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Make Mewtwo and Rayquaza battles give substantial money and bp to winner


Aard

Question

You go out to Cerulean gave, spend hours grinding away.  When you least expect it a Mewtwo appears and you catch it and everyone wants to battle you.  But for what?  Pokedex entries?  It would be cool if every win someone gets involving Mewtwo or Rayquaza earned money and some battle points.  Maybe even make it stack higher and higher the more wins someone gets in a row.  That way you actually have a money making system that's not pure grinding or pure pvp but something in between.

 

And sure, maybe you guys are worried it could be abused by groups of friends, but surely there would be some way to get around that.  The same person can't battle for a mewtwo after losing on an 18 hour cooldown or something.  Anyway, the legendary mechanic is in the game already and it would go a little bit toward solving the problem of money making being kind of boring.  Not to mention all the people whining about an ubers tier would sort of get it with this if it was enough money for people to put together teams.

 

I'm not going to give an exact reward value but the key is the reward has to be substantial and advertised as such so people get competitive about it.

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16 minutes ago, GeneralVenican said:

alts can abuse this way too much, and its waaaaaaay too easy to find mewtwo or rayquaza

Reducing the encounter rate wouldn't be much trouble.  And alts could easily abuse getting the 550 bp off the uu or nu ladder but I don't see that stopping the reward.  I don't even know if alt accounts could abuse this effectively if the loser gets put on a cooldown.  The person would need a lot of alt accounts.  And then other real people would show up to challenge.

Edited by Aard
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38 minutes ago, XelaKebert said:

The ways this could be abused do not include alts but also friends. All you need is a few friends to repeatedly lose to you until you earned the desired amount of money then you do the same for friends. Lather, rinse, repeat.

Except in the suggested I specifically said that someone could not challenge a person with a mewtwo or rayquaza more than once every 18 hours once a battle is lost.

Edited by Aard
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16 hours ago, XelaKebert said:

The ways this could be abused do not include alts but also friends. All you need is a few friends to repeatedly lose to you until you earned the desired amount of money then you do the same for friends. Lather, rinse, repeat.

Could easily create a system where a cooldown starts and the loser can´t challenge anymore within that cooldown.

If the cooldown is large enough and the reward not that large, exchanging wins would not be worth the time.

Edited by pachima
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20 hours ago, Aard said:

Except in the suggested I specifically said that someone could not challenge a person with a mewtwo or rayquaza more than once every 18 hours once a battle is lost.

Even 1hr works. They grow bored pretty quickly 

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On 8/26/2018 at 9:33 AM, pachima said:

Could easily create a system where a cooldown starts and the loser can´t challenge anymore within that cooldown.

If the cooldown is large enough and the reward not that large, exchanging wins would not be worth the time.

Friends with alts. It's still very abusible. The cooldown would have to be applied account wide but that still doesn't take into account alts on other accounts. If a reward were given it would need to be large enough to entice players to compete in these events more.

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