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      Rules for Ingame | Forums | IRC   04/29/2016

      Welcome to PokeMMO! This is the PokeMMO Code of Conduct, which states how we moderate the various services provided by us (Forums, In-Game, IRC). You are required to follow this Code of Conduct while using our Forums and playing the Game: 1. Rules related to "Chat" and communication with other users: a. You may not harass, threaten, embarrass or cause distress and/or unwanted attention to other persons using our Service (Players and PokeMMO's Staff). This includes posting insulting, offensive, or abusive comments about people, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. b. You may not spam, flood, or repeatedly make duplicate posts. Messages composed of gibberish ("fjdklasjfld" "asdfsafdsa" "uiouoiuoiuoi") are considered spam. c. You may not impersonate any PokeMMO staff (volunteer or employed.) d. You may not solicit, advertise, or promote any services other than PokeMMO via PokeMMO's services (forums, in game, irc, etc). e. You may not upload, attempt to distribute files, or facilitate the distribution of files that contain viruses, corrupted data, or any other malicious software. f. You may not distribute or facilitate distribution of any pirated or illegal software while using PokeMMO's Services. g. You may not transmit, distribute, or facilitate distribution of any person's personal information (name, account name, telephone number, address, etc.) h. You may not transmit, post, link to, or facilitate distribution of any sexually explicit, harmful, threatening, abusive, defamatory, infringing, obscene, hateful, vulgar, racially or ethnically offensive imagery or content. i. You will follow the instructions of PokeMMO's Staff while using PokeMMO's Services.   2. Rules related to Gameplay: In addition to all rules defined by Section 1 of the Code of Conduct: a. You may not exploit errors in design, features which have not been documented, or "bugs" to gain access which is otherwise not available, or to gain an advantage over other players. b. You may not communicate any exploitable issues (defined in Section 2 Paragraph A of the Code of Conduct) either directly or through public posting, to any other users of PokeMMO. c. While participating in Player vs Player (PvP) gameplay, You may not participate in any form of match manipulation. Match manipulation is defined as any action taken to manipulate the outcome of a match, or alter or manipulate any official rankings. d. You may not use cheats, automation software (bots), macros, hacks or any third-party software which can be detrimental to other users' experience, nor will you relay or store any items for other users who are using these processes. e. You may not exploit the game or any of its parts for any commercial purpose, including without limitation: I. Gathering in-game currency, items or resources for sale outside the Game (commonly known as "Real Money Trading") II. Performing in-game services in exchange for payment outside the game. III. For use at a cyber cafe, computer gaming center or any other location-based site without the express written consent of PokeMMO.   3. Rules related to Usernames: When you choose a character name or a username or otherwise create a label which can be seen by other users when using our Services, you must abide by the following guidelines. You may not use any Username which: a. Belongs to another person with the intent to impersonate that person, including PokeMMO's Employees, Volunteers and any other user of PokeMMO's Services; b. Incorporates offensive racial, ethic, national, or cultural connotations; c. Is sexually suggestive or pornographic; d. References any form of criminal activity or drugs; e. Makes inappropriate references to the human anatomy or bodily functions; f. 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You may not use any unauthorized third-party software that intercepts or otherwise collects information from or through the Game or Service, including without limitation any software that reads areas of RAM used by the game, any program which reads and attempts to manipulate network traffic between your Game Client and the Game Server. d. You agree that You will not, under any circumstances violate any applicable law or regulation in connect with Your use of the Game or PokeMMO's Services. e. You may not disrupt or assist in the disruption of: I. Any computer used to support the Services (each "Server") II. Any other player's Game experience   5. Forum-specific policies: The rules in this section apply specifically to the forums at https://forums.pokemmo.eu/ a. You are required to use the English language when using the PokeMMO forums. Posts written in other languages are required to have an English translation appended to the post.     6. Violation Reports: If you find a player who is violating the Code of Conduct on these forums, please take the time to report it to us by using the Report button under their post, or the Report button in their profile. If you find a player in-game who you suspect is violating this code of conduct, please take the time to report it to us in the Player Reports section of this forum: https://forums.pokemmo.eu/index.php?/forum/28-player-reports/   7. Notes: Certain passages of the PokeMMO Code of Conduct have been simplified in this version. These simplifications include: The term "PokeMMO's Employees" and "PokeMMO's Volunteers" are encompassed by the term "PokeMMO's Staff"     You may find the full, legally binding version of this document at http://pokemmo.eu/code_of_conduct/ This document was last updated on June 30th, 2013.
    • Kyu

      Rules for Suggestion Box - Read Before Posting!   04/29/2016

      Welcome to the Suggestions Forum, where you may make your ideas known to the developers of PokeMMO. Before you make a thread or reply to a post, please read through this post so you might better understand how the Suggestions forum works: The universal rules, which can be found here also apply in this subforum. Stay on-topic. Off-topic posts will be removed You must have 10 posts on other parts of the forums before you're able to post in Suggestions. +1, -1, yes, no, and anything similar are not acceptable posts. Do not leave posts that state your agreement/disagreement with the Original Post without providing an explanation, or critique; These posts will be removed. You can simply like a post to state your agreement or post as a reason why you do not. Provide only one suggestion per thread and make the title a clear and concise indicator of the suggestion. If you do not provide a suitable title to your thread, we will change it. Do not post download links. If the item being linked has a thread in Client Customization, feel free to link the thread only, otherwise it should not be posted.     If you have questions as to why your post has been removed please PM one of the Suggestion Box moderators: XelaKebert and Munya. Making posts asking why your post has been removed publicly will result in that post being removed as well.   We are always open to suggestions towards the game, and as long as they are reasonable, they will be looked over.
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Matoka

In Unova implement Player-made gyms.

Question

Posted (edited)

I believe that in one of the buildings in Casteila City that we could implement Player-Made gyms.

 

How I would propose the system works is that via an NPC people can enter instanced rooms that can be decorated in a similar manner to Secret Bases, or we can choose a gym layout already available in the game (no harm allowing us to re-use empty room maps).

 

You would be able to have people register to be your Gym members and select a team of pokemon that would be used inside the Gym, players would fight clones of these players and their team set to flat level 50 battles,  There would be a fee for registering a Gym and a fee for editing one that already exists.

 

People who challenge a gym would be charged a fee set by the Gym Leader, and rewarded an amount from the gym leader, both would be displayed to a player when being asked if they wish to challenge the gym, e.g. "Do you wish to Challenge Matoka's Gym? it costs 3,000 to enter, but if you defeat it then you are rewarded 5,000!".

 

You could name your Gym, and Give it a short description of 10 words or less, e.g. Gym name "The Hive" with the description "For the Swarm!".

 

Lastly you would select a typing for the gym, or Typeless. If you select a type then at least 90% of the pokemon in the Gym must include that typing. For instance if your Gym type was Rock and you had two pokemon trainers with 6 pokemon, one of them could have one that is not part Rock type, e.g. Player 1 has all rock types while player two Golem, Argon, Onix, Sudowoodo, Omastar, Claydol (Which is not a rock type).

 

I may be wrong, but by combining the current system for Secret Bases along with re purposing Gym maps / Secret Base layouts and decorations then it may be possible to implement.

 

Thank you for reading, if you have any changes you would suggest to the idea then please let me know!

Edited by Matoka
Xatu and ReddoKun like this

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5 answers to this question

11 hours ago, Matoka said:

I believe that in one of the buildings in Casteila City that we could implement Player-Made gyms.

 

How I would propose the system works is that via an NPC people can enter instanced rooms that can be decorated in a similar manner to Secret Bases, or we can choose a gym layout already available in the game (no harm allowing us to re-use empty room maps).

 

You would be able to have people register to be your Gym members and select a team of pokemon that would be used inside the Gym, players would fight clones of these players and their team set to flat level 50 battles,  There would be a fee for registering a Gym and a fee for editing one that already exists.

 

People who challenge a gym would be charged a fee set by the Gym Leader, and rewarded an amount from the gym leader, both would be displayed to a player when being asked if they wish to challenge the gym, e.g. "Do you wish to Challenge Matoka's Gym? it costs 3,000 to enter, but if you defeat it then you are rewarded 5,000!".

 

You could name your Gym, and Give it a short description of 10 words or less, e.g. Gym name "The Hive" with the description "For the Swarm!".

 

Lastly you would select a typing for the gym, or Typeless. If you select a type then at least 90% of the pokemon in the Gym must include that typing. For instance if your Gym type was Rock and you had two pokemon trainers with 6 pokemon, one of them could have one that is not part Rock type, e.g. Player 1 has all rock types while player two Golem, Argon, Onix, Sudowoodo, Omastar, Claydol (Which is not a rock type).

 

I may be wrong, but by combining the current system for Secret Bases along with re purposing Gym maps / Secret Base layouts and decorations then it may be possible to implement.

 

Thank you for reading, if you have any changes you would suggest to the idea then please let me know!

Good morning Makota, I hope your doing well! I have a few concerns about this idea:

 

1. Isn't that giving players too much control of the battle layout?

2. What happens if I make a gym under my Bestfriends account and challenge it on my alt?

3. What if you know me personally, and I give you a spreadsheet of the gym's layouts?

4. (Summing 2 and 3) How will you cut out the bias?

 

Spoiler

If you want, you can suggest a clause in the Code of Conduct that prevents bias or anything of the sort. It can go like this...

 

"If you exploit our services for your benefit like 'customising Gym Battle for personal gain', your ability to do such activity will be revoked."

 

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3 hours ago, Bestfriends said:

...

 

1) You can't have "Too much control" over something entirely player controlled, what is the concern here?

2) Then you are challenging your own gym on your alt, you are paying youself money from your alt and if the alt wins you are paying your alt a reward, simple as that?

3) Then you have given me a spreadsheet of the gym? I mean I see no harm in doing that if you want to tell your friends.

4) What "Bias", this is entirely player funded and driven, it is literally just money changing hands between players if they don't select 0$ entry and 0$ reward, I fail to understand your concerns.

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why wait for the devs to implement it, just find some random house in kanto or hoenn, declare it your gym and give people incentive to challenge you.

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3 minutes ago, ZoroarkH said:

why wait for the devs to implement it, just find some random house in kanto or hoenn, declare it your gym and give people incentive to challenge you.

Sure you could do that, we had something Similar to that anyways before with the eggplants 8 gyms challenge thing. But like, I think an actual format where say teams ingame can set players in the team to have a gym, and a leader etc then each individual player could set a team to use while say they arent online and could change it whenever they want to to prevent people from abusing it. Set a cooldown on challenging said gyms to prevent this feature from being abused and offer a reward for successfully beating the gyms.

 

 

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IMO seems pointless and a waste of dev. resources, however, if enough people want it, no harm in implementing it i guess...

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