Popular Post Kyu Posted August 19, 2016 Popular Post Share Posted August 19, 2016 Features General The VS Seeker / Nav are no longer required to rematch NPC trainers NPCs will now automatically be rematchable once per in-game day (6 real hours) These items are still used to indicate which NPCs are re-battlable VS Seeker's step requirement reduced from 100 to 10 The Battle Frontier now scales parties down when entering the lv 50 brackets, if entering with a Level >=51 team. Many additional Kanto NPCs can now be rematched Gym Leaders in Hoenn can now be rematched after completing the Elite Four Added AI for Sleep Talk / Snore combos UI The Stat displays in the Summary window now show the total bonuses from IVs / EVs on hover-over Move tooltips are now more verbose and include information such as: Interactions with other types of Moves Percent chances of secondary effects Priorities Possible targets Many Ability descriptions have been disambiguated and now include additional info on their (previously) hidden mechanics Added Greek/Cyrillic support for Battle UIs Added 'Remember Me' options for the login screen Stats toggles in the Summary now also show at 5. When watering Berries, one interaction will always set it to max (safe) moisture. Additional interactions can flood the plant. Removed unnecessary text from Wailmer Pail hotkey interactions with Berries. Gift Shop Added Move Ocarinas Allows HM usage while out of battle, if the badge requirement is satisfied / HM item is already owned 200RP Balancing General Trainer Tower: No longer has an entrance fee Now gives 2x Battle Points Now gives EXP The Elite Four's rematches now scale upwards more slowly For rematches [1-3], money gain has been slightly reduced to [0.75x, 0.8x, 0.9x]. The final rematch set retains its 50,000 base for L100. For the first (storyline) match, money gain has been reduced to [0.6x]. During rematches, the Elite 4's parties no longer rotate if the player was defeated. Trainer NPCs now have a maximum effective level of 75 for granted EXP. If the trainer NPC has higher levels than this, their EXP yield is scaled down as-if their party levels were 75 The Battle Factory in the Battle Frontier now gives 1.5x Battle Points Moves FALSE SWIPE Reduced PP from 40 to 30 Abilities Sturdy If a party member with this ability would be knocked out from 100% HP from a single hit, they will survive with 1 HP. Bug Fixes Minor text fixes When a party member disobeys you because of a lack of badges, there's a chance for them to damage themselves in Confusion Fixed an issue where "Are you sure?" dialogue in the GTL would not automatically focus on popup The Bag GUI is now usable while spectating Fixed an issue where the Signup timestamps in the Tournament UI would reflect the tournament start time instead of the tournament signup time Fixed an issue where the 'signup' button wouldn't be usable until the window was closed / re-opened Fixed an issue where right click menus in the Chat box could fall out of bounds of the window Fixed an issue where Genderswap Tickets could result in an "Error selecting appearance" error when the character used gender-restricted vanity items Fixed an issue where, if a move was learned while in the Daycare, PP bonuses for other moves could be removed Fixed an issue where locales using spaces (e.g. FR) as decimal marks wouldn't be able to use them in input UIs The minimum sell price for species sold via the GTL is now $1,000 Fixed an issue where Rock Smash in Hoenn wouldn't always have a chance to cause a wild encounter Fixed an issue where Old Amber couldn't be dropped when using Pickup in Kanto When leaving PvP queues, there's now an additional prompt. Fixed an issue where compatibility mode prompts could occur on unintended platforms. Fixed an issue where, when using Strength in Hoenn, the badge requirements wouldn't always be correct Fixed an issue where Nidoqueen/Nidoking trees wouldn't show the correct resulting species in the Breeding UI Add Focus Band effects 'Held Item' slots in the Summary window now behave the same as other item selection prompts (left click, select item from menu) Fixed an issue where Protect / Detect, when called by Sleep Talk, could never fail Fixed an issue where tradeable Rare Candies wouldn't be holdable Fixed an issue where Town Maps would not close after a fly request was done via mouse Rock Smash rocks no longer respawn instantly on channel change / relog Fixed various Dex issues: Added typings to species windows Improved readability on light UI Fixed sprite background on dark UI The Moves section of the Dex can now be sorted by column value Other Summary sprites are now rendered at 2x. This change also includes support for arbitrary summary sprite scaling for Modders, in table-summary-scale.txt (defaulting to 2x) DarylDixon, GergFalerg, NuttyNutts and 68 others 70 1 Link to comment
Recommended Posts