Ok so, now that eviolite is a thing in pokemmo, LC became more active, meaning that the community is creating more and more LC mons.
With that, they have to train those LC pokemon, thus having the risk to evolve them without the player noticing it.
I propose to create a new consumable item that denies the chance of said pokemon to evolve (like a vitamin or a pp up).
Now I know someone will say "What if you missclick and give that item for the wrong pokemon?", simple, make an item that allows the pokemon to evolve again.
I also know that everstones exists, but seriously? The EXP share method is way quicker, and this item would make training way safer.
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Meh
Ok so, now that eviolite is a thing in pokemmo, LC became more active, meaning that the community is creating more and more LC mons.
With that, they have to train those LC pokemon, thus having the risk to evolve them without the player noticing it.
I propose to create a new consumable item that denies the chance of said pokemon to evolve (like a vitamin or a pp up).
Now I know someone will say "What if you missclick and give that item for the wrong pokemon?", simple, make an item that allows the pokemon to evolve again.
I also know that everstones exists, but seriously? The EXP share method is way quicker, and this item would make training way safer.
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