PsyKoPat Posted April 5, 2019 Share Posted April 5, 2019 is it normal that my mod keeps crashing the game ? i took off all the road and town themes but kept like the important ones but it still crashes the game... Link to comment
Eggplant Posted April 5, 2019 Author Share Posted April 5, 2019 (edited) Just now, PsyKoPat said: is it normal that my mod keeps crashing the game ? i took off all the road and town themes but kept like the important ones but it still crashes the game... yea, that tends to happen nowadays, gotta wait for an update most of the time i crash when riding my bike, but it can also happen when i change route 6 minutes ago, Kizhaz said: Hmm I'm not too sure sorry. I think it's 11 since it's the only bell sound I see but it sounds a different pitch yea that didn't work, rip Edited April 5, 2019 by Eggplant Link to comment
PsyKoPat Posted April 5, 2019 Share Posted April 5, 2019 anyway here are the 3 links of the themes that are left: the themes in this mod are: -Inside gym's -proffessor Birch's lab -PokeMart and Pokecenter -Riding bike -Litteroot town (special music) -Victory road -Hall Of Fame -Safari zone -all kinds of battles (magma and aqua, Elite 4, champion, and rival !) -sky pillar/ Mt. Chimney https://mega.nz/#!2iZ1QYiA!liRhjuOA19ukueqJmH7OelzQUnVwVqJ_SNpckSR_12k https://mega.nz/#!HnQVgYQC!ZX9QS6sQ0LN-Q-14QmF6F3B4atdDqKE8gAJQEcb2syM https://mega.nz/#!32Z3kAqZ!ETbj23xK8V2_zySW_VzxnRgq7xV1YDqY_uNoYg4x5nU Link to comment
Kizhaz Posted April 5, 2019 Share Posted April 5, 2019 36 minutes ago, Eggplant said: yea, that tends to happen nowadays, gotta wait for an update most of the time i crash when riding my bike, but it can also happen when i change route yea that didn't work, rip Desu prob hiding it on some rando number Link to comment
PsyKoPat Posted April 7, 2019 Share Posted April 7, 2019 (edited) there isn't any way to make a music mod that just plays a specific list of musics at random is there ? (some people would like that, i think...) Edited April 7, 2019 by PsyKoPat Link to comment
HackerPokemonXG Posted April 16, 2019 Share Posted April 16, 2019 ¿Alguien sabe porque no funciona los ID de kanto? Los que no funcionan son en las batallas contra entrenadores y pokemons salvajes. Espero una respuesta... Link to comment
SodaNaranja Posted May 4, 2019 Share Posted May 4, 2019 Is there not a code for PvP battles? Link to comment
WolFarmer Posted May 27, 2019 Share Posted May 27, 2019 Hi is it possible to add sound like shiny particle into a music mod? And if it is what the ID of shiny sparkles? (yhea ik its very specific) Link to comment
PsyKoPat Posted May 27, 2019 Share Posted May 27, 2019 6 hours ago, WolFarmer said: Hi is it possible to add sound like shiny particle into a music mod? And if it is what the ID of shiny sparkles? (yhea ik its very specific) i have no idea, i'm sorry, i only knew how to REPLACE music themes (and that a month ago and i already forgot...) Link to comment
Srigimigug Posted June 4, 2019 Share Posted June 4, 2019 (edited) I ended up making my own music mod and while the music itself plays fine, semi frequently upon changes areas/music tracks the sound will either; A. Stop playing B. Corrupt and become a garbled mess C. Crash the game do we know WHY these errors occur? I've noticed it's always as soon as a new track is set to start, so I'm assuming it has some sort of issue pulling up the next track. Is there a way to pack this into a .mod or a cleaner way to pack it into a .zip? I've tried different mod sizes with varying amounts of songs but it doesn't seem to make a difference (haven't tried a single song per mod but that might be overkill even if it does work...) oh also the hoenn surf ID is 365 Edited June 4, 2019 by Srigimigug additional comment Link to comment
Eggplant Posted June 4, 2019 Author Share Posted June 4, 2019 58 minutes ago, Srigimigug said: I ended up making my own music mod and while the music itself plays fine, semi frequently upon changes areas/music tracks the sound will either; A. Stop playing B. Corrupt and become a garbled mess C. Crash the game do we know WHY these errors occur? I've noticed it's always as soon as a new track is set to start, so I'm assuming it has some sort of issue pulling up the next track. Is there a way to pack this into a .mod or a cleaner way to pack it into a .zip? I've tried different mod sizes with varying amounts of songs but it doesn't seem to make a difference (haven't tried a single song per mod but that might be overkill even if it does work...) oh also the hoenn surf ID is 365 unfortunately, i'm pretty sure this happens on every music mod atm. need to wait for an update from the devs to fix these issues. there is nothing wrong with the way we built our mods, just something in the code is broken. so i tend to play with music mods off nowadays, until it gets fixed. best way you can contribute is, every time you get a fatal render error / game crash, post your console logs in the support section of the forums, for the devs to get a better idea of how to fix the bug next update. as for a .mod file, i'm pretty sure you can just rename .zip to .mod and it'll convert. they are effectively the same thing. BrokenJoker 1 Link to comment
Lezadao Posted June 27, 2019 Share Posted June 27, 2019 Queria saber quais são os códigos para alterar o choro dos Pokémons? Want to know what the codes are for changing the crying of Pokémon? Link to comment
xErue Posted July 7, 2019 Share Posted July 7, 2019 I'm having an issue where pokemmo won't recongnize my mod. If I place it in the mods folder, when I launch pokemmo I get a pop up saying "error loading/applying mods remove invalid mod" and then it closes? I'm not sure what I did wrong. All my files are .mp3 and I have an icon.png and a info.xml. Link to comment
DemonicDax Posted July 14, 2019 Share Posted July 14, 2019 (edited) Edit: Nvm, say your post above. Edited July 14, 2019 by DemonicDax Link to comment
Eggplant Posted July 14, 2019 Author Share Posted July 14, 2019 2 minutes ago, DemonicDax said: @Eggplant when I try and replace battle music the game crashes. Do you know a workaround for this issue? nope. music mods are bugged. i think the game rolls a chance to crash every time any modded music starts playing. DemonicDax 1 Link to comment
DemonicDax Posted July 14, 2019 Share Posted July 14, 2019 1 minute ago, Eggplant said: nope. music mods are bugged. i think the game rolls a chance to crash every time any modded music starts playing. Big oof. So far my mod is working minus the battle music. It's kind of a bummer, but better than not working at all. Link to comment
DemonicDax Posted July 16, 2019 Share Posted July 16, 2019 A little tip to stop sound mods from crashing the game: Convert your .mp3 files to .ogg and that should stop the crashing. The tracks may still sound warped/staticky on occasion. I suggest using this audio converter: https://online-audio-converter.com/ Link to comment
ValiGremory Posted July 19, 2019 Share Posted July 19, 2019 (edited) hello, I have a query, I have a problem with the mod, I see a window that says "fatal rendering error" what can be done to stop that error? Edited July 19, 2019 by ValiGremory Link to comment
DemonicDax Posted July 19, 2019 Share Posted July 19, 2019 2 hours ago, ValiGremory said: hello, I have a query, I have a problem with the mod, I see a window that says "fatal rendering error" what can be done to stop that error? There's no real way to completely get rid of it as of right now. However, what you can do is convert all of your mods .mp3 files to .off and that will make the fatal render errors happen only on rare occassions. Link to comment
Luiiisa Posted August 1, 2019 Share Posted August 1, 2019 (edited) so my MusicMod is working pretty well no error or some shit but if i take the working mod on my android phone its giving me an errormsg and plays the normal music instead is there a thing to do for android? edit: got some errors now im converting all i hope this will fix it thx in andvance :) Edited August 1, 2019 by Luiiisa Link to comment
DemonicDax Posted August 2, 2019 Share Posted August 2, 2019 9 hours ago, Luiiisa said: so my MusicMod is working pretty well no error or some shit but if i take the working mod on my android phone its giving me an errormsg and plays the normal music instead is there a thing to do for android? edit: got some errors now im converting all i hope this will fix it thx in andvance :) I'm sorry, but sound mods currently aren't supported on the android client. Hopefully one day they will be, though. ^^ Link to comment
Luiiisa Posted August 2, 2019 Share Posted August 2, 2019 thx for the reply :) DemonicDax 1 Link to comment
TonyDGray Posted August 25, 2019 Share Posted August 25, 2019 So your saying we can't loop OGG files. Only midi files, But I have a question, how do we test our mods, anytime I try to put a custom mod into the system, it say's "Error important mod, make sure its a valid pokeMMO mod and that its compatable with the current version" then it deletes all my mod files inside the zip folder and makes it an empty zip folder. Link to comment
Gilan Posted September 29, 2019 Share Posted September 29, 2019 @Eggplant 2 things I noticed are missing from the Kanto list. 305 - Surfing 328 - One Island's PokeCenter (funnily enough doesn't use the standard Pokecenter id). And 316 is indeed after you beat your rival. While, 315 is before. Eggplant 1 Link to comment
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