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NPC - Quest Bounty


MamedesBR

Question

Hello, it is with great pleasure that I would like to share my ideas for the growth of the game.

 

My proposal is an NPC with Quest Bounty missions.

Requesting Pokémon captures (By level and without level); delivery of items; take an "item" to another npc or delivered (same as the first teacher quest in pokemart).

The rewards would be money, potions, herbs, berrys, and some items like pokeballs (nothing too exaggerated or even hampering the normal game trade).

 

An NPC that stays in the cities, that has 3 ~ 5 quest daily. NPC's as the teacher's helpers, Officer Jenny, Nurse Joy and others.

 

>> If you playmate liked my suggestion, please do not stop voting, this is important. <<

 

P.S. sorry for my english is google translator :3

Edited by MamedesBR
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58 minutes ago, DarkxAkira said:

I think the introduction of some sort of questing system would be pretty cool in Pokemmo. It would give us another thing to do in game and it could be the starting point for some end game content (pos-elite 4). 

Yes! 
 

This is a system that can be explored in several ways.

You have for example:
Officer Jenny, requesting that you capture a rogue pokemon.
This in the city.

 

You can even use NPC's on Routes. Example:
A little boy asking you to help him because your Rattata is injured, asking for a potion to heal your friend.

 

Being able to work with missions
low level - low rewards
average level - average rewards
high level - high rewards

 

Each level can define, the amount of money / items you will earn when completing.

 

Edited by MamedesBR
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