Murcielago Posted June 20, 2017 Share Posted June 20, 2017 I got a really nice one of these... what do you guys think about the moveset and EV spread? I'm thinking max speed and hp... spin/psychic/surf/recover Link to comment
Xatu Posted June 20, 2017 Share Posted June 20, 2017 (edited) t-bolt instead of spin, hp grass if you can. evs should be 252 sp atk and 252 speed, dont bother making it tanky, its not gonna survive shit. Edited June 20, 2017 by Xatu Link to comment
Gunthug Posted June 20, 2017 Share Posted June 20, 2017 4 minutes ago, Xatu said: t-bolt instead of spin, hp grass if you can. evs should be 252 sp atk and 252 speed, dont bother making it tanky, its not gonna survive shit. 252+ Atk Choice Band Flygon Earthquake vs. 4 HP / 0 Def Starmie: 256-303 (97.7 - 115.6%) -- 87.5% chance to OHKO 252+ Atk Choice Band Flygon Earthquake vs. 252 HP / 0 Def Starmie: 256-303 (79 - 93.5%) -- guaranteed 2HKO after Leftovers recovery max hp/max speed is a very effective spread for starmie. What the hell would you need hp grass for? Link to comment
Xatu Posted June 20, 2017 Share Posted June 20, 2017 Just now, Gunthug said: 252+ Atk Choice Band Flygon Earthquake vs. 4 HP / 0 Def Starmie: 256-303 (97.7 - 115.6%) -- 87.5% chance to OHKO 252+ Atk Choice Band Flygon Earthquake vs. 252 HP / 0 Def Starmie: 256-303 (79 - 93.5%) -- guaranteed 2HKO after Leftovers recovery max hp/max speed is a very effective spread for starmie. What the hell would you need hp grass for? pretty much just swampert or another ground type when they switch out gyra/whatever else is weak to t-bolt. Link to comment
Gunthug Posted June 20, 2017 Share Posted June 20, 2017 Just now, Xatu said: pretty much just swampert or another ground type when they switch out gyra/whatever else is weak to t-bolt. starmie has 4 moveslot syndrome enough as it is, hp grass is absolutely not worth it just to what, 2hko swampert? 252 SpA Starmie Hidden Power Grass vs. 252 HP / 40 SpD Swampert: 140-168 (67.6 - 81.1%) -- guaranteed 2HKO after Leftovers recovery Link to comment
Xatu Posted June 20, 2017 Share Posted June 20, 2017 Just now, Gunthug said: starmie has 4 moveslot syndrome enough as it is, hp grass is absolutely not worth it just to what, 2hko swampert? 252 SpA Starmie Hidden Power Grass vs. 252 HP / 40 SpD Swampert: 140-168 (67.6 - 81.1%) -- guaranteed 2HKO after Leftovers recovery yeah youre right. I couldnt really think of any moreso viable hp tho. t-bolt ftw Link to comment
BlackJovi Posted June 20, 2017 Share Posted June 20, 2017 (edited) 3 hours ago, Xatu said: t-bolt instead of spin, hp grass if you can. evs should be 252 sp atk and 252 speed, dont bother making it tanky, its not gonna survive shit. Nvm its not really worth a WP. Sure starmie doesnt survive anything. Edited June 20, 2017 by BlackJovi Murcielago 1 Link to comment
Murcielago Posted June 20, 2017 Author Share Posted June 20, 2017 44 minutes ago, Xatu said: t-bolt instead of spin, hp grass if you can. evs should be 252 sp atk and 252 speed, dont bother making it tanky, its not gonna survive shit. This generally is wrong. for tanky starmie you want to hit at least 160 hp for lefties recovery reasons... then some sort of split between speed and defenses... In this case, for timid IMO hitting 168 speed for flygon outspeed and doom rest hp and then sp atk would be best... I also have another starmie (I have over 12 of them) most of mine are modest/bold 5x29 more or less... this one has 31 speed so prolly do 252 speed rest hp Also... tbolt isnt as good as you would think. stab pschic hits hard... this is all based on when chansey was around but I doubt it has changed much 57 minutes ago, Gunthug said: max hp/max speed is a very effective spread for starmie. yeah I have faced these late game and the extra speed helps. Also the full hp seems to allow it the bulk to act as a spinner while the reduced ev invest in sp atk seems to not really do much. In calcs lots of time a 4 hit was a 4 hit regardless.. Link to comment
Draekyn Posted June 20, 2017 Share Posted June 20, 2017 If you're going for 168 speed and split hp/satk and unless you need to live something specific and need more/max hp investment, go for 160hp (196 evs assuming 31iv) and dump the rest in satk Murcielago 1 Link to comment
Murcielago Posted June 20, 2017 Author Share Posted June 20, 2017 22 minutes ago, Draekyn said: If you're going for 168 speed and split hp/satk and unless you need to live something specific and need more/max hp investment, go for 160hp (196 evs assuming 31iv) and dump the rest in satk yeah this would be the best "standard build" imo I have 3-4 like that. Link to comment
Mnemosyne Posted June 20, 2017 Share Posted June 20, 2017 9 hours ago, Draekyn said: If you're going for 168 speed and split hp/satk and unless you need to live something specific and need more/max hp investment, go for 160hp (196 evs assuming 31iv) and dump the rest in satk I would do this, give the bulk to live CB Thunderpunch from Flygon. Link to comment
Murcielago Posted July 3, 2017 Author Share Posted July 3, 2017 yeah but this thing has that LUXURY 31 speed IV u know LUXURY.... I have like ~8 starmies minimum (i dunno plz plz) Really thinking that 252 hp speed, or perhaphs some less hp and some sp attack... I AM GOING TO UPLOAD SOME PICS OF THIS GOD Link to comment
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