Xatu Posted April 19, 2017 Share Posted April 19, 2017 (edited) It would bring it to 7 uses. The extra 2 pp urks alot of us. Alternatively just subtract to 2 additional pp if the extra use is deemed "2 gud". Edited May 4, 2017 by Xatu Dibz, KoolT93, SmolSpartan and 3 others 6 Link to comment
0 RyukoNotsunaga Posted April 19, 2017 Share Posted April 19, 2017 I agree that the PP usage/amount could use a small alteration. That remaining 2 PP makes my OCD act up. XD. I think making Sweet Scent use 4 PP would probably be better and be a more-likely route that the DEVs may look at, as it mathematically fits with both the base 20 PP and maxed out 32 PP, leaving you with no remaining PP. That way, you'd get 5 uses at the base amount, and 8 uses at maximum, which is only 2 additional uses for both base and maxed PP. So it isn't too much of a boost that it affects things dirastically. On top of that, it saves them from having to alter the actual PP amounts for Sweet Scent. :3. Zigh, ZoroarkH, KoolT93 and 8 others 11 Link to comment
0 kemaric Posted April 19, 2017 Share Posted April 19, 2017 What about only use amount of PP depending on encounter Pokémons? Like 1 PP if single encounter, 3 PP for hordes of 3, and 5 for hordes of 5??? Deadwind, Jeiseun, Flavawhat and 14 others 17 Link to comment
0 DaftCoolio Posted April 19, 2017 Share Posted April 19, 2017 The way pp max works you can't just add 3 pp. If it bothers you that much just don't pp max and leave it at 20pp Toast, Ploegy, Gilan and 3 others 6 Link to comment
0 Toshley Posted April 19, 2017 Share Posted April 19, 2017 We've had a suggestion like this in the past. In order to make it consistent with PP-Ups/Max the base PP would have to be increased to 25, that way we'd have 40 PP when maxed out, giving you max efficiency. Link to comment
0 Xatu Posted April 20, 2017 Author Share Posted April 20, 2017 On 4/19/2017 at 5:54 AM, Toshley said: We've had a suggestion like this in the past. In order to make it consistent with PP-Ups/Max the base PP would have to be increased to 25, that way we'd have 40 PP when maxed out, giving you max efficiency. 8 uses would be quite dank. It might have a effect on leppa prices though since players might need then less for EV training etc, with the 20% boost from it being 40. This would be offset though since more leppas would be required to refill the PP. All in all 40 sounds gud. Link to comment
0 ZackChurch Posted April 20, 2017 Share Posted April 20, 2017 34 minutes ago, Xatu said: 8 uses would be quite dank. It might have a effect on leppa prices though since players might need then less for EV training etc, with the 20% boost from it being 40. This would be offset though since more leppas would be required to refill the PP. All in all 40 sounds gud. I think adding 8 rather than 3 would be much more viable because each time you use a leppa to refill that 5 pp would be a little bit of a waste. Xatu 1 Link to comment
0 MatheusEdu7B Posted November 20, 2019 Share Posted November 20, 2019 I support +3pp on it. Mabye an ocarina too with limited uses. Link to comment
0 Dibz Posted November 20, 2019 Share Posted November 20, 2019 Making it consume 4pp takes a lot of the problems out while still consuming the same about of leppas over 2 use cycles. Did the math once, not gonna bother again. So I support the 4pp usage thing. Revz 1 Link to comment
Question
Xatu
It would bring it to 7 uses. The extra 2 pp urks alot of us. Alternatively just subtract to 2 additional pp if the extra use is deemed "2 gud".
Edited by XatuLink to comment
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