I constantly feel myself becoming frustrated with my lack of basic Pokemon necessities, such as Full Restores or Max Potions, and I instinctively go to the nearest Pokemart to buy these, only to realize that "oh yeah you can't buy them anymore". I then went to look into the whole crafting thing and I find that it is total BS. The fact that I have to now grind for various parts just to get one damn full restore, while gym leaders are able to use like 3 of them in a battle at any given time, is completely unfair. I might be missing something as to why crafting was implemented to begin with, but the old system of buying these necessities in Pokemarts seemed far more practical in my opinion. Does anyone actually enjoy the crafting system? Also, this crafting system has led to an unrealistic pricing of basic medicine items in Pokemmo, which is exemplified through the GTL:
How the hell is an average player expected to be able to afford a decent sum of these items through a casual play through?
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FuzzyRegirock
I constantly feel myself becoming frustrated with my lack of basic Pokemon necessities, such as Full Restores or Max Potions, and I instinctively go to the nearest Pokemart to buy these, only to realize that "oh yeah you can't buy them anymore". I then went to look into the whole crafting thing and I find that it is total BS. The fact that I have to now grind for various parts just to get one damn full restore, while gym leaders are able to use like 3 of them in a battle at any given time, is completely unfair. I might be missing something as to why crafting was implemented to begin with, but the old system of buying these necessities in Pokemarts seemed far more practical in my opinion. Does anyone actually enjoy the crafting system? Also, this crafting system has led to an unrealistic pricing of basic medicine items in Pokemmo, which is exemplified through the GTL:
How the hell is an average player expected to be able to afford a decent sum of these items through a casual play through?
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