Costs either PokeMoney and/or BattlePoints and/or CashShopPoints (should be at least 50% cheaper than buying optimal-meta versions)
Genetic Manipulation w/o Breeding
This won't affect the breeding market negatively because a bred pokemon with 31x5 IVs and a remaining 15 IV means 170 IV points total which is 50 more IV points and better stats overall.
How it Works:
-Choose a Pokemon to 'Genetically Manipulate' and it gets put into the PC for editing.
Fixed Point-Buy System:
-All six IV stats are set to 20 (120 IV points total) and you can 'subtract' points from one stat to 'add' to another stat.
RNG Reroll System:
You can choose to 'reroll stats' until you get a favorable number of stats with a guaranteed minimum of 120 IV points spread out randomly across all 6 stats. Rerolling can be done up to 10 times every 24 hours and cost is required to be paid whether you accept or reject the changes entirely. RNG Reroll will also (optionally) change Nature randomly as well for an additional cost.
Caveats/Balancing:
To further mitigate/remove the impact on the player trading and breeding economy, the following two caveats are implemented:
-Any Pokemon modified using any of the above methods become bound to you
-You may only modify Pokemon that have you listed as the OT. This also includes any gifted/storyline Pokemon (ones with the Gift Ribbon) as well so they can potentially obtain a more long-term use.
--This also means that ANY Pokemon that has already been hatched from an egg is NOT eligible for IV Customization, period.
Question
Daedalus007
IV Customization
Costs either PokeMoney and/or BattlePoints and/or CashShopPoints (should be at least 50% cheaper than buying optimal-meta versions)
Genetic Manipulation w/o Breeding
This won't affect the breeding market negatively because a bred pokemon with 31x5 IVs and a remaining 15 IV means 170 IV points total which is 50 more IV points and better stats overall.
How it Works:
-Choose a Pokemon to 'Genetically Manipulate' and it gets put into the PC for editing.
Fixed Point-Buy System:
-All six IV stats are set to 20 (120 IV points total) and you can 'subtract' points from one stat to 'add' to another stat.
RNG Reroll System:
You can choose to 'reroll stats' until you get a favorable number of stats with a guaranteed minimum of 120 IV points spread out randomly across all 6 stats. Rerolling can be done up to 10 times every 24 hours and cost is required to be paid whether you accept or reject the changes entirely. RNG Reroll will also (optionally) change Nature randomly as well for an additional cost.
Caveats/Balancing:
To further mitigate/remove the impact on the player trading and breeding economy, the following two caveats are implemented:
-Any Pokemon modified using any of the above methods become bound to you
-You may only modify Pokemon that have you listed as the OT. This also includes any gifted/storyline Pokemon (ones with the Gift Ribbon) as well so they can potentially obtain a more long-term use.
--This also means that ANY Pokemon that has already been hatched from an egg is NOT eligible for IV Customization, period.
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