Popular Post Billla Posted August 17, 2016 Popular Post Share Posted August 17, 2016 (edited) Attention: The program doesn't work in fullscreen mode Hey, I guess there are some guys which are intrested in the shiny rate. So I made this small tool. This is how it looks so far: Main Frame: Minimized Frame: Because the counter is working with Pixel Search and everyone of us got a other screen size you need to make some small settings first. In the video below you can see how to do them. I also found this spain instruction video for the older version, but it's exactly the same. Thanks @GorkeGamer! Spoiler Changelog Spoiler 07.12.17: Removed Theme Support due to Generation 5. Added Generation 5 support. Added a setup file, which automatically installs a batch file into the PokeMMO folder and creates a shortcut at the desktop. * * After you installed the counter just open the "PokeMMO Encounter Counter" batch file at your dekstop. Don't forget to set the correct PokeMMO folder location in the setup! 10.03.17: - Added theme support button - Tool now remembers which window was open last - Tool now remembers where the two windows was last - Added Button to toggle AlwaysOnTop to the main frame - Tool is now also closeable through the mini frame - Added increase and decrease buttons to main frame - New Design - Removed settings frame 30.8.16: - Added mini frame (openable by clicking the red icon, the main frame is reopenable by clicking the orange pokeball) - Added exit button to the main frame - Main frame is no longer always on top Download (Counter .exe, recommended) Download (Counter .jar, standalone) Credits: Anthrazit (Design) Billla (Developing) Good luck with the hunt! Edited December 29, 2017 by Billla RayUwU, xRdZiiiN, ZoroarkH and 55 others 58 Link to comment
Aerun Posted August 17, 2016 Share Posted August 17, 2016 Can a mod test that and tell us if legit please? ty Link to comment
Billla Posted August 17, 2016 Author Share Posted August 17, 2016 Darkshade already did, dont worry. Link to comment
GeneralVenican Posted August 17, 2016 Share Posted August 17, 2016 3 minutes ago, BilllaBong said: Darkshade already did, dont worry. would still want confirmation Link to comment
Darkshade Posted August 17, 2016 Share Posted August 17, 2016 Just now, GeneralVenican said: would still want confirmation Therbeeo, GeneralVenican, Anthrazit and 2 others 4 1 Link to comment
Rigamorty Posted August 17, 2016 Share Posted August 17, 2016 is there a way to make it so that it's not always on top? Link to comment
FuzzyRegirock Posted August 17, 2016 Share Posted August 17, 2016 I find it dumb how the devs haven't implemented this yet Billla 1 Link to comment
RysPicz Posted August 17, 2016 Share Posted August 17, 2016 14 minutes ago, Darkshade said: But that's a calculator and you said yourself that calcing is cheating... Spoiler ( ͡° ͜ʖ ͡°) HowYaDoin, xilias, Bishav and 1 other 4 Link to comment
Billla Posted August 17, 2016 Author Share Posted August 17, 2016 Just now, Rigamorty said: is there a way to make it so that it's not always on top? I'll add it in settings next update. Link to comment
Aerun Posted August 17, 2016 Share Posted August 17, 2016 @Cameron look at this that's what you wanted so much Link to comment
Rigamorty Posted August 17, 2016 Share Posted August 17, 2016 (edited) It works right, but it's a little buggy. when i minimize it and try to encounter things it kinda jumbles up the UI a bit when i reopen it. Just accidentally clicked reset because apparently there was an invisible reset button in a random spot. recorded an example. in the example the button wasn't invisible though like the first time it happened . Edited August 17, 2016 by Rigamorty Link to comment
Billla Posted August 17, 2016 Author Share Posted August 17, 2016 3 minutes ago, Rigamorty said: It works right, but it's a little buggy. when i minimize it and try to encounter things it kinda jumbles up the UI a bit when i reopen it. Just accidentally clicked reset because apparently there was an invisible reset button in a random spot. recorded an example. in the example the button wasn't invisible though like the first time it happened . My team tested it before and i dont know that this ever happened, i will look what i can do. Link to comment
Melion Posted August 17, 2016 Share Posted August 17, 2016 (edited) Hey i got a problem with hordes of 5, every time i encounter one it only adds 2 to the total encounter. Nvm i closed it and opened again and it works well. Awesome tool! Edited August 17, 2016 by Melion Link to comment
Billla Posted August 17, 2016 Author Share Posted August 17, 2016 (edited) 1 hour ago, Melion said: Hey i got a problem with hordes of 5, every time i encounter one it only adds 2 to the total encounter. Nvm i closed it and opened again and it works well. Awesome tool! Cause you didnt set the hordes of 3 pokemons correctly. Edited August 17, 2016 by BilllaBong Link to comment
Rigamorty Posted August 18, 2016 Share Posted August 18, 2016 Dunno if this could really be fixed considering the way it works, but if you're in an encounter and tab out of the game then back in, it will count that encounter again. Link to comment
Billla Posted August 18, 2016 Author Share Posted August 18, 2016 (edited) 3 hours ago, Rigamorty said: Dunno if this could really be fixed considering the way it works, but if you're in an encounter and tab out of the game then back in, it will count that encounter again. Cause the pixel is changing. The counter is counting each time it can see the green color at Pixel x y. But you already realiezed it i guess. Just for everyone who keeps asking me. Edited August 18, 2016 by BilllaBong Link to comment
Billla Posted August 30, 2016 Author Share Posted August 30, 2016 Updated and approved: - Added mini frame (openable by clicking the red icon, the main frame is reopenable by clicking the orange pokeball) - Added exit button to the main frame - Main frame is no longer always on top Anthrazit 1 Link to comment
Legionaire Posted August 30, 2016 Share Posted August 30, 2016 God bless you. 4 fucking years and someone decided to do it. About time! Therbeeo and ragstal 2 Link to comment
CGamer2070 Posted September 1, 2016 Share Posted September 1, 2016 Could someone explain to me what folder should I copy the file and how to install this tool please? Link to comment
LiquidFrost Posted September 1, 2016 Share Posted September 1, 2016 14 minutes ago, CGamer2070 said: Could someone explain to me what folder should I copy the file and how to install this tool please? It is a standalone application, just extract the folder somewhere and run the jar file, follow OP's instructions on how to set the pixels and you're good to go. Link to comment
CGamer2070 Posted September 1, 2016 Share Posted September 1, 2016 5 minutes ago, LiquidFrost said: It is a standalone application, just extract the folder somewhere and run the jar file, follow OP's instructions on how to set the pixels and you're good to go. How to set the pixels ?, can you tell me? Link to comment
DarylDixon Posted September 13, 2016 Share Posted September 13, 2016 i can't see the screens.. and i still does not work Link to comment
Anthrazit Posted September 13, 2016 Share Posted September 13, 2016 On 1.9.2016 at 1:13 PM, CGamer2070 said: How to set the pixels ?, can you tell me? A detailed guide how to do so is part of the first post Since the images seem to be missing (at least for me - I only see the advertisement of the page used for uploading the images now), I tried to recreate the original content below (sorry for the smaller images): On 17.8.2016 at 8:33 PM, BilllaBong said: How to set the counter properly We need 3 different pixel coordinates for 3 different types of encounters: a solo pokemon, a horde of 3 pokemon and a horde of 5 pokemon. We always need the upper lighter part of the HP bar. In the example it's marked red. Don't worry, you only need to do it once. Whenever you want to change the coordinates, you always need to press the gear icon first. Then a second window should open with 6 text fields, 3 buttons with a cursor and a save button. After this you need to press the top, for hordes of 3 pokemon the middle and for hordes of 5 pokemon the lower button. Hurry up because you need to move your mouse instantly to one of the required pixels (like the example below and hold). After, 3 seconds, the coordinates in the window will set to your current mouse position. Then press the save button and don't flee from the pokemon. If the counter is increasing now, you did everything correctly. Do these steps for every encounter type (solo pokemon, horde of 3 pokemon and the horde of 5 pokemon). In the pictures below you can see which HP bar you need to pick for each encounter type. For a solo pokemon u need to pick a pixel of this HP bar: For a horde of 3 pokemon one of this HP bar: And finally for a horde of 5 pokemon: 5 hours ago, DarylDixon said: i can't see the screens.. and i still does not work May you give a more detailed explanation of the problem you encountered? Billla 1 Link to comment
DarylDixon Posted September 13, 2016 Share Posted September 13, 2016 20 minutes ago, Anthrazit said: A detailed guide how to do so is part of the first post Since the images seem to be missing (at least for me - I only see the advertisement of the page used for uploading the images now), I tried to recreate the original content below (sorry for the smaller images): May you give a more detailed explanation of the problem you encountered? i stil don't know whta the right place for the hp bar.. Link to comment
Anthrazit Posted September 13, 2016 Share Posted September 13, 2016 4 hours ago, DarylDixon said: i stil don't know whta the right place for the hp bar.. Any spot in the green part of the bar should work fine as far as I understand it Link to comment
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