Xatu Posted March 8, 2018 Share Posted March 8, 2018 So upon a quick search for java-based pokemon-mmo engines (lol not specific at all). One can easily find this: http://forum.ragezone.com/f706/guide-pokenet-server-setup-760965/ If you look through the thread a bit it becomes quite apparent that this is the same exact engine that the old mmo ran on, with updated version of the engine exists in other places on the interwebz. -->https://www.pokecommunity.com/showthread.php?t=348036 Now i know you guys have some custom code to rip the sprite sheets to be used in the engine but his amount of code must pale in comparison to this source code. The source code is the meat and potatoes, battling, trading, stats etc. Heres the real question guys: If you are using an open source engine to use as a base.... Why arent you crediting the original team? Link to comment
Gilan Posted March 8, 2018 Share Posted March 8, 2018 Or maybe the devs simply aren't using that as a base? Maybe, and just maybe, they developed their own base from scratch, and in the nature of this kind of developement similarities do arise. You're making a very, very big assumption without even being able to look at the source code, which is the entire premise of this argument (is this an argument?). Jerryzoo, Toupi and Bestfriends 3 Link to comment
Xatu Posted March 8, 2018 Author Share Posted March 8, 2018 Just now, Gilan said: Or maybe the devs simply aren't using that as a base? Maybe, and just maybe, they developed their own base from scratch, and in the nature of this kind of developement similarities do arise. You're making a very, very big assumption without even being able to look at the source code, which is the entire premise of this argument (is this an argument?). haha the similarities are too many to count, with the thread coming into existence in 2011, the timing is exactly perfect. There is absolutely no way they didnt use this as the source. Link to comment
Gilan Posted March 8, 2018 Share Posted March 8, 2018 (edited) 5 minutes ago, Xatu said: There is absolutely no way they didnt use this as the source. There absolutely is. But in the end, both you and I don't know what the Devs actually did. If they did employ the open source code and didn't give credit, then fine they're douches, but it's not like they are doing anything legally wrong. That code is open sourced, free for anyone to use. And if they didn't use that code then, well, there's nothing to discuss. Edited March 8, 2018 by Gilan Link to comment
Xatu Posted March 8, 2018 Author Share Posted March 8, 2018 1 minute ago, Gilan said: There absolutely is. Umm ok so the font, the GUI, even the color of the GUI are all exactly the same as the OG client. You think thats all just a coincidence? Link to comment
gbwead Posted March 8, 2018 Share Posted March 8, 2018 What's the point of this thread? Why post that publicly? Link to comment
GodofKawaii Posted March 8, 2018 Share Posted March 8, 2018 he has the source material to create a better pokemmo maybe Link to comment
Popular Post Kyu Posted March 8, 2018 Popular Post Share Posted March 8, 2018 20 minutes ago, Xatu said: Heres the real question guys: If you are using an open source engine to use as a base.... Why arent you crediting the original team? Because we're not, and you're dumb. Bestfriends, ZoroarkH, Senile and 47 others 48 2 Link to comment
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