suigin Posted August 15, 2018 Share Posted August 15, 2018 (edited) Due to the whimsical nature of coding, certain moves. items and or abilities that used to work properly may not work as intended anymore. This thread will list which of these are currently not working correctly and why in order to inform people so they don't rely too much on these strategies until fixed or to play accordingly to the . Make sure to post any other cases you may find and also please fill a Bug Report in case the issue is obscure enough and unmentioned. Keep in mind some things follow mechanics from other generations, do not report stuff like Outrage having 90 BP instead of 120 BP or Electric types being immune to paralysis before gen 6, these are working as intended. Currently known issues: -Pursuit doesn't hit a U-Turn/Volt Switch user who uses these moves before the Pursuit user. -Tricking a choice item into a Pokemon still lets them change their move right after (IE: I trick my scarf to a Bisharp using Iron Head that turn, next turn it won't be locked into Iron Head) -Encore stalling the PP of a move allows the encored mon to change moves instead of struggling Edited April 30, 2019 by suigin xXBlu3BreathXx, OrangeManiac, AurumPegasus and 3 others 6 Link to comment
OrangeManiac Posted August 15, 2018 Share Posted August 15, 2018 Really appreciate making this thread. After such a huge update with lots of things implemented always a risk some things won't work and the more people know, the more fair the competitive duel can be. Thank you very much. Link to comment
razimove Posted August 15, 2018 Share Posted August 15, 2018 volt switch/uturn pursuit interactions are still not working? Need to test further later. suigin and RysPicz 1 1 Link to comment
Walerito Posted August 15, 2018 Share Posted August 15, 2018 defog, creates a substitute while sweeping the field pachima 1 Link to comment
pachima Posted August 15, 2018 Share Posted August 15, 2018 1 hour ago, Walerito said: defog, creates a substitute while sweeping the field Doesnt create, just gives the message suigin 1 Link to comment
RysPicz Posted August 15, 2018 Share Posted August 15, 2018 I found a broken mechanic. Team preview doesn't work. Oh wait... FunkPk, SteveDerBaum and DeadGorilla 3 Link to comment
FunkPk Posted August 16, 2018 Share Posted August 16, 2018 1 hour ago, RysPicz said: I found a broken mechanic. Team preview doesn't work. Oh wait... sad. Link to comment
RysPicz Posted August 16, 2018 Share Posted August 16, 2018 9 hours ago, ImFunk said: sad. You must be real fun during parties Mivadeth 1 Link to comment
Kizhaz Posted August 16, 2018 Share Posted August 16, 2018 Future Sight is still broken. It deals damage based on the Pokemon it's set up on, but now also doesn't work on Dark type switch ins as well as setting up on Dark types So; Set up on umbreon > hits Magikarp = 0 dmg Set up on Magikarp > hits Umbreon = Failed Set up on Magikarp > hits Blissey = Practically an OHKO gbwead 1 Link to comment
Banter Posted August 16, 2018 Share Posted August 16, 2018 To expand on Sheer Force bug: Darmanitan has a field day against Sturdy users but also breaks Focus Sash users (doesnt work, just like Sturdy). He is currently a popular lead from what I'm seeing online since many Sash lead sets are being tried, and is causing some unfair advantages just on leads alone when players aren't aware of Sheer Force bug. xXBlu3BreathXx, RysPicz and suigin 3 Link to comment
RysPicz Posted August 16, 2018 Share Posted August 16, 2018 1 hour ago, Banter said: To expand on Sheer Force bug: Darmanitan has a field day against Sturdy users but also breaks Focus Sash users (doesnt work, just like Sturdy). He is currently a popular lead from what I'm seeing online since many Sash lead sets are being tried, and is causing some unfair advantages just on leads alone when players aren't aware of Sheer Force bug. Can confirm. Just tested it myself. Sheer force bugged af. It doesn't seem to be ignoring other abilities though (such as flash fire or thick fat). xXBlu3BreathXx 1 Link to comment
pachima Posted August 16, 2018 Share Posted August 16, 2018 If only people started using defensive rapidashes instead of pleb leads, this wouldn´t be an issue. Link to comment
RysPicz Posted August 17, 2018 Share Posted August 17, 2018 I think Rage Powder still affects weed types. Can't confirm yet though. Link to comment
Chjul19 Posted August 25, 2018 Share Posted August 25, 2018 Trick seems to be not working Link to comment
suigin Posted August 25, 2018 Author Share Posted August 25, 2018 38 minutes ago, Chjul19 said: Trick seems to be not working Elaborate Link to comment
xStarr Posted August 25, 2018 Share Posted August 25, 2018 1 minute ago, suigin said: Elaborate General discussion, rlotus post Link to comment
Chjul19 Posted August 25, 2018 Share Posted August 25, 2018 How it currently is. The move does nothing and a system message appears saying "Trick effect is not fully implemented." How it should be. Switches items with the foe. Fails if the target has the ability Sticky Hold or is behind a Substitute. suigin 1 Link to comment
pachima Posted August 25, 2018 Share Posted August 25, 2018 Magic guard is currently preventing the user from getting poisoned after switching on toxic spikes Link to comment
Munya Posted August 25, 2018 Share Posted August 25, 2018 23 minutes ago, pachima said: Magic guard is currently preventing the user from getting poisoned after switching on toxic spikes Please open bug reports for this kind of stuff so it can be seen and addressed. pachima 1 Link to comment
pachima Posted August 25, 2018 Share Posted August 25, 2018 2 minutes ago, Munya said: Please open bug reports for this kind of stuff so it can be seen and addressed. Sure thing. Thought this was the place hehe. Munya and DoubleJ 1 1 Link to comment
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