.

So we can only ban RMT more effectively and quickly, and introduce NPCs that consume gold coins. That's my point of view.

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its hard for me to understand that why, in such game, RP itens is getting higher and higher prices while pokemons itself arent?

Today with some patience you can find lots of 5x31 nature pokes for 800k only, thats absurd. And 500rp itens are getting listed for 1.6m on GTL, ABSURD!!!!

Lots of people i know play the game only for the economy aspecT, to get richer and richer, to have all vanitys and this i wont understand TOO.
For me its a POKEMON game, and i love to play  with my pokemons... leveling, breeding, and mostly, the PVP wich is my favorite part of this game.

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1 hour ago, MasterCoyote said:

its hard for me to understand that why, in such game, RP itens is getting higher and higher prices while pokemons itself arent?

Today with some patience you can find lots of 5x31 nature pokes for 800k only, thats absurd. And 500rp itens are getting listed for 1.6m on GTL, ABSURD!!!!

Lots of people i know play the game only for the economy aspecT, to get richer and richer, to have all vanitys and this i wont understand TOO.
For me its a POKEMON game, and i love to play  with my pokemons... leveling, breeding, and mostly, the PVP wich is my favorite part of this game.

PVP does not fill the devs pockets with cash though ;o

I expect RP to rise even more when the xmas event starts

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2 hours ago, MasterCoyote said:

P itens is getting higher and higher prices

supply and demand, if there's more demand than supply, things will become more expensive.

 

 

2 hours ago, MasterCoyote said:

5x31 nature pokes for 800k only, thats absurd.

everstones used to be 20-25k each, now they're 8k, and sometimes you can even find them as low as 5-6k.

 

2 hours ago, MasterCoyote said:

Lots of people i know play the game only for the economy aspecT, to get richer and richer, to have all vanitys and this i wont understand TOO.

everyone has a different niche they like, this happens to be one of them, an old friend of mine, plays to collect vanities and shiny OTs, and I believe that's most of what he does, nothing wrong with that.

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17 minutes ago, MasterCoyote said:

so do the game managers plan to do something about the inflation? things are getting out of hand
there is too much money flow cause of berrys. a friend of mine is planting berrys in 3 accounts and getting about 11m per week

and u are here crying about it , instead of do the same ¯\_(ツ)_/¯

 

 

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13 hours ago, MasterCoyote said:

so do the game managers plan to do something about the inflation? things are getting out of hand
there is too much money flow cause of berrys. a friend of mine is planting berrys in 3 accounts and getting about 11m per week

Where is that money coming from? Is he selling it to marts or other players? 

Edited by Zymogen
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First of all, inflation is not caused by too many fruit farmers. This is the market's own regulation. Because this kind of money-making method produces a large amount of game coins, it does have a significant impact on prices, but this is a good thing, because it can Let RP exchange more coins, so that you can buy more items in NPC, and you can sink into the game faster, doing what you like to do in the game, such as PVP. Then, you said that the fruit farmers have destroyed the game environment. In fact, this is not the case. The only way to make money is to play against the NPC. The number of coins earned is fixed. This means that you are less efficient at earning coins than the fruit farmers at the same time. But they all have their own advantages and disadvantages. Mass production of game coins will change the previous market balance and create a new balance. Finally, because RP can exchange more game coins, you can enjoy PVP faster, which will make more players willing to donate, more donations can better support game developers, and you just want to pass the image. Robots earn gold coins in exchange for donor status tickets, which is useless for game developers. So stop your unreasonable complaints and think more about game developers.

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14 hours ago, MasterCoyote said:

so do the game managers plan to do something about the inflation? things are getting out of hand
there is too much money flow cause of berrys. a friend of mine is planting berrys in 3 accounts and getting about 11m per week

 

It isn't the game managers duty to fix the inflation and it shouldn't be. The economy will balance itself. Your money will lose its value if you don't work on making more money. I have been keeping my money since a while and I have quite a bit and yeah possibly with a few weeks with multiple accounts on berry planting people can make more money than what I had for a while.

 

No, I'm not advocating because I'm not farming berries either but I also know I could do the same if I really wanted. Its a very simple process. People are farming berries and getting their payment for their work. Nobody was complaining when Island runs and npc payouts was a thing, there isn't much of a difference. The only reasonable thing they can do is nerf it slightly or add more pokeyen sinks in the game. But It doesn't means they have to do it. Yeah, there is a huge influx due to there is a method of basically generating in game money, but you can also use the same method. If you aren't using the most efficient method of gaining currency in an mmo, the people who does that aren't to blame, the fault is mostly on your own end.

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10 minutes ago, Avarus said:

 

It isn't the game managers duty to fix the inflation and it shouldn't be. The economy will balance itself. Your money will lose its value if you don't work on making more money. I have been keeping my money since a while and I have quite a bit and yeah possibly with a few weeks with multiple accounts on berry planting people can make more money than what I had for a while.

 

No, I'm not advocating because I'm not farming berries either but I also know I could do the same if I really wanted. Its a very simple process. People are farming berries and getting their payment for their work. Nobody was complaining when Island runs and npc payouts was a thing, there isn't much of a difference. The only reasonable thing they can do is nerf it slightly or add more pokeyen sinks in the game. But It doesn't means they have to do it. Yeah, there is a huge influx due to there is a method of basically generating in game money, but you can also use the same method. If you aren't using the most efficient method of gaining currency in an mmo, the people who does that aren't to blame, the fault is mostly on your own end.

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2 hours ago, Avarus said:

It isn't the game managers duty to fix the inflation and it shouldn't be.

That's a double sided coin, it is, and it isn't. They should always strive to implement multiple content, that requires you to burn resources, which we lack of. 

Problem is, right now there's not that many ways to burn cash, they could make casino boxes more interesting @RysPicz, implement more mechanics like braces, for other activities in the game, implement fee's in order to play the dungeons whenever they get implemented, make people lose some cash on PvE death (This would also help fixing the 'dc spam' to reach PCs faster instead of that 10 minutes no activity joke), re-implement proper GTL taxing, so many different ways, but they don't seem to really care about that, instead let's drop more limited vanities :^)

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