Billla Posted December 7, 2017 Author Share Posted December 7, 2017 (edited) Just added a download link for the standalone version (.jar) of the counter. Edited December 7, 2017 by Billla IDKPRO, GodofKawaii and WestTurtle 3 Link to comment
Teddy32 Posted December 26, 2017 Share Posted December 26, 2017 Howdy. I dowloaded the encounter counter. But i want to know what Does the columns mean? I don't how is it work. I installed it and did like the videos. But what does the number mean please? Link to comment
JerbanieDisa Posted January 6, 2018 Share Posted January 6, 2018 I think we need 2 encounter too right now for dark grass pokes Link to comment
Billla Posted January 6, 2018 Author Share Posted January 6, 2018 17 hours ago, JerbanieDisa said: I think we need 2 encounter too right now for dark grass pokes Well, to be honest, I'm too lazy to work on this. Feel free to tap the increase button twice when you encounter 2 pokes. Link to comment
XelaKebert Posted February 11, 2018 Share Posted February 11, 2018 13 hours ago, ItsPlex said: lf mac version .jar files will run on Mac. IDKPRO 1 Link to comment
mayuuuuu Posted February 20, 2018 Share Posted February 20, 2018 eyo, I wanted to use the counter but I was wondering if the whole tabbing out adding extra encounters is always going to be a problem? Like if I open the GTL tab and close it, it will count the horde all over again. Same if I switch from PokeMMO to another window and come back. Will this be fixed in the future or the nature of the way the counter works won't allow it? I wouldn't mind forbidding myself to switch windows while hunting, but spam opening gtl as I wait for the battle screen to appear is a habit of mine --- and it's inconvenient to not do it since I can easily miss any potential snipes in the few seconds it takes to wait until running away so that the counter does not count the hp bars again :> Bluebird 1 Link to comment
Billla Posted February 20, 2018 Author Share Posted February 20, 2018 17 hours ago, mayuuuuu said: eyo, I wanted to use the counter but I was wondering if the whole tabbing out adding extra encounters is always going to be a problem? Like if I open the GTL tab and close it, it will count the horde all over again. Same if I switch from PokeMMO to another window and come back. Will this be fixed in the future or the nature of the way the counter works won't allow it? I wouldn't mind forbidding myself to switch windows while hunting, but spam opening gtl as I wait for the battle screen to appear is a habit of mine --- and it's inconvenient to not do it since I can easily miss any potential snipes in the few seconds it takes to wait until running away so that the counter does not count the hp bars again :> Hi there, to be honest I am just too lazy to add a fix for this problem, at the time. Another reason is that I currently am working on a few other projects (regarding PokeMMO, I prefer to work at mods instead coding, so be prepared for some new mods/updates on my current). But there are several ways, to fix the issue, which I didn't knew about, when I was working at the counter the last time. But maybe I won't have something better to do once. Of course I'll let you know. mayuuuuu 1 Link to comment
mayuuuuu Posted February 21, 2018 Share Posted February 21, 2018 19 hours ago, Billla said: Hi there, to be honest I am just too lazy to add a fix for this problem, at the time. Another reason is that I currently am working on a few other projects (regarding PokeMMO, I prefer to work at mods instead coding, so be prepared for some new mods/updates on my current). But there are several ways, to fix the issue, which I didn't knew about, when I was working at the counter the last time. But maybe I won't have something better to do once. Of course I'll let you know. yay it's great to hear it's possible though!! I'll look forward to it :> Bluebird 1 Link to comment
Aosora Posted March 15, 2018 Share Posted March 15, 2018 Based on what you've done i think you should add double battle support for dark grass pokes since their life bar positioning is different and currently flags as a single encounter by this encounter tool. Just my thought for a little improvement but overall this is already a great tool i use it a lot when hunting. Link to comment
khezzane Posted September 9, 2018 Share Posted September 9, 2018 It didn't work...at all :c Link to comment
Billla Posted September 11, 2018 Author Share Posted September 11, 2018 On 9/9/2018 at 2:56 PM, khezzane said: It didn't work...at all :c Last time I was thinking about this tool was last year. But I'm sure it does still work. If not, maybe you could tell me where your problem is, so I can fix it? Link to comment
khezzane Posted September 13, 2018 Share Posted September 13, 2018 I Followed the steps correctly ( For 1 touch the mon's hp , and the for 3 touch the 3rd mon's hp..Etc) and i clicked save but the counter didn't move...Does it work for you right now ? Link to comment
Billla Posted September 21, 2018 Author Share Posted September 21, 2018 On 9/13/2018 at 11:43 PM, khezzane said: I Followed the steps correctly ( For 1 touch the mon's hp , and the for 3 touch the 3rd mon's hp..Etc) and i clicked save but the counter didn't move...Does it work for you right now ? Yes, it does work for me. Don't click on the HP Bar. Hold your mouse for three seconds on the bar. Link to comment
khezzane Posted September 21, 2018 Share Posted September 21, 2018 I did that but it still don't work Link to comment
ihermes Posted October 10, 2018 Share Posted October 10, 2018 (edited) when i downloaded on my laptop this popped up when i launched the app edit: nvm just had to re-install java Edited October 10, 2018 by ihermes Link to comment
Michelle Posted November 20, 2018 Share Posted November 20, 2018 This is great but somewhat flawed when hunting/encountering. Any move will hide the HP bar, I did however think of a solution for something consistent that could be used as a fix. I will include a small block similar to the default HP bar in the Fight/Bag/Pokemon/Run area in all of my themes(if you are okay with this) to bypass and multi-count issues some may have with this new system. Let me know! @Billla Link to comment
Billla Posted November 20, 2018 Author Share Posted November 20, 2018 59 minutes ago, Michelle said: This is great but somewhat flawed when hunting/encountering. Any move will hide the HP bar, I did however think of a solution for something consistent that could be used as a fix. I will include a small block similar to the default HP bar in the Fight/Bag/Pokemon/Run area in all of my themes(if you are okay with this) to bypass and multi-count issues some may have with this new system. Let me know! @Billla Do whatever you want. I'm not playing/working on any of my projects anymore. Just let me know if you need something. Link to comment
Kyonar Posted February 20, 2019 Share Posted February 20, 2019 Would it be possible for it to have a feature to count double battles? that would really help me out!! I'm currently hunting drifblim and there are a good ammount of double battles in route 14 Link to comment
shmigity Posted May 1, 2019 Share Posted May 1, 2019 (edited) when I try 2 open it it give me a error message saying windows cant findjavaw what am I doing wrong? nvm figured it out Edited May 1, 2019 by shmigity Link to comment
Akshit Posted May 1, 2019 Share Posted May 1, 2019 27 minutes ago, Elenzard said: This still works? Pretty sure it is. Link to comment
Kreedough Posted August 11, 2019 Share Posted August 11, 2019 Is this compatible on mobile device? Link to comment
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