Popular Post Verdep Posted September 22, 2018 Popular Post Share Posted September 22, 2018 (edited) This mod is an HD version of 3ds sprites. Download 0.9.10 Update 0.9.10 - 02/03/2024 -Added Moltres sprites (Normal Back, Shiny Front and Shiny Back) -Added Moltres to table-summary -Optimization: Removed duplicated frames from rest of Gen 5 Backsprites -Resize proportion fixes Front: Moltres: -1% Shiny Hunters Version Spoiler If you have the mod don't download this. Shiny Front Sprites are included in the main mod, this is ONLY for shiny hunters who don't want to use the Mod. https://www.mediafire.com/file/ckob79zqoea2fwy Current progress Front/Back Sprites: ▪️ Gen 1-5✔️ ▪️ Shiny Sprites✔️ ▪️ Alternative Forms✔️ ▪️ Female Sprites⚠️ Spoiler Front: Gen 1 to Gen 4 - Normal✔️ Shiny✔️ Gen 5 - Normal✔️ Shiny✔️ Back: Gen 1 to Gen 4 - Normal❌ Shiny✔️ Gen 5 - Normal✔️ Shiny✔️ Old updates Spoiler Update 0.9.9 - 31/12/2023 -Added Articuno and Zapdos sprites (Normal Back, Shiny Front and Shiny Back) -Added Articuno and Zapdos to table-summary -Optimization: Removed duplicated frames from rest of Gen 4 Backsprites -Resize proportion fixes Front: Articuno: -1% Update 0.9.8 - 10/09/2023 -Added Raikou and Entei sprites (Normal Back, Shiny Front and Shiny Back) -Added Ho-Oh Shiny sprite (Front) -Added Raikou and Entei to table-summary -Optimization: Removed duplicated frames from rest of Gen 3 Backsprites -Resize proportion fixes Spoiler Front: -Infernape: -3% -Empoleon: -1% -Luxray: -1% Update 0.9.7 - 26/08/2023 -Added Suicune Shiny sprites (Front and Back) -Fixed Raichu Backsprite crash in battle -Optimization: Removed duplicated frames from rest of Gen 2 Backsprites (e.g. Totodile size from 662KB to 325KB) -Resize proportion fixes Spoiler Front: -Staraptor: -1% -Garchomp: -1% -Dusknoir: -1% -Swanna: -2% -Braviary: +17% Update 0.9.6 - 20/08/2023 -Added Lugia, Ho-Oh, Heatran, Cresselia and Manaphy sprites (Front) -Added Suicune and Lugia sprites (Back) -Optimization: Removed duplicated frames from rest of Gen 1 Backsprites (e.g. Spearow size from 615KB to 295KB) -Resize proportion fixes Spoiler Front: -Pidgeot: -2% -Shiftry: -1% -Swellow: +1% -Abomasnow: +8% -Magmortar: +4% Update 0.9.5 - 14/05/2023 -Added all Shaymin sprites (Land and Sky forms) -Added Hypno front female missing sprite (Normal and Shiny) -Added Abomasnow front male missing sprite (Shiny) -Optimization: Removed duplicated frames from all 1MB+ Backsprites (e.g. Charmander size from 1,51MB to 381KB) -Updated Shiny Hunters mod to 0.9.5 with Shaymin, Hypno female and Abomasnow male Update 0.9.4 - 22/07/2021 -Added Gen 5 Front-Normal Female sprites -Returned back to old 'Y' postion system, this Fixes Poke Ball catching and attack animations position -Resize proportion fixes: Swanna +21% -Removed duplicated frames from all 2MB+ Backsprites -Optimized 3MB+ Shiny-Back sprites size (quality not affected, Android performance should be better) Spoiler Back Shiny: Charizard 3,79MB to 771KB Beedrill 3,07MB to 1,02MB Gastly 2,69MB to 928KB Weezing 4,85MB to 1,53MB Magmar 3,14MB to 1,54MB Slugma 2,64MB to 887KB Infernape 2,67MB to 1,30MB Emboar 3,84MB to 1,88MB Chandelure 6,12MB to 2,02MB -Added Mega mirror link -Updated Shiny Hunters mod to 0.9.4 with all female forms Update 0.9.3 - 27/02/2021 -Added Gen 5 Front-Shiny Female sprites -Improved Y position for >100px Front sprites -Fixed mod icon position -Optimized 3MB+ Normal-Back sprites size (quality not affected, Android performance should be better) Spoiler Back Normal: Beedrill 3,05MB to 1MB Koffing 3,50MB to 1,42MB Weezing 7,74MB to 1,48MB Beautifly 3,40MB to 1,71MB Chimchar 3,75MB to 385KB Infernape 9,32MB to 1,32MB Emboar 3,96MB to 1,94MB Darmanitan Normal 9,53MB to 881KB Chandelure 6,19MB to 2,03MB Update 0.9.2 - 25/01/2021 Overall: -Merged Normal and Shiny Files into one unique Mod -(Pokédex improve) Added coordinate table, this fixes sprites position in Pokédex but size still the same -Improved size scale tables Back: -Normal: ▪️ Added Gen 5 Female Sprites by @Insensitivity ▪️ (Android performance) Optimized Charizard and Torkoal Sprites size by @Nerfgun (quality not affected) -Shiny: ▪️ Added Gen 1 to Gen 5 Female Sprites by @Insensitivity Front: -Added Gen 1 to Gen 4 Female Sprites -Added Shiny Egg Sprite -Resize proportion fixes Spoiler Front: Exeggutor -2% Dialga +11% Palkia +8% Update 0.9.1 - 21/09/2020 -Improved and optimized size of the Backsprites. Now are 24% approx lighter with more quality -Optimized mod file size from 2GB to 1,47GB and Shiny front mod from 267MB to 236MB -Fixed some floating sprites -Resize proportion fixes Spoiler Front: Fearow -2% Aerodactyl -2% Zapdos -1% Moltres -3% Swampert -1% Hariyama +7% Milotic +8% Drapion -4% Update 0.9 - 12/09/2020 Shiny: -Added all Shiny HD Backsprites by @Insensitivity -Updated Shiny front sprite mod to 0.9 with all normal version improves like quality, scaling, floating... -Fixed Unown 'A' name Normal: -New table scale size, sprites should look better -Improves for Gen 1 to Gen 4 front sprites -Added Darmanitan Zen missing Backsprite by @Insensitivity -Added Egg HD sprite -Added Deoxys Attack, Defense and Speed forms -Added Giratina Origin form -Added Shaymin Sky form -Resize proportion fixes Spoiler Front: Golbat -2% Scyther -1% Suicune +1% Blaziken -1% Gardevoir -1% Tropius -2% Regirock +8% Regice +8% Registeel +8% Kyogre +14% Groudon +9% Deoxys +9% Torterra +10% Internape +26% Empoleon +9% Staravia +12% Staraptor -4% Mothim +9% Floatzel +9% Ambipom +8% Mismagius -1% Honchkrow -1% Garchomp -3% Carnivine +10% Lumineon +10% Rhyperior +9% Tangrowth +9% Yanmega +2% Mamoswine -2% Gallade -2% Dusknoir -2% Regigigas +11% Giratina +9% Arceus +8% Update 0.8 - 16/04/2020 -Added all Gen HD backsprites by @Insensitivity Update 0.7 - 17/03/2020 -Fixed All Floating sprites, thank you @Dany100vol for the script canvas idea -Improves for Gen2, Gen3 and Gen4 sprites -Added Shellos and Gastrodon East sea sprites -Added Sawsbuck Spring HD sprite -Resize proportion fixes Hide contents -Flareon +4% -Typlosion +1% -Ampharos +4% -Azumarill +8% -Houndom -3% -Swampert +8% -Shiftry +11% -Swellow -2% -Aggron +9% -Wailord +11% -Flygon +9% -Altaria +8% -Salamence -2% -Metang -2% -Metagross -2% -Rayquaza +32% -Drifblim +2% -Lickilicki +1% -Electivire +3% -Gliscor +9% Update 0.6 - 27/10/2019 -Fixed Gen 1 Floating sprites -Added Gen 5 HD alternative forms: Deerling spring, summer and winter, Sawsbuck spring and winter (by @Insensitivity) -Added Darmanitan Zen form sprite (by @Insensitivity) -Improves/Fixes Gen 5: Victini, Serperior, Emboar, Samurott, Blitzle, Zebstrika, Audino, Timburr, Gurdurr, Conkeldurr, Basculin blue, Darmanitan, Archen, Archeops, Swanna, Deerling autumn, Sawsbuck autumn, Karrablast, Escavalier, Reshiram and Zekrom (by @Insensitivity) -Resize proportion fixes Hide contents -Gastly +2% -Exeggutor +7% -Lickitung +3% -Koffing +1% -Weezing +2% -Scyther +4% -Dragonite +3% Update 0.5 - 21/10/2019 -Added all Gen 5 HD normal sprites, credits to @Insensitivity -Removed Gen 5 SD normal sprites -Resize proportion fixes Hide contents -Houndoom +4% -Tyranitar +5% -Metang +11% -Metagross +11% Update 0.4.1 - 20/10/2019 -Added 4 Gen 5 HD normal sprites: Audino, Darmanitan, Dwebble and Jellicent -Fixed Shiny Gastly sprite -Resize proportion fixes Hide contents -Gardevoir +10% -Staraptor +39% -Garchomp +12% -Drapion +15% -Mamoswine +13% -Gallade +10% -Dusknoir +13% Update 0.4 - 05/10/2019 -Added 23 Gen 5 HD normal sprites: Victini, Snivy, Pansage, Simisear, Panpour, Pidove, Zebstrika, Roggenrola, Woobat, Throh, Sawk, Basculin, Karrablast, Escavalier, Foongus, Alomomola, Joltik, Ferroseed, Klink, Klang, Eelektrik, Beheeyem and Cryogonal -Added shiny Gastly sprite -Fixed shiny Ninetales sprite Update 0.3 - 24/11/2018 -Added Shiny mod for all gens (1 to 5) Update 0.2.2 - 16/11/2018 -More resize proportion fixes Spoiler -Pidgeot +13% -Raichu +10% -Machamp +4% -Rapidash +3% -Dodrio +4% -Onix +10% -Steelix +12% -Blaziken +10% -Swellow +11% -Pelipper +10% -Sharpedo +10% -Cacturne +9% -Tropius +12% -Absol +9% -Salamence +13% Update 0.2.1 - 06/11/2018 -Resized some sprites to their proportion Hide contents -Charizard +15% -Fearow +17% -Golbat +19% -Aerodactyl +20% -Articuno +40% -Zapdos +3% -Moltres +39% -Lugia +15% -Ho-Oh +30% -Luxray +9% -Mismagius +10% -Honchkrow +32% -Lucario +9% Update 0.2 - 03/11/2018 -Fix sprites scale, thank you Desu -Added gen 5 "SD" sprites from Mortedesu's mod Credits to Magnus (@TilableToast) to create these HD sprites for Gen 1-4 and Shiny Gen 5. Also credits and special thanks to @Insensitivity for making and sharing the Gen 5 HD normal sprites and all Backsprites. Edited March 2 by Verdep TillLayNoMay, BunnyGabby, maplekarna and 118 others 91 21 6 3 Link to comment
Insensitivity Posted September 22, 2018 Share Posted September 22, 2018 (edited) Looks great in game, waiting for the full version Edited September 22, 2018 by Insensitivity Prithwiraj901, Altahir and peperamon95 3 Link to comment
purity2910 Posted September 22, 2018 Share Posted September 22, 2018 looks really great but can you post the zip version Link to comment
Etozuri Posted September 22, 2018 Share Posted September 22, 2018 Nice, I'm waiting for the completion. Link to comment
imenga Posted September 24, 2018 Share Posted September 24, 2018 I hope this mod is finished soon!!! Cienalex27 1 Link to comment
Apemon7 Posted September 24, 2018 Share Posted September 24, 2018 (edited) This mod is a great idea, however I do not believe that PokeMMO currently supports changing the size of animated sprites. Unless they implement animated sprite scaling, this mod won't really work. Edited September 24, 2018 by Apemon7 Cienalex27 1 Link to comment
FallenKings Posted October 10, 2018 Share Posted October 10, 2018 Hope it gonna work, i wait the final version for judge. Link to comment
MHkaserz Posted October 11, 2018 Share Posted October 11, 2018 (edited) I think that "bug" is simply because the "battle" sprites are the same as the "summary" sprites.. if you focus on adjusting for the summary one, the battle ones will look gigantic.. if you focus on the battle ones, the summary ones will look almost tiny. I think with a bit of effort and source materials this is a simple mod to make, and if mods allow some coding you could also mod the "animation" of moves. Also the "scale" concept doesn't fix the invisible border box for some sprites or sometimes makes their sizes questionable at the best.. I think there should be categories like "Default" "Wide" "Tall" "Grounded" "Flying" "Long" etc to make sure each pokemon is at the ideal position when displaying the sprites. I didn't see the insides of pokemmo but it is a simple variable in a class that can be switch-cased before displaying a sprite according to the category that pokemon id is in. Something along those lines, idk how much delay that would add though, really depends. Edited October 11, 2018 by MHkaserz to avoid misunderstanding a certain sentence. Link to comment
BladeGX Posted October 14, 2018 Share Posted October 14, 2018 This is fine, we would have to fix the size and put the sprites from the perspective of the back for us so far, for now you have a good job. Link to comment
18815619181 Posted October 23, 2018 Share Posted October 23, 2018 thanks gor you hard work Link to comment
Verdep Posted November 3, 2018 Author Share Posted November 3, 2018 (edited) Update 0.2 -Fix sprites scale, thank you Desu -Added gen 5 "SD" sprites from Mortedesu's mod Donwload link in the initial post. Sprites are now properly resized in combat. I still have to improve some things but this is a breakthrough, looks nice. Backsprites are not supported from this mod at this time, I recomend combine this with Morterdesu's backprites mod. Report me any sprite size not correct. Edited November 3, 2018 by Verdep Link to comment
yyyyrng Posted November 3, 2018 Share Posted November 3, 2018 Your mod is doing very well, thank you very much for your work. The mod you made makes this game a new look. Your mod gives this game a new life. I really hope that you can make the mod on the back of the wizard, so that you Works look so perfect Link to comment
kyubeater Posted November 3, 2018 Share Posted November 3, 2018 (edited) is perfect on android, I will flip when the mod is complete, thanks. Edited November 3, 2018 by kyubeater Link to comment
MHkaserz Posted November 5, 2018 Share Posted November 5, 2018 (edited) This is shaping up to be great! Some things to take notice of.. 1- The Gen 5 ones are too small since they are from a different patch so they need to scale (or be HD as well idk). 2- Some of the Gens 1-4 Sprites need to scale down to say a 75% of what they are now. 3- The pokedex is the main reason the 2nd suggestion exists. Spoiler A DIFFERENT SUGGESTION IS TO LOAD THE POKEDEX SPRITES SEPARATELY FROM THE SUMMARY/BATTLE ONES WHICH IS DIRECTED TOWARDS THE ADMINS Here you'll see that while some are perfect fits.. others seem too big for no reason. so I think a scale of 75~80% to the ones "too big for their own size" would be amazing Pictures:- Spoiler So as you can see.. The blossom looks amazing, but in reality needs a 55% scale since in combat she would look on par with Scizor if she remains as is xD Volcarona is a Gen 5 so not from this MOD (regardless needs to be bigger) Blastoise needs a 75% scale I think. Scizor needs an 80% scale. Aligator needs a 60% scale. Skarmory needs an 80% scale. Ivysaur needs a 65% scale. And these are just examples.. the idea is.. some of them fall hard from the proportions of how big/small they are or should look. (Obv things like that don't include humongous pokemons but the pictures show the tiny problem that is the scale of some of these sprites) Edited November 5, 2018 by MHkaserz Stivinb 1 Link to comment
RyuzenRyuudo Posted November 5, 2018 Share Posted November 5, 2018 Everything works great :) my only problem is some Pokemon that are supposed to be on ground looks like they are floating. Is it possible to fix it? its minor problem but kind of weird in the eyes. Stivinb 1 Link to comment
Guest Posted November 5, 2018 Share Posted November 5, 2018 So wait; I'm sort of lost. Are the gen 5 sprites from Mortedesu temporary until you finish their HD versions? Or are they sticking around for the rest of the mod? Sorry if this seems like a dumb question lol Link to comment
purity2910 Posted November 5, 2018 Share Posted November 5, 2018 hope they'll release the back sprite soon and hope you'll work with shiny sprites that they've uploaded RakuenX 1 Link to comment
Verdep Posted November 6, 2018 Author Share Posted November 6, 2018 (edited) 20 hours ago, MHkaserz said: 1- The Gen 5 ones are too small since they are from a different patch so they need to scale (or be HD as well idk). Yes, in te summary there are different sizes. Gen 5 is smaller for no deform more the SD sprites, anyway it is temporal until Furret Turret website release the Gen 5 HD sprites. 20 hours ago, MHkaserz said: 2- Some of the Gens 1-4 Sprites need to scale down to say a 75% of what they are now. 3- The pokedex is the main reason the 2nd suggestion exists. Reveal hidden contents A DIFFERENT SUGGESTION IS TO LOAD THE POKEDEX SPRITES SEPARATELY FROM THE SUMMARY/BATTLE ONES WHICH IS DIRECTED TOWARDS THE ADMINS There are 2 problem here: 1: Summary resize table only works on summary pokemon dialog, no works on pokedex. There are no way to resize pokedex sprites. 2: 80%, 75%, 60%, etc scales make the sprites look weird. So you choose prioritize the sprites in combat or the "summaries" sprites. I prefer prioritize how look the sprites in combat. Yes, it would be perfect admins give that option o at least that summary table affects to pokedex sprites to be able to resize them. Quote Here you'll see that while some are perfect fits.. others seem too big for no reason. so I think a scale of 75~80% to the ones "too big for their own size" would be amazing So as you can see.. The blossom looks amazing, but in reality needs a 55% scale since in combat she would look on par with Scizor if she remains as is xD Volcarona is a Gen 5 so not from this MOD (regardless needs to be bigger) Blastoise needs a 75% scale I think. Scizor needs an 80% scale. Aligator needs a 60% scale. Skarmory needs an 80% scale. Ivysaur needs a 65% scale. And these are just examples.. the idea is.. some of them fall hard from the proportions of how big/small they are or should look. (Obv things like that don't include humongous pokemons but the pictures show the tiny problem that is the scale of some of these sprites) I've checked this sprites and croconaw y bellossom were a little oversized, they are already fixed, the others were correct. As you say the problem here is the proportion, for to know the real size of a Pokemon I use the 3ds sprites from Mortedesu and scale they to x2 with a image editor, after that I compare it with my sprites. If the 2 sprites match the scale is correct and, yes, the other sprites match with this. As I said, they are optimized so that they look good in combat, not in the summary. I can not change the size to each one because the proportion sizes of Pokemon would be lost. Thank you so much MHkaserz for your reports and interest. 15 hours ago, RyuzenRyuudo said: Everything works great :) my only problem is some Pokemon that are supposed to be on ground looks like they are floating. Is it possible to fix it? its minor problem but kind of weird in the eyes. It is not possible to fix at this time, is a game client problem. I reported it here. 15 hours ago, MGRazor said: So wait; I'm sort of lost. Are the gen 5 sprites from Mortedesu temporary until you finish their HD versions? Or are they sticking around for the rest of the mod? Sorry if this seems like a dumb question lol Are temporally until Furret Turret release their gen 5 sprites. 13 hours ago, purity2910 said: hope they'll release the back sprite soon and hope you'll work with shiny sprites that they've uploaded I'm still adjusting some sprites size, when I finish I'll go with the shiny sprites. Backsprites it's more complicated, it depends if Furret Turret make that in the future. I do not think so, it is a lot of work. Edited November 6, 2018 by Verdep purity2910 and MHkaserz 1 1 Link to comment
Verdep Posted November 6, 2018 Author Share Posted November 6, 2018 (edited) Update 0.2.1 -Resized some sprites to their proportion Spoiler -Charizard is now 15% larger -Fearow is now 17% larger -Golbat is now 19% larger -Aerodactyl is now 20% larger -Articuno is now 40% larger -Zapdos is now 3% larger -Moltres is now 39% larger -Croconaw is now 1% smaller -Bellossom is now 1% smaller -Umbreon is now 2% smaller -Lugia is now 15% larger -Oh-Ho is now 30% larger -Luxio is now 1% smaller -Luxray is now 9% larger -Mismagius is now 10% larger -Honchkrow is 32% larger -Lucario is now 9% larger Edited November 6, 2018 by Verdep Link to comment
MHkaserz Posted November 6, 2018 Share Posted November 6, 2018 Amazing! Keep it up! Now to pester the admins to add the Gen 7 animations... specifically of Brave Bird xD Spoiler https://www.youtube.com/watch?v=ZFdMgTRZnIY You're welcome monsieur Verdep, and thank you for this great mod :D Link to comment
brematy Posted November 16, 2018 Share Posted November 16, 2018 Can you add a version with only back sprites? Link to comment
MarioBrah Posted November 16, 2018 Share Posted November 16, 2018 (edited) I like this project and i could help you if u want, just contact me and i will glad to help in this. Thanks! Edited November 16, 2018 by MarioBrah Link to comment
Verdep Posted November 16, 2018 Author Share Posted November 16, 2018 (edited) Update 0.2.2 -More resize proportion fixes Spoiler -Pidgeot is now 13% larger -Raichu is now 10% larger -Machamp is now 4% larger -Rapidash is now 3% larger -Dodrio is now 4% larger -Onix is now 10% larger -Steelix is now 12% larger -Blaziken is now 10% larger -Swellow is now 11% larger -Pelipper is now 10% larger -Sharpedo is now 10% larger -Cacturne is now 9% larger -Tropius is now 12% larger -Absol is now 9% larger -Salamence is now 13% larger Edited November 17, 2018 by Verdep Link to comment
Gerardo Posted November 17, 2018 Share Posted November 17, 2018 where did you get that sprites in hd? Ludicolo1420 1 Link to comment
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