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LF advice on my sandstorm team, I haven't played PokeMMO in a year or so so idk what's trending right now, but I used to really like sand teams in BW OU years ago.

 

Hippowdon @ Leftovers  
Ability: Sand Stream  
EVs: 252 HP / 6 Def / 252 SpD  
Careful Nature  
IVs: 21 Spe  
- Slack Off  
- Stealth Rock  
- Whirlwind  
- Earthquake  

 

Tyranitar @ Lum Berry  
Ability: Sand Stream  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Dragon Dance  
- Crunch  
- Rock Slide  
- Earthquake  

 

Excadrill @ Life Orb  
Ability: Sand Rush  
EVs: 4 HP / 252 Atk / 252 Spe  
Jolly Nature  
- Iron Head  
- Rapid Spin  
- Rock Slide  
- Earthquake  

 

Ferrothorn @ Leftovers  
Ability: Iron Barbs  
EVs: 252 HP / 48 Def / 208 SpD  
Relaxed Nature  
IVs: 0 Spe  
- Spikes  
- Leech Seed  
- Power Whip  
- Gyro Ball  

 

Gliscor @ Leftovers  
Ability: Sand Veil  
EVs: 252 HP / 252 Def / 4 SpD  
Impish Nature  
- Toxic  
- Substitute  
- Protect  
- Earthquake  

 

Magnezone @ Choice Scarf  
Ability: Magnet Pull  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
- Volt Switch  
- Hidden Power [Fire]  
- Thunderbolt  
- Flash Cannon  

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2 minutes ago, Zymogen said:

Exca should be adamant, and that gliscor set sounds dreadful so I’d change it for acrogem

 

E: also shed shell instead of lefties on ferro, cb ttar for reun and I personally prefer impish hippo otherwise you straight up lose to opposing exca

 

Idk what acrogem is, but Sand Veil can be really annoying in sand, I'll at least test it for a while. Agreed on the rest through, thanks for the suggestions.

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5 minutes ago, suigin said:

Breloom/Conk destroy you, get a psychic type.

Reuniclus? Do you think I should cut Magnezone or Gliscor for this, or maybe even Ferrothorn? Skarmory / Ferrothorn seem to be troublesome without  Mag, and Gliscor is interesting but I didn't try it yet. I'm guessing Ferrothorn is required to take care of bulky water types such as Slowbro?.

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2 minutes ago, DoubleJ said:

No reason to have Magnezone on this team, I'd drop it for Gengar or Reuni to patch up your Fighting-type weakness a bit, or even go with a solid pivot like Eviolite Dusclops. 

Skarmory and Ferrothorn can check most mons on this team through, and Mag can take care of these, but I'll listen to you and get a dusclops, as I feel like I also need a spinblocker

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33 minutes ago, Roundabout said:

Skarmory and Ferrothorn can check most mons on this team through, and Mag can take care of these, but I'll listen to you and get a dusclops, as I feel like I also need a spinblocker

If you're that concerned, I'd run a mixed Tar instead

 

Naive - 252 SpAtt/Speed 

Ice Beam, Flame, Rock Slide, Superpower

 

Would provide some wallbreaking potential you need

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+2 252 Atk Life Orb Cloyster Icicle Spear (5 hits) vs. 252 HP / 4 Def Hippowdon: 755-895 (179.7 - 213%) -- guaranteed OHKO after Stealth Rock and Leftovers recovery

+2 252 Atk Life Orb Cloyster Icicle Spear (5 hits) vs. 0 HP / 0 Def Tyranitar: 395-475 (115.8 - 139.2%) -- guaranteed OHKO after Stealth Rock

+2 252 Atk Life Orb Cloyster Icicle Spear (5 hits) vs. 252 HP / 48+ Def Ferrothorn: 300-355 (85.2 - 100.8%) -- approx. 62.5% chance to OHKO after Stealth Rock

+2 252 Atk Life Orb Cloyster Icicle Spear (5 hits) vs. 0 HP / 0 Def Excadrill: 650-765 (180 - 211.9%) -- guaranteed OHKO after Stealth Rock

+2 252 Atk Life Orb Cloyster Icicle Spear (5 hits) vs. 252 HP / 0 Def Gliscor: 1430-1715 (403.9 - 484.4%) -- guaranteed OHKO after Stealth Rock

+2 4 SpA Life Orb Cloyster Hydro Pump vs. 0 HP / 4 SpD Magnezone: 294-347 (104.6 - 123.4%) -- guaranteed OHKO

 

You have a slight cloyster weakness.

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