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BlueRarity

[Item-Farimng] Smeargle: New Dimensions

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Hello there. I know there are several guides how to and where to farm items with trick, thief or covet. Most people use pokemon with ability damp and move thief.

But you have to train many different pokemon with damp and thief to be able to thief-farm in different areas on pokemons with different levels.

Thinking about that, I got an idea:

 

Is damp really that important? If you train full speed ev and have 31 speed iv, it shouldnt be a problem to get the first hit.

So.. what about smeargle, you ask? Let me explain on this example (This example is for perfectionists)

 

SMEARGLE LEVEL: 100

 

IV

HP: 31

ATK: 0

DEF: 31

SP ATK: 0-31

SP DEF: 31

SPEED: 31

 

EV

SPEED: 252

DEF/HP: 252

 

Nature: Timid. (+10% Speed, -10% Atk)

 

MOVES:

Covet/Thief (Or both if you want to)

(THe other moves dont really matter. Choose whatever move you want after learning covet and/or thief)

 

 

Now let me explain: Smeargle with -10% Atk (timid, no atk iv and no atk ev) has only 40 Base Atk at level 100.

With full 31 IV on hp, def, sp def and speed you have a good defense and good hp. (Sp atk doesnt matter in this case, cause we won't need it. So it can be between 0 and 31.)

 

Next is: Train full speed ev for first strike. Next EV its up to you. You can push Smeargles DEF, SP DEF or HP (to withstand enemies attacks).

 

Basically, if you follow this introduction, you will need only one smeargle to thief/covet-farm wild pokemons without needing to make dfferent pokemon for different areas and levels.

 

Just to make a comparison.. other pokemon have nearly 40 base atk at lvl 20 (for example pokemon with damp, many people are using them).

 

Well, hope this guide helped you. Maybe I will change the appearnce of this guide a bit (better order, maybe tables, style and maybe adding comparisons to other thief/covet pokemons) , but it should be complete how it is now.

 

Feel free to comment and help me :)

Edited by BlueRarity

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Damp isnt needed at all

people prefer it because you might get a shiny that can self destruct, damp prevents this

level 100 smeargle ohko geodudes with thief, meaning you dont get the item, water pokemon like quagsire resist rock/ground moves really well, meaning you can hunt longer without having to heal at the pokecenter everytime, it also has acces to recover making it easy to hunt everstone

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Wait, how can smeargle lvl 100 one shot geodudes? With only a total amount of 40 attack?

I see people using quagsire lvl 20-30, that have 40+ total amount of attack.

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2 hours ago, BlueRarity said:

Wait, how can smeargle lvl 100 one shot geodudes? With only a total amount of 40 attack?

I see people using quagsire lvl 20-30, that have 40+ total amount of attack.

Silk Scarf/Blackglasses, 252 Attack EVs, 31 Attack IVs, Armor Pen..wait.

Edited by TheForumNewb
J'ai oublié quelque chose

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I don't think this is the best guide.

It couldn't even be called a guide if you didn't research enough about it and has to ask someone to help you.

Most of us already knows how to farm anyways, only new players don't.

But there is already a better guide than this on guide tavern.

I also don't understand why you can't spell farming, you obviously didn't take time into your guide.

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Well I think it wasnt clear what I tried to point out.

Instead of making a lvl 30, a lvl 40 and probably lvl 100 quagsire (lvl 100 probably for hordes thief farming)

It could have been easier to have a lvl 100 smeargle with timid nature for -10% atk, 0 atk ev and 0 atk iv.

With that, it has only 40 base atk at lvl 100. That means you will need only one smeargle for farming items

in all important level areas.just training his speed at max and you could do the first hit with thief, then run.

So you dont need to carry 3 different thieves with you (or go to poke center to switch your thieves), if you wanna switch farming places (like.. switching from everstone farming to heart scale farming).

 

that  was my basic idea. If someone has something against it, he/she didnt really get my idea. of course I know that you won't be have damp or water absorber with this idea.

but yeah, if you can skip the self destruction problem with max speed at lvl 100, you shouldnt be a problem to hit always first.

 

I dont say my idea is better/worse than the current ones. Just tried to make a "all in one" thief for all different areas.

So basically, a smeargle lvl 100, timid, with 0 atk ev and 0 atv iv really has only 40 base atk.

 

there is just only one thing, why my idea cant work as i imagined. and thats not, as some people said, because of my idea being bad or whatever.

Its about the damage calculation. I didnt know that a pokemons damage depends on its level, too.

So a lvl 100 smeargle with 40 base atk will always do more damage with the move thief, than a lvl 25 quagsire with 40 base atk with the move thief, - both on the same target.

Thats because each levelgives hidden bonus damage, even if they both have visible 40 base atk.

- I found that out yestderday. Thats the only reason, why this idea wont work on weaker pokemon as imagined.

 

 

I useed a damage calculator.  Looks like higher level doesnt actaully give hidden bonus damage. So my idea is still good to go I guess.

Edited by BlueRarity

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6 hours ago, BlueRarity said:

Well I think it wasnt clear what I tried to point out.

Instead of making a lvl 30, a lvl 40 and probably lvl 100 quagsire (lvl 100 probably for hordes thief farming)

It could have been easier to have a lvl 100 smeargle with timid nature for -10% atk, 0 atk ev and 0 atk iv.

With that, it has only 40 base atk at lvl 100. That means you will need only one smeargle for farming items

in all important level areas.just training his speed at max and you could do the first hit with thief, then run.

So you dont need to carry 3 different thieves with you (or go to poke center to switch your thieves), if you wanna switch farming places (like.. switching from everstone farming to heart scale farming).

 

that  was my basic idea. If someone has something against it, he/she didnt really get my idea. of course I know that you won't be have damp or water absorber with this idea.

but yeah, if you can skip the self destruction problem with max speed at lvl 100, you shouldnt be a problem to hit always first.

 

I dont say my idea is better/worse than the current ones. Just tried to make a "all in one" thief for all different areas.

So basically, a smeargle lvl 100, timid, with 0 atk ev and 0 atv iv really has only 40 base atk.

 

there is just only one thing, why my idea cant work as i imagined. and thats not, as some people said, because of my idea being bad or whatever.

Its about the damage calculation. I didnt know that a pokemons damage depends on its level, too.

So a lvl 100 smeargle with 40 base atk will always do more damage with the move thief, than a lvl 25 quagsire with 40 base atk with the move thief, - both on the same target.

Thats because each levelgives hidden bonus damage, even if they both have visible 40 base atk.

- I found that out yestderday. Thats the only reason, why this idea wont work on weaker pokemon as imagined.

What moveset are you planning for that timid smeargle lmao, smeargle's main uses is false swipe or trick.

0 atk iv 0 atk ev is literally useless on Smeargle, trick is better than thief as you do not have to damage the pokemon to waste time but just use trick and run away if that pokemon doesn't have an item.

The most common moveset for Smeargle is F-Swipe/Spore/SScent/Trick or Thief.

Do note that Smeargle only learns something through sketch and to find a specific pokemon that has that move and let the pokemon use that move is a challenge in itself.

 

Edited by Minsu

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1st, don't you realize you need damp so you don't need to heal every 2 fights ?

 

2nd, going full EV speed is pointless lol, pokemons are lvl 25 and are overall so fucking slow you can go -10% nature and 0 EV/IV and still have twice their speed.

 

3rd, the game now allows you to thief while being more than 5 lvls over the foe, without breaking the stone, so you can lvl up 1 quag lvl 50 with shit nature and ivs, its more than enough to use all your thieves (and faster than lvling smeargle lvl 100)

 

There isn't a single reason that could make lvl 100 smeargle worthier than lvl 50 quagsire, or I don't see it.

 

9 hours ago, Minsu said:

0 atk iv 0 atk ev is literally useless on Smeargle, trick is better than thief as you do not have to damage the pokemon to waste time but just use trick and run away if that pokemon doesn't have an item.

 

Trick is so worse than thief lol, only 10PP, and im not even sure this works after the battle ends, it also means you have to run itemless on smeargle when you want lefties to heal.

 

Just stahp with your smeargles, it's meant to hunt shinies, not items.

Edited by Kamimiii

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10 minutes ago, Kamimiii said:

1st, don't you realize you need damp so you don't need to heal every 2 fights ?

 

2nd, going full EV speed is pointless lol, pokemons are lvl 25 and are overall so fucking slow you can go -10% nature and 0 EV/IV and still have twice their speed.

 

3rd, the game now allows you to thief while being more than 5 lvls over the foe, without breaking the stone, so you can lvl up 1 quag lvl 50 with shit nature and ivs, its more than enough to use all your thieves (and faster than lvling smeargle lvl 100)

 

There isn't a single reason that could make lvl 100 smeargle worthier than lvl 50 quagsire, or I don't see it.

 

Trick is so worse than thief lol, only 10PP, and im not even sure this works after the battle ends, it also means you have to run itemless on smeargle when you want lefties to heal.

 

Just stahp with your smeargles, it's meant to hunt shinies, not items.

With pp max trick is 16 if I'm correct, also there's leppa berries, I don't have any issues hunting with smeargle at all.

I don't like thief because it sometimes kill the wild pokemon.

Everyone has their preference, I guess.

But for me, the less time the better.

Edited by Minsu

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*Sighs* Its not that hard, guys and gals.

 

This smeargle I presented is for the ones who want to have it easier, only ONE pokemon who can steal items from pokemon 17+ lvls, while being lvl 100 himself with enjoying full def, hp and speed.

 

This way you won't be in eed of 3 or 4 different pokemons to steal from magma hideout, from diving, from snorlax or whatever youre planing and needing different pokemon lvls usually.

With that smeargle its like all in one.

 

cause of speed you will hit, before self destruction can go off.

 

 

Important note for the haters: You dont need ot like that idea.

- Its for people who just want an "all in one thief" without damp. (because geodudes are not the only pokes youre stealing items from). besides you can learn spore with smeargle. I dont say it is it is better, easier or worse than bla bla.

 

The benefit of this smeargle is that its "all in one" and suites to nearly all areas. With spore you can even go farming everstones and even survive longer without getting damage. It will jsut last 1 move longer (spore then thief/covet). But that makes up the way you have to run back always, because like this, you dont need to run back to poke center back until you used all your pp.

 

 

Srly, I dont understand why you all are worked up like that.

 

Its like you all say there are 3 apple on the table, but now there are just 2 left. And I try to explain you, that I ate one, but you still say there are 3. :D

Edited by BlueRarity

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The fact is that you don't want geodudes to explode, it causes so much dmg you would spend too much on recovery (unless you put a healing move on smeargle, but then you still can't heal in front of them cause they'll do the same dmg).

 

People that want to spore while thief farming ... Please

 

Btw unless you're a dumbass going lvl 100 ada 31 252 thief, it won't ever kill a pokemon, and you'll never lvl up more than lvl 50 cause the pokemons will never die.

 

Smeargle has such low defenses and indeed you wan't it lvl 100 to take dmg from everyone, which is way worse than having 1 quag lvl 50 that can thief anything.

 

Btw @Minsu, thief ppmaxed is 32 which is twice as much as trick. 

 

 

> Less is more

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28 minutes ago, Kamimiii said:

The fact is that you don't want geodudes to explode, it causes so much dmg you would spend too much on recovery (unless you put a healing move on smeargle, but then you still can't heal in front of them cause they'll do the same dmg).

Yes, this is the main reason I agree with Kamimi. The point of being an efficient thief is to not have to go to the pokemon center every 2 battles or spend money to buy 99 hyper potions. There's a reason Quagsire is chosen to do it; damp makes it much more easier. What's more, leveling a smeargle to level 100 is a HUGE pain and I would choose a lvl 50 quagsire any day.

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