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      Rules for Ingame | Forums   04/28/2016

      Welcome to PokeMMO! This is the PokeMMO Code of Conduct, which states how we moderate the various services provided by us (Forums, In-Game, IRC). You are required to follow this Code of Conduct while using our Forums and playing the Game: 1. Rules related to "Chat" and communication with other users: a. You may not harass, threaten, embarrass or cause distress and/or unwanted attention to other persons using our Service (Players and PokeMMO's Staff). This includes posting insulting, offensive, or abusive comments about people, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. b. You may not spam, flood, or repeatedly make duplicate posts. Messages composed of gibberish ("fjdklasjfld" "asdfsafdsa" "uiouoiuoiuoi") are considered spam. c. You may not impersonate any PokeMMO staff (volunteer or employed.) d. You may not solicit, advertise, or promote any services other than PokeMMO via PokeMMO's services (forums, in game, irc, etc). e. You may not upload, attempt to distribute files, or facilitate the distribution of files that contain viruses, corrupted data, or any other malicious software. f. You may not distribute or facilitate distribution of any pirated or illegal software while using PokeMMO's Services. g. You may not transmit, distribute, or facilitate distribution of any person's personal information (name, account name, telephone number, address, etc.) h. You may not transmit, post, link to, or facilitate distribution of any sexually explicit, harmful, threatening, abusive, defamatory, infringing, obscene, hateful, vulgar, racially or ethnically offensive imagery or content. i. You will follow the instructions of PokeMMO's Staff while using PokeMMO's Services.   2. Rules related to Gameplay: In addition to all rules defined by Section 1 of the Code of Conduct: a. You may not exploit errors in design, features which have not been documented, or "bugs" to gain access which is otherwise not available, or to gain an advantage over other players. b. You may not communicate any exploitable issues (defined in Section 2 Paragraph A of the Code of Conduct) either directly or through public posting, to any other users of PokeMMO. c. While participating in Player vs Player (PvP) gameplay, You may not participate in any form of match manipulation. Match manipulation is defined as any action taken to manipulate the outcome of a match, or alter or manipulate any official rankings. d. You may not use cheats, automation software (bots), macros, hacks or any third-party software which can be detrimental to other users' experience, nor will you relay or store any items for other users who are using these processes. e. You may not exploit the game or any of its parts for any commercial purpose, including without limitation: I. Gathering in-game currency, items or resources for sale outside the Game (commonly known as "Real Money Trading") II. Performing in-game services in exchange for payment outside the game. III. For use at a cyber cafe, computer gaming center or any other location-based site without the express written consent of PokeMMO.   3. Rules related to Usernames: When you choose a character name or a username or otherwise create a label which can be seen by other users when using our Services, you must abide by the following guidelines. You may not use any Username which: a. Belongs to another person with the intent to impersonate that person, including PokeMMO's Employees, Volunteers and any other user of PokeMMO's Services; b. Incorporates offensive racial, ethic, national, or cultural connotations; c. Is sexually suggestive or pornographic; d. References any form of criminal activity or drugs; e. Makes inappropriate references to the human anatomy or bodily functions; f. Uses misspellings or alternative spellings of any of the above guidelines.   These guidelines may not cover all inappropriate or disallowed names. PokeMMO reserves the right to reject any name it concludes, at its sole discretion, to be indecent, obscene, offensive, or otherwise violates the naming guidelines. 4. Miscellaneous Rules: In addition to all rules defined by Sections 1 and 2 of the Code of Conduct: a. You may not attempt to or facilitate any attempts to bypass any restrictions set in place against user accounts or characters. b. Exploits (as defined by Section 2, Paragraph A of this document) must be communicated to PokeMMO's Staff within a reasonable timeframe either via PokeMMO's Website or the e-mail address: [email protected] c. You may not use any unauthorized third-party software that intercepts or otherwise collects information from or through the Game or Service, including without limitation any software that reads areas of RAM used by the game, any program which reads and attempts to manipulate network traffic between your Game Client and the Game Server. d. You agree that You will not, under any circumstances violate any applicable law or regulation in connect with Your use of the Game or PokeMMO's Services. e. You may not disrupt or assist in the disruption of: I. Any computer used to support the Services (each "Server") II. Any other player's Game experience   5. Forum-specific policies: The rules in this section apply specifically to the forums at https://forums.pokemmo.eu/ a. You are required to use the English language when using the PokeMMO forums. Posts written in other languages are required to have an English translation appended to the post.     6. Violation Reports: If you find a player who is violating the Code of Conduct on these forums, please take the time to report it to us by using the Report button under their post, or the Report button in their profile. If you find a player in-game who you suspect is violating this code of conduct, please take the time to report it to us in the Player Reports section of this forum: https://forums.pokemmo.eu/index.php?/forum/28-player-reports/   7. Notes: Certain passages of the PokeMMO Code of Conduct have been simplified in this version. These simplifications include: The term "PokeMMO's Employees" and "PokeMMO's Volunteers" are encompassed by the term "PokeMMO's Staff"     You may find the full, legally binding version of this document at http://pokemmo.eu/code_of_conduct/ This document was last updated on June 30th, 2013.
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AQA

Elite 4 totally broken

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AQA   

what the

 

even with lvl 50 comps its almost impossible to win

 

and with that short story you cant lvl 6 pokes to lvl 50

 

 the players must spend all their money on revives and hyper potions   but will lose till they have no more left

 

but they need the money for breeding

 

and why the hell we must catch that dragon agian  now  we must even buy hyperballs too

 

please lvl down the final a bit  

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Raichu4u   

The price of healing items should be brought down a bit. It's ridiculous that I have to get anxiety to use a healing item in a battle just because I may experience a net loss by the end of the battle.

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I 100% agree. The storyline is hard as fuck. I had to use my OP comps like Ttar, Dragonite and such to beat them. If you are just playing for storyline its almost impossible to beat it.

 

Also revive's cost 3k???? xdxdxd

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redspawn   
48 minutes ago, AQA said:

what the

 

even with lvl 50 comps its almost impossible to win

 

and with that short story you cant lvl 6 pokes to lvl 50

 

 the players must spend all their money on revives and hyper potions   but will lose till they have no more left

 

but they need the money for breeding

 

and why the hell we must catch that dragon agian  now  we must even buy hyperballs too

 

please lvl down the final a bit  

Yes it is, I used a lvl 50 mence, and solo'ed with him. Not that hard.

It's a mmo, if you want things to be easy, play the offline version.

Edited by redspawn

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pachima   
1 minute ago, redspawn said:

Yes it is, I used a lvl 50 mence, and solo'ed with him. Not that hard.

It's a mmo, if you want things to be easy, play the offline version.

except you didnt soloed e4 with a lvl 50 non comp salamence.

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redspawn   
1 minute ago, pachima said:

except you didnt soloed e4 with a lvl 50 non comp salamence.

yeah it was a comp one, but you're allowed to breed pre-e4, aren't you? Actually is kinda good that they introduce breeding within the story line, cause some have no clue how to breed, so it ends up being a kind of tutorial, and making a 2x31 with nature is what? 60k? That's good enough for the story line, crunch/fly/flamethrower/brickbreak clears it, so you can also use him as your fly slave, trade in dclaw for fly after e4 for when you face events past e4.

Edited by redspawn

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FNTCZ   
1 minute ago, redspawn said:

yeah it was a comp one, but you're allowed to breed pre-e4, aren't you? Actually is kinda good that they introduce breeding within the story line, cause some have no clue how to breed.

So you have to gather a minimun of 250k BEFORE finishing the storyline to build a semi decent comp mence ? kk, gotcha

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I'm doing a "fair" playthrough of the game as in making a vanilla character and playing unova without using gtl stuff or anything.

 

Got rekt by lenora and cheren after badge 6 is also a pain in the ass. Not to mention skyla with permaroost.

 

I can only assume I'll get rekt by e4. INSERT MEME HERE

 

7 minutes ago, RysPicz said:

Use a Curselax.

chuj ci w dupe oszust.

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redspawn   
Just now, FNTCZ said:

So you have to gather a minimun of 250k BEFORE finishing the storyline to build a semi decent comp mence ? kk, gotcha

60k. like I told previously. which is achievable. And yes, you can easily make 250k before finishing story line. Items are ridiculously overpriced still in unova. 

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pachima   
Just now, redspawn said:

yeah it was a comp one, but you're allowed to breed pre-e4, aren't you? Actually is kinda good that they introduce breeding within the story line, cause some have no clue how to breed.

Dont expect ppl that started this game now to breed a comp salamence just to beat e4 lmao.

I for myself didnt find e4 that hard, but it pretty much forced me to use comps that said people can´t hope to possess yet. Also, since most items you get are untradable, you dont get that many yen to go breed comps like that. I would make first e4 non evd, that would make things much easier, while not too easy cause level cap.

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redspawn   
Just now, pachima said:

Dont expect ppl that started this game now to breed a comp salamence just to beat e4 lmao.

I for myself didnt find e4 that hard, but it pretty much forced me to use comps that said people can´t hope to possess yet. Also, since most items you get are untradable, you dont get that many yen to go breed comps like that. I would make first e4 non evd, that would make things much easier, while not too easy cause level cap.

untradable? Plenty are tradeable. I do believe is do-able with a non comp one, just needs to have crunch which he learns, brick break TM, fly HM, dclaw for later, didn't test it myself.

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xStarr   

My goal is to beat the e4 with just 5mons. and without any other mons from another region.

 

And if you don't mind a bit of power leveling, heres what im doing. Using SS in victory road, i get durant hordes and defeat those. (Im using galavatula with discharge specs and its max level cap which is 56) With this i can level one othe rmon with exp share, they get arouns 2k exp. 

Edited by xStarr

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FNTCZ   
10 minutes ago, redspawn said:

untradable? Plenty are tradeable. I do believe is do-able with a non comp one, just needs to have crunch which he learns, brick break TM, fly HM, dclaw for later, didn't test it myself.

So they have to sell all their storyline items then? then they have a comp mence and no tms or items. that should be fun.

 

Btw did your mence use cb/life orb? cuz thats another 100k

 

but all of that is besides the point. Pokemmo breeding system is different that in the original games, and you can't ask a new player to not only learn it, but also to efficiently use to make a budget breed (that I've seen a lot of new players struggle with the concept, 5x31 is at least a more "simple" concept) but you are also asking them to ev train it, moveset it, put an expensive item on it.

 

So new players are forced to have knowledge in: ivs, evs, pokemmo's breeding system, competitive sets, etc. and all of this alone before even finishing the storyline. Ever heard of something called "learning curve"?

 

EDIT: To not fail guilty of critiquizing without proposing a solution, I think increasing the 8th gym level cap would let new players have an easier time in the e4 while using non optimal mons. something likelevel 65. that still means that they have to grind a lot of levels in order to beat an overpowered e4.

Edited by FNTCZ

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pachima   
Just now, FNTCZ said:

So they have to sell all their storyline items then? then they have a comp mence and no tms or items. that should be fun.

 

Btw did your mence use cb/life orb? cuz thats another 100k

 

but all of that is besides the point. Pokemmo breeding system is different that in the original games, and you can't ask a new player to not only learn it, but also to efficiently use to make a budget breed (that I've seen a lot of new players struggle with the concept, 5x31 is at least a more "simple" concept) but you are also asking them to ev train it, moveset it, put an expensive item on it.

 

So new players are forced to have knowledge in ivs, evs, pokemmo;s breeding system, competitive sets, etc. and all of this alone before even finishing the storyline. Ever heard of something called "learning curve"?

Nah man, apparently, he bred comps perfectly the moment he started this game. He also started with a small loan of 1 million dollars, and had every item at its disposal.

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Raichu4u   

I don't know what is the mentality that the first run of the Elite 4 should be super challenging (At least to the extent it is now). The 1st round should be pretty much as close to the vanilla teams in B/W. By the time you're doing rematches is where things should get challenging.

 

If this is how the elite 4 is, then I'm just going to assume my girlfriend who's a complete casual who's playing alongside with me will never beat the game. 

Edited by Raichu4u

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AQA   

another problem is their movesets   all  have  4 attack moves  can and kill u easy

 

and  dat hyperpotion nerf

 

and gimme my dragon back dammit   o.o

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redspawn   
4 minutes ago, FNTCZ said:

So they have to sell all their storyline items then? then they have a comp mence and no tms or items. that should be fun.

 

Btw did your mence use cb/life orb? cuz thats another 100k

 

but all of that is besides the point. Pokemmo breeding system is different that in the original games, and you can't ask a new player to not only learn it, but also to efficiently use to make a budget breed (that I've seen a lot of new players struggle with the concept, 5x31 is at least a more "simple" concept) but you are also asking them to ev train it, moveset it, put an expensive item on it.

 

So new players are forced to have knowledge in ivs, evs, pokemmo;s breeding system, competitive sets, etc. and all of this alone before even finishing the storyline. Ever heard of something called "learning curve"?

 

EDIT: To not fail guilty of critiquizing without proposing a solution, I think increasing the 8th gym level cap would let new players have an easier time in the e4 while using non optimal mons. something likelevel 65. that still means that they have to grind a lot of levels in order to beat an overpowered e4.

I mean, it didn't use any, used black glasses actually, cause I wasn't sure he'd 2hit cofagrigus with crunch and didn't bring any pvp items with me.
The mence like said, 0/31/0/0/0/31, + atk nature, will work, this takes what? Lets see, 1x31 is 10k, you need 2, so 20k. 2 braces, 40k, maybe everstone and another pokemon with + atk nature, lets say it isn't even a perfect 31 atk or speed, lets atribute 5k value to it, so that's 65k. You get more than that if you don't skip npcs on story line afaik, a lot more tbh. 

Also, like I previously said, I'm actually pretty sure a non comp mence with lets say 15+ atk and +atk nature, will do just fine, as long as he gets brick break, which is a TM you get through story, crunch which he gets at 25 iirc, flamethrower at 50, dclaw which is a TM for later, and previous to dclaw use fly which is a HM.

 

 

10 minutes ago, thevincent said:

i used an ada non comp haxorus with sd and dd, swept e4 kek

 

 

^ this should give you an idea, there's no need for comps, I used cause I had them at my disposal, but there's 0 necessity for that. Improve and adapt.

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Keagle   

Myself and my friend both beat the E4 no problem with no comps. We also didn't revive/hyper potion spam. I think I used 3 revives and maybe 5 Hypers. Decent challange I guess, but easy enough.

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I have ran through the game with non comps multiple times. For example on the PTS I ran through with Samurott/Escavelier/Gigalith/Eelektross/Lilligant/Chandelure (These were all 6x15 and a neutral nature) It was challenging but not unbeatable. There are some tricky pokemon in the elite 4 I agree. But it's definitly beatable with some consumables. Also fair to note that I started with 0 yen. Bought TMs from marts and bought consumables. And I still had like 300k leftover after that. 

 

I think the main issue here is that everyone is so used to the elite 4 being a laughable part of the game. When it is pretty much that in the original games. How PokeMMO currently is, it will prepare people for the future end game. As the story should be a tutorial for players. Yes it's meant to be hard. Because it's the end of the story. 

 

Trust me on this, you don't need comps to beat the e4. The AI tries to predict you. Try predicting the AI from time to time. Also just be prepared enough with some potions and revives.

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