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Fire Red Pokemon - Flyers -


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Noctowl Guide 

Actually Noctowl has amazing move-pool for a special attacker it has a-lot of opinions.  is stats more special defensive wall with bit of awesome added to it. however its physical defense isn't all that great. however even thou he learns "Curse"  also has few key moves that no other Pokemon has in game in 

 

-> Defog - this ability removes stealth rocks and hazards mostly used competitively so we ignore this one for now

-> Nightshade - Nightshade dmg is base on level of your Pokemon. not your sp attack. meaning at lvl100 you do 100 damage per shot

-> Only Flyer in Fire Red That can use Psychic/shadow ball

-> can learn work up, curse and agility sadly no calm mind

 

Nocturnal Build -

 

Physical - this is little harder to use

Noctowl @ Leftovers  
Ability: Insomnia  
EVs: 252 HP / 4 Atk / 252 SpD  
Careful Nature  
- Curse  
- Roost  
- Return  
- Fly

 

Assaulted Vested 

Noctowl @ Assault Vest  
Ability: Keen Eye  
EVs: 128 HP / 252 SpA / 128 SpD  
Modest Nature  
IVs: 0 Atk  
- Uproar  
- Shadow Ball  
- Air Slash  
- Heat Wave

 

Noctowl @ Leftovers  
Ability: Keen Eye  
EVs: 252 Def / 4 SpA / 252 SpD  
Bold Nature  
- Curse (if fly is gonna do any damage you need do this few times)
- Roost  
- Toxic  
- Fly

 

Noctowl @ Leftovers  
Ability: Keen Eye  
EVs: 252 SpA / 252 SpD  
Modest Nature  
IVs: 0 Atk  
- Agility  
- Hyper Voice  
- Air Slash/Fly
- Shadow Ball

 

Playthrough Noctowl - noctowl you use when just playing game normally

 

 

Pidgeot Master Theif

 

Pidgeot -

Benefits -

Early Access

Best "Thieving Pokemon in the Game" ((however soem situations wooper will do better cause of damp))

Has Higher HP lower attack compared to other birds 

 

Pidgeot  
Ability: Keen Eye  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Thief  
- Fly  
- Return  
- Steel Wing 

 

reason why this pokemon is such a great theif is becomes doesn't do as much damage as other spearow and dodrio. idea of thief is not kill target you use it on 

Crobat the Assassin

 

Crobat -

Pros -

One of fastest Pokemon in the game.

has a great move pool

both physical and special

very nice fly pokemon

 

Crobat @ Life Orb  
Ability: Infiltrator  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Fly/Air Slash
- Giga Drain  
- Sludge Bomb  
- Nasty Plot

 

Crobat @ Leftovers  
Ability: Infilrator
EVs: 252 Atk / 252 Spe  
Jolly Nature  
- Fly/Bravebird
- Cross Poison  
- Leech Life  
- Confuse Ray

 

Fearow - The Berserker- 

Fearow @ Expert Belt  
Ability: Sniper  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Fly  
- Drill Run  
- Steel Wing  
- Return

 

Fearow @ Life Orb  
Ability: Sniper  
EVs: 128 Atk / 128 SpA / 252 Spe  
Modest Nature  
- Fly/Drill Peck
- Heat Wave/Drill Run
- Tri Attack  
- Work Up

 

Dotrio - a Blood Monster this is Godzilla of gen 1 flyers 

= The Best Flying type in gen - great move pool. great coverage superiour stats what you expect from late game flying type in "Fire red"

= This Monster Learns Swords Dance - no other bird learns this

 

Dodrio @ Focus Sash  
Ability: Tangled Feet  
EVs: 252 Atk / 252 Spe  
Adamant Nature  
- Jump Kick  
- Fly  
- Return  
- Swords Dance (oh hell yes

 

we can talk about charizard but how he can learn fly but he is starter pokemon we all know how great in a play through of fire red "Sarcism"

 

 

 

Edited by sakuramyu
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27 minutes ago, notmudkip0 said:

In all fairness, Leech Life has 80 BP now, so it could be useful.

 

Hyper Voice or Uproar both show that you can use either not saying one is better then other

22 minutes ago, redspawn said:

crobat really has no necessity for it tho, uturn is a way better tool to have most of the time, and you exchange 10 BP for it. 

if you talkin competitively then you be correct but in a playful normal play through casual gaming then ya having some sustain between fights.. ya sure crobat isn't very tanky if gets hit by something super effect its gonna die

 

you also have remeber return is normal type move it cant hit anything "super effectively"

life leech can its a "Bug Type"

Crobats weak to Psychic types

Bug Hurts Psychic types really really bad

 

so if you think a Return normal attack with no stab can do more damage then Life leech watch is super effective with no stab 

a Life Leech from a Crobat should be enough to one hit a alakasam 

however it wont be enough to one hit a slowbro but will put serious dent in it

 

we can talk about majority of psychic types that life leech can hit super effectively

 

Starme - x2 Damage Might down right kill it

Slowbro - wont kill it but will hurt it

Alakasm - gets reckt

Hipno - who runs this haven't really ran into many of these

Jinx - really nasty hit both ways

 

Edited by sakuramyu
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25 minutes ago, suigin said:

any jumpluff tips mate?

Jumpluff @ Leftovers  
Ability: Chlorophyll  
EVs: 252 Def / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Encore  
- Leech Seed  
- Cotton Guard/animisa 
- Substitute

 

This what I did

You need some sort pokemon to support it for like sunny day with chlorophyll nothing can outspeed it can be down right annoying to deal with . you can lock someone into a set up moove like sword stances set up leech/sub combo while butting your defenses making it very annoying and pain in butt to deal with 

 

Did i forgot to mention that Jumpluff learns PayDay!! >_< thats right

 

with Admant Nature it has 221 base attack and 301 speed with Chlorophyl

one sword stance and its focus stash gone

 

IT WILL Sweep watch ppl get salty by pretty epiciness that jumpy fluff

 

Jumpluff @ Focus Sash  
Ability: Chlorophyll  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Pay Day  
- Seed Bomb  
- Swords Dance  
- Acrobatics

Edited by sakuramyu
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2 minutes ago, Ultrajesus said:

Emm, there's no assault vest in the game actually, and i don't think it will be implemented soon so... rip

 

2 minutes ago, Ultrajesus said:

Emm, there's no assault vest in the game actually, and i don't think it will be implemented soon so... rip

 

2 minutes ago, Ultrajesus said:

Emm, there's no assault vest in the game actually, and i don't think it will be implemented soon so... rip

 

I think they might its not like they already added choice items to game. and left overs. so sooner or later ya worried bout having assault vest. left overs just as good sp-def pretty big

Edited by sakuramyu
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5 minutes ago, Ultrajesus said:

And... where is Dragonite? He can fly

not putting him their cause you you get him at end game. and at that point pretty much done with the game. or win at game corner. hate say it but leveling him up is quite the pain, ya sure him and charizard can learn fly but when ask why would do that wouldnt want teach your well earned dragnite something mroe sueful then hm move takes 2 turns to use

 

why why would you do that too your dragonite 

Edited by sakuramyu
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44 minutes ago, suigin said:

any jumpluff tips mate?

  27 minutes ago, suigin said:

any jumpluff tips mate?

 

Did i forgot to mention that Jumpluff learns PayDay!! >_< thats right

 

with Admant Nature it has 221 base attack and 301 speed with Chlorophyl

one sword stance and its focus stash gone

 

IT WILL Sweep watch ppl get salty by pretty epiciness that jumpy fluff, time make sunnyday team makes ppl weep likes babies

 

Jumpluff @ Focus Sash  
Ability: Chlorophyll  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Pay Day/Return Pay day is mostly pve return is for pvp
- Seed Bomb  
- Swords Dance  
- Acrobatics

Edited by sakuramyu
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