DiDi Posted August 25, 2017 Share Posted August 25, 2017 very simple. currently, when you DC then reconnect, your opponents pokes are all marked as not shown. Also, it would be cool if you could show all revealed pokes when you start spectating a match. it's very annoying having to always ask, "what's ...'s lead?", and, "do we know the X poke of ...?", and im sure it's equally annoying to those who get asked. Eggplant, FuzzyRegirock, gbwead and 24 others 27 Link to comment
Eggplant Posted August 25, 2017 Share Posted August 25, 2017 It'd be neat for this to work when spectating a battle in progress. You just want to know 'what has been revealed throughout the battle', rather than 'what has been revealed to me since spectating'. I figure the 'revealed pokemon' data is stored client side or something. It'd be worth storing server side, so that everyone who spectates the battle has the same data. I realize this might end up being a lot of data if you include NPC battles from storyline players, but well. If it's a possibility, just limit it to PvP battles. aftershocker, DiDi, gbwead and 1 other 4 Link to comment
Riesz Posted August 28, 2017 Share Posted August 28, 2017 Maybe we can have something of the player's perspective, except the moves of the pokemon for us and the unrevealed pokemon of the player of the main view this may need to read data stored in the player who is in the match then DiDi 1 Link to comment
Recommended Posts