Dont get me wrong, I really enjoy the custom animations made for this battle style, but I feel as if wild encounters take too long to initiate in Kanto and Hoenn. The gen 5 way of doing it as of now is that it zooms in on the pokemon appearing, then takes time to zoom out on the player throwing the pokeball, the pokeball stays in the air for like a second, then the pokemon comes out and the camera zooms back out then the battle begins. I feel like this greatly hinders activities such as shiny hunting or paydaying; the battles just take too long to start. My suggestion is to have an option to revert back to the wild encounter battle style pre-unova update.
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FuzzyRegirock
Dont get me wrong, I really enjoy the custom animations made for this battle style, but I feel as if wild encounters take too long to initiate in Kanto and Hoenn. The gen 5 way of doing it as of now is that it zooms in on the pokemon appearing, then takes time to zoom out on the player throwing the pokeball, the pokeball stays in the air for like a second, then the pokemon comes out and the camera zooms back out then the battle begins. I feel like this greatly hinders activities such as shiny hunting or paydaying; the battles just take too long to start. My suggestion is to have an option to revert back to the wild encounter battle style pre-unova update.
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