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Sense of being home


Riesz

Question

Suggestion:

Let us all have "regionality"

i.e. Kanto, Hoenn, Unova (up to now) 

 

Some minor things can be

-change in Trainer Card

-another piece of info in Trainer Card

 

 

New Chars will be from their first spawn map.

Old Chars maybe given a choice upon implementation.

 

 

This maybe extent to bonus reward when you are performing some acts in your Home Region,  eg

- selling to NPC

- planting berries (cost/input/output)

- beating up NPC for BPs

- official region vs region event

 

There are a lot more can be discussed, but I do think the team will want to evaluate if it will kills the economy

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5 answers to this question

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To prevent an area is overloaded, we may need a system to dynamically adjust the "bonus", else everyone would just join a single region - protect the minority.

 

Besides, changing your regionality can be another money sink if we want to

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7 hours ago, Riesz said:

- selling to NPC

- planting berries (cost/input/output)

- beating up NPC for BPs

- official region vs region event

planting berries only happens in 2 regions, and clearly unova is the better one, so people would just all pick unova for extra dollah.

the last point is actually interesting but most likely ridiculously hard to implement.

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3 hours ago, Toupi said:

Sounds cool but those bonuses invites ppl to be from the most cost-efficient region which pretty much kill magic of this little future 

Yes, hence we would need different level of bonus for each region

 

2 hours ago, razimove said:

planting berries only happens in 2 regions, and clearly unova is the better one, so people would just all pick unova for extra dollah.

the last point is actually interesting but most likely ridiculously hard to implement.

Yes, I do realise certain features are region specific, eg Safari, berry planting, trainer tower/battle frontier, and bug catching (if Johto ever coming) 

 

Imo bonus should be available to region specific features to show they are special 

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