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    • Hisagi

      Rules for Ingame | Forums | IRC   04/29/2016

      Welcome to PokeMMO! This is the PokeMMO Code of Conduct, which states how we moderate the various services provided by us (Forums, In-Game, IRC). You are required to follow this Code of Conduct while using our Forums and playing the Game: 1. Rules related to "Chat" and communication with other users: a. You may not harass, threaten, embarrass or cause distress and/or unwanted attention to other persons using our Service (Players and PokeMMO's Staff). This includes posting insulting, offensive, or abusive comments about people, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. b. You may not spam, flood, or repeatedly make duplicate posts. Messages composed of gibberish ("fjdklasjfld" "asdfsafdsa" "uiouoiuoiuoi") are considered spam. c. You may not impersonate any PokeMMO staff (volunteer or employed.) d. You may not solicit, advertise, or promote any services other than PokeMMO via PokeMMO's services (forums, in game, irc, etc). e. You may not upload, attempt to distribute files, or facilitate the distribution of files that contain viruses, corrupted data, or any other malicious software. f. You may not distribute or facilitate distribution of any pirated or illegal software while using PokeMMO's Services. g. You may not transmit, distribute, or facilitate distribution of any person's personal information (name, account name, telephone number, address, etc.) h. You may not transmit, post, link to, or facilitate distribution of any sexually explicit, harmful, threatening, abusive, defamatory, infringing, obscene, hateful, vulgar, racially or ethnically offensive imagery or content. i. You will follow the instructions of PokeMMO's Staff while using PokeMMO's Services.   2. Rules related to Gameplay: In addition to all rules defined by Section 1 of the Code of Conduct: a. You may not exploit errors in design, features which have not been documented, or "bugs" to gain access which is otherwise not available, or to gain an advantage over other players. b. You may not communicate any exploitable issues (defined in Section 2 Paragraph A of the Code of Conduct) either directly or through public posting, to any other users of PokeMMO. c. While participating in Player vs Player (PvP) gameplay, You may not participate in any form of match manipulation. Match manipulation is defined as any action taken to manipulate the outcome of a match, or alter or manipulate any official rankings. d. You may not use cheats, automation software (bots), macros, hacks or any third-party software which can be detrimental to other users' experience, nor will you relay or store any items for other users who are using these processes. e. You may not exploit the game or any of its parts for any commercial purpose, including without limitation: I. Gathering in-game currency, items or resources for sale outside the Game (commonly known as "Real Money Trading") II. Performing in-game services in exchange for payment outside the game. III. For use at a cyber cafe, computer gaming center or any other location-based site without the express written consent of PokeMMO.   3. Rules related to Usernames: When you choose a character name or a username or otherwise create a label which can be seen by other users when using our Services, you must abide by the following guidelines. You may not use any Username which: a. Belongs to another person with the intent to impersonate that person, including PokeMMO's Employees, Volunteers and any other user of PokeMMO's Services; b. Incorporates offensive racial, ethic, national, or cultural connotations; c. Is sexually suggestive or pornographic; d. References any form of criminal activity or drugs; e. Makes inappropriate references to the human anatomy or bodily functions; f. Uses misspellings or alternative spellings of any of the above guidelines.   These guidelines may not cover all inappropriate or disallowed names. PokeMMO reserves the right to reject any name it concludes, at its sole discretion, to be indecent, obscene, offensive, or otherwise violates the naming guidelines. 4. Miscellaneous Rules: In addition to all rules defined by Sections 1 and 2 of the Code of Conduct: a. You may not attempt to or facilitate any attempts to bypass any restrictions set in place against user accounts or characters. b. Exploits (as defined by Section 2, Paragraph A of this document) must be communicated to PokeMMO's Staff within a reasonable timeframe either via PokeMMO's Website or the e-mail address:[email protected] c. You may not use any unauthorized third-party software that intercepts or otherwise collects information from or through the Game or Service, including without limitation any software that reads areas of RAM used by the game, any program which reads and attempts to manipulate network traffic between your Game Client and the Game Server. d. You agree that You will not, under any circumstances violate any applicable law or regulation in connect with Your use of the Game or PokeMMO's Services. e. You may not disrupt or assist in the disruption of: I. Any computer used to support the Services (each "Server") II. Any other player's Game experience   5. Forum-specific policies: The rules in this section apply specifically to the forums at https://forums.pokemmo.eu/ a. You are required to use the English language when using the PokeMMO forums. Posts written in other languages are required to have an English translation appended to the post.     6. Violation Reports: If you find a player who is violating the Code of Conduct on these forums, please take the time to report it to us by using the Report button under their post, or the Report button in their profile. If you find a player in-game who you suspect is violating this code of conduct, please take the time to report it to us in the Player Reports section of this forum: https://forums.pokemmo.eu/index.php?/forum/28-player-reports/   7. Notes: Certain passages of the PokeMMO Code of Conduct have been simplified in this version. These simplifications include: The term "PokeMMO's Employees" and "PokeMMO's Volunteers" are encompassed by the term "PokeMMO's Staff"     You may find the full, legally binding version of this document at http://pokemmo.eu/code_of_conduct/ This document was last updated on June 30th, 2013.
    • Darkshade

      Rules for Client Customization - Read Before Posting!   04/30/2016

      1.) All global forum rules apply here, they can be seen here; http://forums.pokemm...-gameforumsirc/ 2.) If you're going to be negative, always give constructive criticism as to why you feel that way. Criticizing work just for the sake of criticizing it/being rude will result in your post being hidden. 3.) Only owners of the thread can double post, and the conditions for them doing so must be to display new customization(s). Try to make use of the edit button provided to you if you feel that you left something out. 4.) No going off topic, unless it is in some way related to the original post. Going off topic in a thread will result in your off topic posts being hidden/deleted. 5.) No request threads, if you wish to request a user make you something, PM them personally, or find a shop that fits the details of your wants. 6.) Do not post other people's work without permission, whether this be in a thread, or AS a thread. 7.) If you do use other people's work within your own, be sure to credit them for what they have done. 8.) Always keep thread titles accurate, and free of inappropriate language. Self-censored curse words will be considered as inappropriate. If a thread's title does not meet these guidelines it will be changed. 9.) Do not make threads, or post in threads asking how to customize, if you can't find a tutorial elsewhere, send a PM to someone in this section who may know. 10.) The only person who can "bump" a thread which has not been posted in for 3 weeks or longer is the original creator of the topic. Bumping another persons thread will likely result in your post being hidden/deleted. 11.) Please do not promote other websites, however linking to them as an example of work, or to show an already made customization is fine. 12.) Always provide a direct download link to every form of customization, if you fail to do so, your post will be removed. 13.) No ROM distribution, or talk on ROM distribution. Any posts discussing ROMs will be removed. 14.) All threads must be tagged appropriately. Look at any similar threads if you are not sure which tag to use, or consult me personally. The way in which you display a tag is not negotiable. They are as follows; [GUI] [iPS] [MOD] [Translation] [Tool] [Tutorial]   If a thread is missing a tag, or has been incorrectly tagged, it will be changed to match the content of the thread.
Billla

[Tool] Automatic Encounter Counter (UPDATED: 10/03/2017)

104 posts in this topic

Db7xBjo.png

Attention: The program doesn't work in fullscreen mode

 

Hey,

I guess there are some guys which are intrested in

the shiny rate. So I made this small tool.

 

This is how it looks so far:

 

Main Frame:

Jp7FoQn.png

 

Minimized Frame:

Dn5DlAW.png

 

 

 

Because the counter is working with Pixel Search and everyone of us got a other screen size you

need to make some small settings first.

In the video below you can see how to do them.

 

 

 

 

I also found this spain instruction video for the older version, but it's exactly the same. Thanks @GorkeGamer!

Spoiler

 

 

 

Changelog

Spoiler

10.03.17:

- Added theme support button

 - Tool now remembers which window was open last

 - Tool now remembers where the two windows was last

 - Added Button to toggle AlwaysOnTop to the main frame

 - Tool is now also closeable through the mini frame

 - Added increase and decrease buttons to main frame

 - New Design

 - Removed settings frame

 

30.8.16:

- Added mini frame (openable by clicking the red icon, the main frame is reopenable by clicking the orange pokeball)

- Added exit button to the main frame

- Main frame is no longer always on top

 

Download

VirusTotal Scan

 

Credits:

Anthrazit (Design)

Billla (Developing)

 

 

Good luck with the hunt!

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Just now, Rigamorty said:

is there a way to make it so that it's not always on top? 

I'll add it in settings next update.

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It works right, but it's a little buggy. when i minimize it and try to encounter things it kinda jumbles up the UI a bit when i reopen it. Just accidentally clicked reset because apparently there was an invisible reset button in a random spot. recorded an example. in the example the button wasn't invisible though like the first time it happened

sczfctF.gif

Edited by Rigamorty
HowYaDoin and Billla like this

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3 minutes ago, Rigamorty said:

It works right, but it's a little buggy. when i minimize it and try to encounter things it kinda jumbles up the UI a bit when i reopen it. Just accidentally clicked reset because apparently there was an invisible reset button in a random spot. recorded an example. in the example the button wasn't invisible though like the first time it happened

sczfctF.gif

My team tested it before and i dont know that this ever happened, i will look what i can do.

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Hey i got a problem with hordes of 5, every time i encounter one it only adds 2 to the total encounter.

Nvm i closed it and opened again and it works well. Awesome tool!

Edited by Melion

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1 hour ago, Melion said:

Hey i got a problem with hordes of 5, every time i encounter one it only adds 2 to the total encounter.

Nvm i closed it and opened again and it works well. Awesome tool!

Cause you didnt set the hordes of 3 pokemons correctly.

Edited by BilllaBong

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Dunno if this could really be fixed considering the way it works, but if you're in an encounter and tab out of the game then back in, it will count that encounter again.

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3 hours ago, Rigamorty said:

Dunno if this could really be fixed considering the way it works, but if you're in an encounter and tab out of the game then back in, it will count that encounter again.

Cause the pixel is changing. The counter is counting each time it can see the green color at Pixel x y. But you already realiezed it i guess. Just for everyone who keeps asking me.

Edited by BilllaBong

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Updated and approved:

- Added mini frame (openable by clicking the red icon, the main frame is reopenable by clicking the orange pokeball)

- Added exit button to the main frame

- Main frame is no longer always on top

Anthrazit likes this

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Could someone explain to me what folder should I copy the file and how to install this tool please?

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14 minutes ago, CGamer2070 said:

Could someone explain to me what folder should I copy the file and how to install this tool please?

It is a standalone application, just extract the folder somewhere and run the jar file, follow OP's instructions on how to set the pixels and you're good to go.

 

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5 minutes ago, LiquidFrost said:

It is a standalone application, just extract the folder somewhere and run the jar file, follow OP's instructions on how to set the pixels and you're good to go.

 

How to set the pixels ?, can you tell me?

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On 1.9.2016 at 1:13 PM, CGamer2070 said:

How to set the pixels ?, can you tell me?

A detailed guide how to do so is part of the first post
Since the images seem to be missing (at least for me - I only see the advertisement of the page used for uploading the images now), I tried to recreate the original content below (sorry for the smaller images):

On 17.8.2016 at 8:33 PM, BilllaBong said:

How to set the counter properly

We need 3 different pixel coordinates for 3 different types of encounters: a solo pokemon, a horde of 3 pokemon and a horde of 5 pokemon. We always need the upper lighter part of the HP bar. In the example it's marked red. Don't worry, you only need to do it once.

 

Whenever you want to change the coordinates, you always need to press the gear kaWU0hk.png icon first. Then a second window should open with 6 text fields, 3 buttons with a cursor and a save button.

 

After this you need to press the top, for hordes of 3 pokemon the middle and for hordes of 5 pokemon the lower  button. Hurry up because you need to move your mouse instantly to one of the required pixels (like the example below and hold).

g9FXWud.png

After, 3 seconds, the coordinates in the window will set to your current mouse position. Then press the save button and don't flee from the pokemon. If the counter is increasing now, you did everything correctly. Do these steps for every encounter type (solo pokemon, horde of 3 pokemon and the horde of 5 pokemon). In the pictures below you can see which HP bar you need to pick for each encounter type.

 

For a solo pokemon u need to pick a pixel of this HP bar:

4LSCc68.png

 

For a horde of 3 pokemon one of this HP bar:

4NmrV95.png

 

And finally for a horde of 5 pokemon:

w9n3bIp.png

 

 

5 hours ago, DarylDixon said:

i can't see the screens.. and i still does not work

May you give a more detailed explanation of the problem you encountered?

Billla likes this

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20 minutes ago, Anthrazit said:

A detailed guide how to do so is part of the first post
Since the images seem to be missing (at least for me - I only see the advertisement of the page used for uploading the images now), I tried to recreate the original content below (sorry for the smaller images):

 

 

May you give a more detailed explanation of the problem you encountered?

i stil don't know whta the right place for the hp bar..

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4 hours ago, DarylDixon said:

i stil don't know whta the right place for the hp bar..

Any spot in the green part of the bar should work fine as far as I understand it

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