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Best Qualities of PokeMMO?


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Just now, Bearminator said:

Munya. Pokemmo has Munya. Does any other game has him too? 

The sky.

 

Spoiler

the sky is a game for biiirds

 

Spoiler
Spoiler

im out

 

 

 

Edited by Diano
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Majority of people are friendly

Creating teams and really growing bonds with them

Chill gameplay helps me relax

Ice types ;)

 

Above all just the community is so much better then what I've seen from many other games. Really no one is cancerous or toxic, we're all just here to have fun and love playing pokemon and it's really kept me going :)

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On 7/12/2017 at 7:54 AM, ReddoKun said:

 

  • FRIENDLY community

my first day of pokemmo was asking if feebas was available which involved should be sorry and you a fucking poop ~blocked~ now feebas is available and this person is no where to spam his 6x0 nor 6x31 feebas

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On 7/12/2017 at 5:54 AM, ReddoKun said:

In your opinion, what are/is the best quality of PokeMMO?

The chaos of it.

 

PokeMMO is that special kind of shitshow that's really hard to screw up. For so many people, it's their dream game, because it's what they grew up on, being experimented with in a new way. We're afforded luxuries like livepatching, and while we try not to, we can completely destroy player progress to fix our mistakes. It's that kind of environment where real innovation can occur, and where we can push forward a genre despite standing on the shoulders of giants.

 

We don't talk about it enough, but we, as Devs, are able to continue thanks to the generosity of our players and the people who volunteer their time as Mods/GMs/TC/Translators. Nearly every day, we talk and argue about how to improve this game to realize its full potential, even though we're stretched thin and there's not enough hours for it all. I'm very proud of and thankful for our community, and those people I've personally watched grow over the past 5 years, who wanted to come together to make something more than themselves.

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1 hour ago, Kyu said:

The chaos of it.

 

PokeMMO is that special kind of shitshow that's really hard to screw up. For so many people, it's their dream game, because it's what they grew up on, being experimented with in a new way. We're afforded luxuries like livepatching, and while we try not to, we can completely destroy player progress to fix our mistakes. It's that kind of environment where real innovation can occur, and where we can push forward a genre despite standing on the shoulders of giants.

 

We don't talk about it enough, but we, as Devs, are able to continue thanks to the generosity of our players and the people who volunteer their time as Mods/GMs/TC/Translators. Nearly every day, we talk and argue about how to improve this game to realize its full potential, even though we're stretched thin and there's not enough hours for it all. I'm very proud of and thankful for our community, and those people I've personally watched grow over the past 5 years, who wanted to come together to make something more than themselves.

Spoiler

TqakRJY.gif

 

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