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Metagross @ Life Orb  
Ability: Clear Body  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Agility  
- Zen Headbutt  
- Meteor Mash  
- Earthquake

 

Salamence @ Lum Berry  
Ability: Intimidate  
EVs: 252 Atk / 4 SpA / 252 Spe  
Naive Nature  
- Dragon Dance  
- Dragon Claw  
- Earthquake  
- Fire Blast (not really good physical flying really dont want take fly)

 

Electivire @ Choice Scarf  
Ability: Motor Drive  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Cross Chop  
- Ice Punch  
- Rock Slide  
- Earthquake

 

Cloyster @ Sitirus berry
Ability: Skill Link  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Rock Blast  
- Icicle Spear  
- Rapid Spin/Ice Shard
- Shell Smash

 

Espeon @ Light Clay  
Ability: Synchronize  
EVs: 252 HP / 4 SpA / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Light Screen  
- Reflect  
- Wish  
- Psyshock

 

Heracross @ Choice Scarf  
Ability: Guts  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Megahorn  
- Close Combat  
- Stone Edge  
- Night Slash

 

----------- On the Sidelines -

 

Hydreigon @ Life Orb  
Ability: Levitate  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Dark Pulse  
- Roost  
- Flamethrower  
- Focus Blast

 

Starmie @ Life Orb  
Ability: Natural Cure  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Surf  
- Thunderbolt  
- Ice Beam  
- Rapid Spin

 

 

Ferrothorn @ Leftovers  
Ability: Iron Barbs  
EVs: 252 HP / 4 Atk / 252 Def  
Relaxed Nature  
IVs: 0 Spe  
- Toxic  
- Stealth Rock  
- Leech Seed  
- Gyro Ball

 

Galvantula @ Life Orb  
Ability: Compound Eyes  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Thunder  
- Sticky Web  
- Energy Ball  
- Volt Switch

 

Nidoking (M) @ Choice Scarf  
Ability: Rivalry  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Stone Edge  
- Superpower  
- Earthquake  
- Ice Punch

 

Edited by sakuramyu
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3 hours ago, sakuramyu said:

Metagross @ Life Orb  
Ability: Clear Body  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Agility  
- Zen Headbutt  
- Meteor Mash  
- Earthquake

 

Salamence @ Lum Berry  
Ability: Intimidate  
EVs: 252 Atk / 4 SpA / 252 Spe  
Naive Nature  
- Dragon Dance  
- Dragon Claw  
- Earthquake  
- Fire Blast (not really good physical flying really dont want take fly)

 

Electivire @ Choice Scarf  
Ability: Motor Drive  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Cross Chop  
- Ice Punch  
- Rock Slide  
- Earthquake

 

Cloyster @ Sitirus berry
Ability: Skill Link  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Rock Blast  
- Icicle Spear  
- Rapid Spin/Ice Shard
- Shell Smash

 

Espeon @ Light Clay  
Ability: Synchronize  
EVs: 252 HP / 4 SpA / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Light Screen  
- Reflect  
- Wish  
- Psyshock

 

Heracross @ Choice Scarf  
Ability: Guts  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Megahorn  
- Close Combat  
- Stone Edge  
- Night Slash

 

----------- On the Sidelines -

 

Hydreigon @ Life Orb  
Ability: Levitate  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Dark Pulse  
- Roost  
- Flamethrower  
- Focus Blast

 

Starmie @ Life Orb  
Ability: Natural Cure  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Surf  
- Thunderbolt  
- Ice Beam  
- Rapid Spin

 

 

Ferrothorn @ Leftovers  
Ability: Iron Barbs  
EVs: 252 HP / 4 Atk / 252 Def  
Relaxed Nature  
IVs: 0 Spe  
- Toxic  
- Stealth Rock  
- Leech Seed  
- Gyro Ball

 

Galvantula @ Life Orb  
Ability: Compound Eyes  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Thunder  
- Sticky Web  
- Energy Ball  
- Volt Switch

 

Nidoking (M) @ Choice Scarf  
Ability: Rivalry  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Stone Edge  
- Superpower  
- Earthquake  
- Ice Punch

 

1. Agility Meta is a niche in our meta. It surely can be effective as it's typing usually does allow it to set up, but you would need to change the coverage moves you use. Zen Headbutt/ EQ/ Meteor are completely walled by Skarmory or Ferrothorn which are by far our most common physical walls, additionally you do not have Magnezone around to potentially take them out. If you want to use Agility Meta, either slap Thunderpunch/ Hammer Arm on it, or include Magnezone into your team.

2. I am largely confused about this Salamence. It isn't mixed, as it has Dragon Dance. It isn't fully DD, as it has a naive nature and fire blast. Naive surely works for mixed mence, however you would need Hydro Pump (or at least Aqua Tail) for it and Dragon Dance would need to replaced either. It has an insane movepool and I usually moveset my mixmence as a last poke, to patch up the weaknesses my team has.

When it comes to DD Mence, you'd be better off running an Adamant nature with Fire Fang instead of Fire Blast. Fire Fang and Dragon Claw already give perfect coverage, last move is your choice.

3. I wouldn't run Electivire since Motor Drive isn't implemented yet.

4. Cloyster with Sitrus Berry doesn't make much sense. Life Orb/ White herb is what they usually run- either to boost damage, or negate the stat drops after shell smash.

5. Light Clay doesn't work yet and Espeon is bad even in our UU.

6. Scarf Hera is absolutely legit even in OU.

 

Team Meta/ Mence/ Electivire/ Cloyster/ Esp/ Hera doesn't really convince me, considering our metagame. You are weak to hazards, especially rocks, and have no defogger or taunt user to prevent rocks being set up. You have 4 late game sweepers (?) and no wallbreaker. I don't see much of a synergy around your team either. Volcarona after +1 literally obliterates your entire team and you just cannot be weak to one of the biggest threats in the entire metagame.

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adamant agiligross....with that set....wut.

 

mixed or dd on mence, pick one.  lum w/o outrage is pretty meh

 

wouldnt even use electivire if motor drive worked tbh

 

white herb on cloyster until sash works

 

light clay doesnt work and espi is pretty dong either way. if you want something to set veil screens,bronzongs probably your best bet

 

heras straight.

 

you have no hazards or any form of hazard control, teams weak af in general.  the only wincon i see is setting up with cloyster and hoping they have nothing that will take spear/blast into shard.  whats the team supposed to do idgi

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12 hours ago, sakuramyu said:

Metagross @ Life Orb  
Ability: Clear Body  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Agility  
- Zen Headbutt  
- Meteor Mash  
- Earthquake

personally I don't like metagross in this meta, much less with that set, if I were to use one right now, I'd use as a rock setter.

 

 

12 hours ago, sakuramyu said:

Salamence @ Lum Berry  
Ability: Intimidate  
EVs: 252 Atk / 4 SpA / 252 Spe  
Naive Nature  
- Dragon Dance  
- Dragon Claw  
- Earthquake  
- Fire Blast (not really good physical flying really dont want take fly)

lum berry is almost useless if you're not spamming outrage, which isn't viable in mmo. If you run mixed nature, if I was you, I'd honestly go something alone the lines of DD brick break dclaw flamethrower/fire blast or DD Dclaw Flamethrower hydro pump, brick break would help taking ttar out of the game, and hydro pump helps to deal with hippo. This is, if you really want to keep DD, I would switch DD out for mixed, but it can have is niche so that's fair.

 

12 hours ago, sakuramyu said:

Electivire @ Choice Scarf  
Ability: Motor Drive  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Cross Chop  
- Ice Punch  
- Rock Slide  
- Earthquake

not only motor drive isn't working, but if I was to run electivire, I wouldn't use scarf, nor adamant nature, mixed life orb would be better to take value of his stats. but honestly, I wouldn't even consider using him, he has a niche in doubles when motor drive works, that's about it I think.

 

12 hours ago, sakuramyu said:

Cloyster @ Sitirus berry
Ability: Skill Link  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Rock Blast  
- Icicle Spear  
- Rapid Spin/Ice Shard
- Shell Smash

By sitirus I guess you mean sitrus, no, just no. You either go sash(we dont have yet), white herb or life orb, you can try other stuff like for example kings rock, although it will be pretty meh a good amount of the time.

 

 

12 hours ago, sakuramyu said:

Espeon @ Light Clay  
Ability: Synchronize  
EVs: 252 HP / 4 SpA / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Light Screen  
- Reflect  
- Wish  
- Psyshock

Just no. Espeon is a dead weight and if you really want walls, there's better users for that, i.e bronzong.

 

12 hours ago, sakuramyu said:

Heracross @ Choice Scarf  
Ability: Guts  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Megahorn  
- Close Combat  
- Stone Edge  
- Night Slash

still pretty decent, I would however consider pursuit instead of night slash, unless you really need something to deal with jellicent.

 

9 hours ago, RysPicz said:

Starmie @ Life Orb  
Ability: Natural Cure  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Surf  
- Thunderbolt  
- Ice Beam  
- Rapid Spin

A spinner with life orb?? and no recover move either? Hell no. Remove life orb, place leftovers, remove surf for scald maybe, and choose between tbolt and ice beam as a cover move, switch the other for recover.

 

12 hours ago, sakuramyu said:

Ferrothorn @ Leftovers  
Ability: Iron Barbs  
EVs: 252 HP / 4 Atk / 252 Def  
Relaxed Nature  
IVs: 0 Spe  
- Toxic  
- Stealth Rock  
- Leech Seed  
- Gyro Ball

remove toxic, give him power whip, and the set is legit. Toxic isn't bad either, just there'll be a lot of times you wish you had power whip, i.e. vs gyarados, starmies, hippo, you can try to toxic stall, but meh, don't think you'll see that happen very often. Also, leftovers means magnezone enters and completely obliterates it.

9 hours ago, RysPicz said:

Galvantula @ Life Orb  
Ability: Compound Eyes  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Thunder  
- Sticky Web  
- Energy Ball  
- Volt Switch

I honestly believe galvantula is decent in OU, not exactly the best pokemon ever, but as it's niche. I'd switch energy ball for giga drain, and we do not have sticky web, that's gen6, so HP Ice or bug buzz.

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1 hour ago, redspawn said:

personally I don't like metagross in this meta, much less with that set, if I were to use one right now, I'd use as a rock setter.

 

 

lum berry is almost useless if you're not spamming outrage, which isn't viable in mmo. If you run mixed nature, if I was you, I'd honestly go something alone the lines of DD brick break dclaw flamethrower/fire blast or DD Dclaw Flamethrower hydro pump, brick break would help taking ttar out of the game, and hydro pump helps to deal with hippo. This is, if you really want to keep DD, I would switch DD out for mixed, but it can have is niche so that's fair.

 

not only motor drive isn't working, but if I was to run electivire, I wouldn't use scarf, nor adamant nature, mixed life orb would be better to take value of his stats. but honestly, I wouldn't even consider using him, he has a niche in doubles when motor drive works, that's about it I think.

 

By sitirus I guess you mean sitrus, no, just no. You either go sash(we dont have yet), white herb or life orb, you can try other stuff like for example kings rock, although it will be pretty meh a good amount of the time.

 

 

Just no. Espeon is a dead weight and if you really want walls, there's better users for that, i.e bronzong.

 

still pretty decent, I would however consider pursuit instead of night slash, unless you really need something to deal with jellicent.

 

A spinner with life orb?? and no recover move either? Hell no. Remove life orb, place leftovers, remove surf for scald maybe, and choose between tbolt and ice beam as a cover move, switch the other for recover.

 

remove toxic, give him power whip, and the set is legit. Toxic isn't bad either, just there'll be a lot of times you wish you had power whip, i.e. vs gyarados, starmies, hippo, you can try to toxic stall, but meh, don't think you'll see that happen very often. Also, leftovers means magnezone enters and completely obliterates it.

I honestly believe galvantula is decent in OU, not exactly the best pokemon ever, but as it's niche. I'd switch energy ball for giga drain, and we do not have sticky web, that's gen6, so HP Ice or bug buzz.

Why can't a spinner run life orb?

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10 minutes ago, redspawn said:

You can, but why is what I'd like to know, unless you want a offensive spinner which main job wont be spinning, but starmie, idk I just can't like it.

Why? Because lo starmie threatens spinblockers immensely. Not sure why you "can't like it"

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Just now, Gunthug said:

Why? Because lo starmie threatens spinblockers immensely. Not sure why you "can't like it"

ferrothorn exists, he can just power whip you to oblivion either way, you can spin and walk away easily from thorn switch ins even with iron barb damage, but it's rather hard to do the same with life orb, I agree that starmie's a threat, I just can't see it being that good as a offensive spinner in current meta, where thorn exists, especially without bringing recover, I'd argue spin + recover w/life orb is fine, but not 3 offensives + spin.

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4 minutes ago, redspawn said:

ferrothorn exists, he can just power whip you to oblivion either way, you can spin and walk away easily from thorn switch ins even with iron barb damage, but it's rather hard to do the same with life orb, I agree that starmie's a threat, I just can't see it being that good as a offensive spinner in current meta, where thorn exists, especially without bringing recover, I'd argue spin + recover w/life orb is fine, but not 3 offensives + spin.

It's situational. A team with hp fire mag can certainly benefit from lo 3 attack starmie with spin. I just don't know why your immediate reaction to forfi suggesting that set is to try and shoot it down, when forfi is a much better player than you

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1 minute ago, Gunthug said:

It's situational. A team with hp fire mag can certainly benefit from lo 3 attack starmie with spin. I just don't know why your immediate reaction to forfi suggesting that set is to try and shoot it down, when forfi is a much better player than you

Idk about better player, not saying I'm better as I doubt I am, but hard to tell as I barely play comp in mmo nowadays, nor did I ever really take it seriously. That's like saying McDonalds is better than a newer burguer shop who isn't known. I personally wouldn't use it, if you would that's fine, nothing against, I really can't see it being that valuable of a asset as a offensive spinner on a thorn meta. 

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I don't even know why the discussion about me running such a Star appeared since the quote wasn't mine and I didn't comment the poke itself as the set is absolutely legit. I've played and spectated battles in 5 different metagames where such Starmie was possible to be used (gens: 4/5/6/7 + PokeMMO) and it's pretty much one of the most common if not the single most common set I've ever saw.

 

E:

 

and I'm far from McDonald's. They actually do have a place literally 50 meters away from the office where I work, good stuff when an emergency poison meal is needed

Edited by RysPicz
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