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Mono Dark Type UU


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Any suggestions for my team? I'm not doing so hot in matchmaking. its not a super amazing team but I've never played in a comp scene before. I'd love constructive criticism and suggestions!

 

Umbreon [Leftovers] | 252 Hp / 252 SpD / 4 Def

-Moonlight

 -Toxic

-Protect

-Payback

 

Krookdile [Life Orb] | 252 Atk / 252 Spe / 4 Def

-Crunch

-Earthquake

-Thunder Fang

-Outrage

 

Mandibuzz [Sharp Beak] | 252 Hp / 144 Def / 116 Spe

-Roost

-Flatter/Swagger (Haven't decided which I like more)

-Punishment

-Brave Bird

 

Scrafty [Big Root] | 252 Atk / 252 Spe / 4 Def

-Drain Punch

-Dragon Dance

-Crunch

-Thunder punch/Dragon Claw (I've tried both but idk which I like more)

 

Houndoom [Life Orb] | 252 SpA / 252 Spe / SpD 4

-Nasty Plot

-Dark Pulse

-Flame thrower

-Will-o-Wisp (really dont like having this but idk what else to put in)

 

And my least favourite member

 

Cacturne [?] | 252 Atk / 252 Speed / 4 Hp

-Seed Bomb

-Spikes

-Destiny bond

-Sucker punch

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50 minutes ago, Flaguette said:

Mandibuzz [Sharp Beak] | 252 Hp / 144 Def / 116 Spe

-Roost

-Flatter/Swagger (Haven't decided which I like more)

-Punishment

-Brave Bird

Mandibuzz [Leftovers] | 252 Hp / 252 Def / 6 Spe / Nature: Relaxed

-Roost

-Brave Bird

-Knock Off

-Defog/Whirlwind/Taunt

53 minutes ago, Flaguette said:

Umbreon [Leftovers] | 252 Hp / 252 SpD / 4 Def

-Moonlight

 -Toxic

-Protect

-Payback

Umbreon [Leftovers] | 252 Hp / 252 SpD / 4 Def / Nature: Careful

-Wish

 -Toxic

-Protect

-Heal Beal

55 minutes ago, Flaguette said:

Krookdile [Life Orb] | 252 Atk / 252 Spe / 4 Def

-Crunch

-Earthquake

-Thunder Fang

-Outrage

Krookdile [Choice Scarf] | 252 Atk / 252 Spe / 4 Def / Nature: Adamant

-Crunch

-Earthquake

-Superpower

-Pursuit / One of the ele fangs / Outrage

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I like the fact that if you see a machamp + galvantula on the same team, your only play here is to alt+f4.


Big root isnt working nor would it make much sense. Cacturne main use imo would be for switcheroo, and even then he's meh.

Edited by redspawn
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1 hour ago, Flaguette said:

Scrafty [Big Root] | 252 Atk / 252 Spe / 4 Def

-Drain Punch

-Dragon Dance

-Crunch

-Thunder punch/Dragon Claw (I've tried both but idk which I like more)

Scrafty [Leftovers] | 252 Hp / 252 SpDef / 4 Spd / Nature: Careful

 

-Drain Punch

-Crunch

-Rest

-Bulk Up

*** imo this set runs very well ***

1 hour ago, Flaguette said:

Houndoom [Life Orb] | 252 SpA / 252 Spe / SpD 4

-Nasty Plot

-Dark Pulse

-Flame thrower

-Will-o-Wisp (really dont like having this but idk what else to put in)

Houndoom [Life Orb] | 252 SpA / 252 Spe / SpD 4 / Nature: Tmid

-Nasty Plot

-Dark Pulse

-Flame thrower

-Hidden Power Grass / Destiny Bound maybe ?

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7 minutes ago, redspawn said:

I like the fact that if you see a machamp + scrafty on the same team, your only play here is to alt+f4.

To counter machamp he could use bisharp but he needs at least one sword dance with psycho cut to 1hko

For scrafty he could use mandi with whirlwind to disturb his boosting

Edited by BlizzardGG
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59 minutes ago, Zymogen said:

>counter with Bisharp

 

Sableye?

idk if even sableye could counter tbh, since he can just be a guts/bulk up and abuse sableye? '-' stone edge/EQ should be able to hurt him

 

+1 252+ Atk Machamp Stone Edge vs. 248 HP / 252+ Def Sableye: 81-96 (51.9 - 61.5%) -- 97.7% chance to 2HKO after Leftovers recovery
Possible damage amounts: (81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96)
 
+1 252+ Atk Guts Machamp Stone Edge vs. 248 HP / 252+ Def Sableye: 122-144 (78.2 - 92.3%) -- guaranteed 2HKO after Leftovers recovery
 
 
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1 hour ago, redspawn said:

idk if even sableye could counter tbh, since he can just be a guts/bulk up and abuse sableye? '-' stone edge/EQ should be able to hurt him

 

+1 252+ Atk Machamp Stone Edge vs. 248 HP / 252+ Def Sableye: 81-96 (51.9 - 61.5%) -- 97.7% chance to 2HKO after Leftovers recovery
Possible damage amounts: (81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96)
 
+1 252+ Atk Guts Machamp Stone Edge vs. 248 HP / 252+ Def Sableye: 122-144 (78.2 - 92.3%) -- guaranteed 2HKO after Leftovers recovery
 
 

I wasn’t saying it was optimal, I was saying that it’s a darnsight better than a mon that is 4x weak to Machamp’s stab 

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