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HELP!!!! FATAL ERROR!! :'(


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Guys, can anyone help me solve my problem?

I have about half a year trying to fix this :'(
 

[INFO 2018-10-26 16:50:33 CDT][main] com.pokeemu.client.Client:? - Initialized logger in 30 ms
[INFO 2018-10-26 16:50:34 CDT][main] com.pokeemu.client.Client:? - Starting PokeMMO Client. Client revision: 12552
[INFO 2018-10-26 16:50:34 CDT][main] com.pokeemu.client.Client:? - https://pokemmo.eu
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Java Vendor: Azul Systems, Inc.
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Java Version: 1.8.0_172
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Java Home: C:\Users\%OS_USERNAME%\AppData\Roaming\PokeMMO\jre
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Client Home: C:\Users\%OS_USERNAME%\AppData\Roaming\PokeMMO
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - OS name: Windows 7
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - OS version: 6.1
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - OS arch: x86
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - JVM arch: 32
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - JVM Runtime: OpenJDK Runtime Environment
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - JVM version: 25.172-b01
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Max Heap Memory: 247 MB
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Locale: es_MX
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - File Encoding: UTF-8
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - JVM Arguments: -Xms128M -Xmx256M -Dfile.encoding=UTF-8
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Gdx version: 1.9.9
[INFO 2018-10-26 16:50:36 CDT][LWJGL Application] f.YZ:? - OpenGL vendor: Intel Corporation
[INFO 2018-10-26 16:50:36 CDT][LWJGL Application] f.YZ:? - OpenGL renderer: Intel(R) Graphics Media Accelerator 3600 Series
[INFO 2018-10-26 16:50:36 CDT][LWJGL Application] f.YZ:? - OpenGL version: 3.0
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YZ:? - OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_object GL_EXT_framebuffer_multisample GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_packed_depth_stencil GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IMG_texture_compression_pvrtc GL_NV_blend_square GL_NV_texgen_reflection GL_S3_s3tc GL_SGIS_generate_mipmap WGL_ARB_extensions_string WGL_EXT_extensions_string WGL_EXT_swap_control 
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YZ:? - MSAA Max Samples Support: 4
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YZ:? - Max Texture Size: 8192
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YZ:? - Max Texture Image Units: 16
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YZ:? - Current Resolution: 800 x 600
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_de.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_en.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_es.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_fr.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_it.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_ja.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_ko.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_pt-BR.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_pt.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_zh.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.Xl:? - Populating primary string container: en from data/strings/strings_en.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.Xl:? - Populating secondary string container: es from data/strings/strings_es.xml (Internal)
[INFO 2018-10-26 16:50:38 CDT][LWJGL Application] f.Qp:? - Initializing ui viewport with 800.0 x 600.0 // 800 x 600 uiViewportScale: 1.0
[INFO 2018-10-26 16:50:38 CDT][LWJGL Application] f.YZ:? - LWJGL version: 2.9.3
[INFO 2018-10-26 16:50:38 CDT][LWJGL Application] f.YZ:? - Software Renderer: false
[INFO 2018-10-26 16:50:38 CDT][LWJGL Application] f.Oh:? - Starting controller setup
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.adU:? - Rom potential size 8
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.aji:? - Loaded GBA ROM BPRE v1.0
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.adU:? - Loaded BPRE v1.0 as gba rom.
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.aji:? - Loaded GBA ROM BPEE v1.0
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.adU:? - Loaded BPEE v1.0 as extended gba rom.
[INFO 2018-10-26 16:50:38 CDT][LWJGL Application] f.YZ:? - glGenFramebuffersEXT Function Pointer: 743758432
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.akb:? - Loaded DS ROM POKEMON SS (IPGS)
[INFO 2018-10-26 16:50:38 CDT][LWJGL Application] de.matthiasmann.twl.theme.ThemeManager:? - Generating Fonts...
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.akb:? - Loaded DS ROM POKEMON W (IRAO)
[INFO 2018-10-26 16:50:40 CDT][LWJGL Application] de.matthiasmann.twl.theme.ThemeManager:? - Default font to 'alphabeta'
[INFO 2018-10-26 16:50:40 CDT][LWJGL Application] de.matthiasmann.twl.theme.ThemeManager:? - Generated fonts in 1975 ms.
[WARN 2018-10-26 16:50:42 CDT][LWJGL Application] de.matthiasmann.twl.DebugHook:? - Missing child theme "xz" for "maingui"
[INFO 2018-10-26 16:50:42 CDT][LWJGL Application] f.Qp:? - Loaded theme in 3413
[INFO 2018-10-26 16:50:42 CDT][LWJGL Application] f.Qp:? - refreshing uix viewport with 800.0 x 600.0 // 800 x 600 uiViewportScale: 1.0
[INFO 2018-10-26 16:50:42 CDT][ThreadPool-1] f.Xl:? - Populating primary string container: en from data/strings/strings_en.xml (Internal)
[INFO 2018-10-26 16:50:42 CDT][ThreadPool-1] f.Xl:? - Populating secondary string container: es from data/strings/strings_es.xml (Internal)
[INFO 2018-10-26 16:50:42 CDT][ThreadPool-1] f.aeb:? - Possible mod resources.zip
[INFO 2018-10-26 16:50:42 CDT][ThreadPool-1] f.aeb:? - Loaded available mod 'PokeMMO Base Resources'
[INFO 2018-10-26 16:50:42 CDT][ThreadPool-1] f.aeb:? - Possible mod example_mod.zip
[INFO 2018-10-26 16:50:42 CDT][ThreadPool-1] f.aeb:? - Loaded available mod 'PokeMMO Example Mod'
[ERROR 2018-10-26 16:50:45 CDT][LWJGL Application] f.YA:? - State: Ingame false
[ERROR 2018-10-26 16:50:45 CDT][LWJGL Application] f.YA:? - State: Has World false
[ERROR 2018-10-26 16:50:45 CDT][LWJGL Application] f.YA:? - State: Has Battle false
[INFO 2018-10-26 16:50:45 CDT][LWJGL Application] f.YA:? - Loaded libraries: [C:\Users\ROCKO\AppData\Roaming\PokeMMO\jre\bin\zip.dll, C:\Users\ROCKO\AppData\Roaming\PokeMMO\jre\bin\management.dll, C:\Users\ROCKO\AppData\Local\Temp\libgdxROCKO\be8ba031\gdx.dll, C:\Users\ROCKO\AppData\Roaming\PokeMMO\jre\bin\net.dll, C:\Users\ROCKO\AppData\Roaming\PokeMMO\jre\bin\nio.dll, C:\Users\ROCKO\AppData\Local\Temp\libgdxROCKO\3a617a20\lwjgl.dll, C:\Users\ROCKO\AppData\Roaming\PokeMMO\jre\bin\sunec.dll, C:\Users\ROCKO\AppData\Local\Temp\libgdxROCKO\74050f48\gdx-controllers-desktop.dll, C:\Users\ROCKO\AppData\Local\Temp\libgdxROCKO\6d2b1904\gdx-freetype.dll]
[ERROR 2018-10-26 16:50:45 CDT][LWJGL Application] f.YA:? - Fatal render error.
com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
Compile failed.
ERROR: 0:111: Syntax error, #endif mismatch
ERROR: 0:119: Syntax error, #endif mismatch
ERROR: 2 compilation errors. No code generated.

    
    at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(Unknown Source)
    at com.badlogic.gdx.graphics.g3d.shaders.DefaultShader.init(Unknown Source)
    at com.badlogic.gdx.graphics.g3d.utils.BaseShaderProvider.getShader(Unknown Source)
    at com.badlogic.gdx.graphics.g3d.ModelBatch.render(Unknown Source)
    at com.badlogic.gdx.graphics.g3d.ModelBatch.render(Unknown Source)
    at f.NB.gd(Unknown Source)
    at f.Qp.render(Unknown Source)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(Unknown Source)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(Unknown Source)
[INFO 2018-10-26 16:51:02 CDT][LWJGL Application] f.YZ:? - Creating error report...
[INFO 2018-10-26 16:51:02 CDT][LWJGL Application] f.YZ:? - Submitting error report...
[INFO 2018-10-26 16:51:04 CDT][AsynchExecutor-Thread] f.YZ:? - Error report status code: 200
[INFO 2018-10-26 16:51:04 CDT][AsynchExecutor-Thread] f.YZ:? - Raw Response: '{"success":true,"id":"c2f7b3b9a89339daf91ed6343861ca4e"}'
[INFO 2018-10-26 16:51:04 CDT][AsynchExecutor-Thread] f.YZ:? - Response 'success': true
[INFO 2018-10-26 16:51:04 CDT][AsynchExecutor-Thread] f.YZ:? - Response 'id':  has true string: c2f7b3b9a89339daf91ed6343861ca4e
[INFO 2018-10-26 16:51:04 CDT][AsynchExecutor-Thread] f.YZ:? - Valid all, doing clipboard
[INFO 2018-10-26 16:51:04 CDT][AsynchExecutor-Thread] f.YZ:? - Valid all, showing notification
[INFO 2018-10-26 16:56:12 CDT][AsynchExecutor-Thread] f.YZ:? - Finished showing success message

Link to comment
1 hour ago, RockyCont said:

Guys, can anyone help me solve my problem?

I have about half a year trying to fix this :'(
 

[INFO 2018-10-26 16:50:33 CDT][main] com.pokeemu.client.Client:? - Initialized logger in 30 ms
[INFO 2018-10-26 16:50:34 CDT][main] com.pokeemu.client.Client:? - Starting PokeMMO Client. Client revision: 12552
[INFO 2018-10-26 16:50:34 CDT][main] com.pokeemu.client.Client:? - https://pokemmo.eu
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Java Vendor: Azul Systems, Inc.
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Java Version: 1.8.0_172
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Java Home: C:\Users\%OS_USERNAME%\AppData\Roaming\PokeMMO\jre
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Client Home: C:\Users\%OS_USERNAME%\AppData\Roaming\PokeMMO
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - OS name: Windows 7
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - OS version: 6.1
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - OS arch: x86
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - JVM arch: 32
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - JVM Runtime: OpenJDK Runtime Environment
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - JVM version: 25.172-b01
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Max Heap Memory: 247 MB
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Locale: es_MX
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - File Encoding: UTF-8
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - JVM Arguments: -Xms128M -Xmx256M -Dfile.encoding=UTF-8
[INFO 2018-10-26 16:50:34 CDT][main] f.YZ:? - Gdx version: 1.9.9
[INFO 2018-10-26 16:50:36 CDT][LWJGL Application] f.YZ:? - OpenGL vendor: Intel Corporation
[INFO 2018-10-26 16:50:36 CDT][LWJGL Application] f.YZ:? - OpenGL renderer: Intel(R) Graphics Media Accelerator 3600 Series
[INFO 2018-10-26 16:50:36 CDT][LWJGL Application] f.YZ:? - OpenGL version: 3.0
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YZ:? - OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_object GL_EXT_framebuffer_multisample GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_packed_depth_stencil GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IMG_texture_compression_pvrtc GL_NV_blend_square GL_NV_texgen_reflection GL_S3_s3tc GL_SGIS_generate_mipmap WGL_ARB_extensions_string WGL_EXT_extensions_string WGL_EXT_swap_control 
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YZ:? - MSAA Max Samples Support: 4
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YZ:? - Max Texture Size: 8192
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YZ:? - Max Texture Image Units: 16
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YZ:? - Current Resolution: 800 x 600
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_de.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_en.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_es.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_fr.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_it.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_ja.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_ko.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_pt-BR.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_pt.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.YW:? - Loading possible string container: strings_zh.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.Xl:? - Populating primary string container: en from data/strings/strings_en.xml (Internal)
[INFO 2018-10-26 16:50:37 CDT][LWJGL Application] f.Xl:? - Populating secondary string container: es from data/strings/strings_es.xml (Internal)
[INFO 2018-10-26 16:50:38 CDT][LWJGL Application] f.Qp:? - Initializing ui viewport with 800.0 x 600.0 // 800 x 600 uiViewportScale: 1.0
[INFO 2018-10-26 16:50:38 CDT][LWJGL Application] f.YZ:? - LWJGL version: 2.9.3
[INFO 2018-10-26 16:50:38 CDT][LWJGL Application] f.YZ:? - Software Renderer: false
[INFO 2018-10-26 16:50:38 CDT][LWJGL Application] f.Oh:? - Starting controller setup
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.adU:? - Rom potential size 8
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.aji:? - Loaded GBA ROM BPRE v1.0
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.adU:? - Loaded BPRE v1.0 as gba rom.
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.aji:? - Loaded GBA ROM BPEE v1.0
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.adU:? - Loaded BPEE v1.0 as extended gba rom.
[INFO 2018-10-26 16:50:38 CDT][LWJGL Application] f.YZ:? - glGenFramebuffersEXT Function Pointer: 743758432
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.akb:? - Loaded DS ROM POKEMON SS (IPGS)
[INFO 2018-10-26 16:50:38 CDT][LWJGL Application] de.matthiasmann.twl.theme.ThemeManager:? - Generating Fonts...
[INFO 2018-10-26 16:50:38 CDT][ThreadPool-1] f.akb:? - Loaded DS ROM POKEMON W (IRAO)
[INFO 2018-10-26 16:50:40 CDT][LWJGL Application] de.matthiasmann.twl.theme.ThemeManager:? - Default font to 'alphabeta'
[INFO 2018-10-26 16:50:40 CDT][LWJGL Application] de.matthiasmann.twl.theme.ThemeManager:? - Generated fonts in 1975 ms.
[WARN 2018-10-26 16:50:42 CDT][LWJGL Application] de.matthiasmann.twl.DebugHook:? - Missing child theme "xz" for "maingui"
[INFO 2018-10-26 16:50:42 CDT][LWJGL Application] f.Qp:? - Loaded theme in 3413
[INFO 2018-10-26 16:50:42 CDT][LWJGL Application] f.Qp:? - refreshing uix viewport with 800.0 x 600.0 // 800 x 600 uiViewportScale: 1.0
[INFO 2018-10-26 16:50:42 CDT][ThreadPool-1] f.Xl:? - Populating primary string container: en from data/strings/strings_en.xml (Internal)
[INFO 2018-10-26 16:50:42 CDT][ThreadPool-1] f.Xl:? - Populating secondary string container: es from data/strings/strings_es.xml (Internal)
[INFO 2018-10-26 16:50:42 CDT][ThreadPool-1] f.aeb:? - Possible mod resources.zip
[INFO 2018-10-26 16:50:42 CDT][ThreadPool-1] f.aeb:? - Loaded available mod 'PokeMMO Base Resources'
[INFO 2018-10-26 16:50:42 CDT][ThreadPool-1] f.aeb:? - Possible mod example_mod.zip
[INFO 2018-10-26 16:50:42 CDT][ThreadPool-1] f.aeb:? - Loaded available mod 'PokeMMO Example Mod'
[ERROR 2018-10-26 16:50:45 CDT][LWJGL Application] f.YA:? - State: Ingame false
[ERROR 2018-10-26 16:50:45 CDT][LWJGL Application] f.YA:? - State: Has World false
[ERROR 2018-10-26 16:50:45 CDT][LWJGL Application] f.YA:? - State: Has Battle false
[INFO 2018-10-26 16:50:45 CDT][LWJGL Application] f.YA:? - Loaded libraries: [C:\Users\ROCKO\AppData\Roaming\PokeMMO\jre\bin\zip.dll, C:\Users\ROCKO\AppData\Roaming\PokeMMO\jre\bin\management.dll, C:\Users\ROCKO\AppData\Local\Temp\libgdxROCKO\be8ba031\gdx.dll, C:\Users\ROCKO\AppData\Roaming\PokeMMO\jre\bin\net.dll, C:\Users\ROCKO\AppData\Roaming\PokeMMO\jre\bin\nio.dll, C:\Users\ROCKO\AppData\Local\Temp\libgdxROCKO\3a617a20\lwjgl.dll, C:\Users\ROCKO\AppData\Roaming\PokeMMO\jre\bin\sunec.dll, C:\Users\ROCKO\AppData\Local\Temp\libgdxROCKO\74050f48\gdx-controllers-desktop.dll, C:\Users\ROCKO\AppData\Local\Temp\libgdxROCKO\6d2b1904\gdx-freetype.dll]
[ERROR 2018-10-26 16:50:45 CDT][LWJGL Application] f.YA:? - Fatal render error.
com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
Compile failed.
ERROR: 0:111: Syntax error, #endif mismatch
ERROR: 0:119: Syntax error, #endif mismatch
ERROR: 2 compilation errors. No code generated.

    
    at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(Unknown Source)
    at com.badlogic.gdx.graphics.g3d.shaders.DefaultShader.init(Unknown Source)
    at com.badlogic.gdx.graphics.g3d.utils.BaseShaderProvider.getShader(Unknown Source)
    at com.badlogic.gdx.graphics.g3d.ModelBatch.render(Unknown Source)
    at com.badlogic.gdx.graphics.g3d.ModelBatch.render(Unknown Source)
    at f.NB.gd(Unknown Source)
    at f.Qp.render(Unknown Source)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(Unknown Source)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(Unknown Source)
[INFO 2018-10-26 16:51:02 CDT][LWJGL Application] f.YZ:? - Creating error report...
[INFO 2018-10-26 16:51:02 CDT][LWJGL Application] f.YZ:? - Submitting error report...
[INFO 2018-10-26 16:51:04 CDT][AsynchExecutor-Thread] f.YZ:? - Error report status code: 200
[INFO 2018-10-26 16:51:04 CDT][AsynchExecutor-Thread] f.YZ:? - Raw Response: '{"success":true,"id":"c2f7b3b9a89339daf91ed6343861ca4e"}'
[INFO 2018-10-26 16:51:04 CDT][AsynchExecutor-Thread] f.YZ:? - Response 'success': true
[INFO 2018-10-26 16:51:04 CDT][AsynchExecutor-Thread] f.YZ:? - Response 'id':  has true string: c2f7b3b9a89339daf91ed6343861ca4e
[INFO 2018-10-26 16:51:04 CDT][AsynchExecutor-Thread] f.YZ:? - Valid all, doing clipboard
[INFO 2018-10-26 16:51:04 CDT][AsynchExecutor-Thread] f.YZ:? - Valid all, showing notification
[INFO 2018-10-26 16:56:12 CDT][AsynchExecutor-Thread] f.YZ:? - Finished showing success message

Im not sure if you have problems with your Graphic Card... but try this:

1. Update your Java
2. In your game folder you have a .jar file called pokemmo_updater.jar, open it and wait for game updates.

If this doesnt fix the problem probably you need to check the drivers of your GPU, i dont have the mnimal spects to run PokeMMO but if your Computer is really old or doesnt have a Graphic proccesor you cant play it.

edir: in your case you have a Graphic accekerator, (Intel(R) Graphics Media Accelerator 3600 Series) i dont know if this is enought to run Pokemmo but probably your problem is some drivers r file missing,, in any case if you cant fix the problem wait a dev opinion.

Edited by Digifanatic
bad typing in some words
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