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Pikachoo

Error: Pixel format not accelerated.

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I've already updated my java and I just figure out whats wrong with this! I'm using Windows 7 right now, I think 32 bit. The thing is though that the game works perfectly at my school, and they have the super super old version of windows :/ So it makes no sense why it won't work on my laptop. I tried "googling it" like it suggested, but I'm unable to find the answer. I've seen people talking about some graphics thingy, but whenever I search "Graphics" into the start bar nothing shows up.

I would be really grateful if anyone helped me because I love this game and yet I can't play at home. :c

BooMDeaD likes this

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read this please

and complete this form

1. Operating System:

2. Java Version:

3. Graphics Card:

4. Do you use HG/SS:

5. Console log:

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Filled it out ^^

1. Operating System: Windows 7 32-bit

2. Java Version:

Microsoft Windows [Version 6.1.7601]

Copyright © 2009 Microsoft Corporation. All rights reserved.

java.exe -version

java version "1.7.0_09"

Java SE Runtime Environment (build 1.7.0_09-b05)

Java HotSpot Client VM (build 23.5-b02, mixed mode, sharing)

3. Graphics Card:

Manufacturer: NVIDIA: 57% ATI: 36% Intel: 7% Other: 0% Bus Interface: PCI-E: 41% PCI-E 2.0: 21% PCI: 11% Other: 26% DirectX Support: 10.0: 36% 9.0c: 17% 11.0: 15%

Other: 31%

4. Do you use HG/SS: no

5. Console log:

[iNFO 2012-10-23 10:04:14] com.pokeemu.client.Client:? - Starting PokeMMO Client. Client revision: 1785

[iNFO 2012-10-23 10:04:14] com.pokeemu.client.Client:? - http://pokemmo.eu

[iNFO 2012-10-23 10:04:14] com.pokeemu.client.Client:? - Java Version: 1.6.0_33

[iNFO 2012-10-23 10:04:14] com.pokeemu.client.Client:? - Possible rom Pokemon - Fire Red.GBA

[iNFO 2012-10-23 10:04:14] com.pokeemu.commons.OOoOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B:? - Loaded GBA ROM BPRE

[iNFO 2012-10-23 10:04:14] com.pokeemu.client.Client:? - Possible rom Pokemon - Fire Red.sav

[iNFO 2012-10-23 10:04:14] com.pokeemu.client.Client:? - Could not load .\roms\Pokemon - Fire Red.sav as a ds rom because: is not currently a supported rom type.

[iNFO 2012-10-23 10:04:14] com.pokeemu.client.Client:? - Possible rom Pokemon - Fire Red1.sgm

[iNFO 2012-10-23 10:04:14] com.pokeemu.client.Client:? - Could not load .\roms\Pokemon - Fire Red1.sgm as a ds rom because: is not currently a supported rom type.

[iNFO 2012-10-23 10:04:15] com.pokeemu.client.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.A.new:? - Loading possible string container: strings_en.xml

[iNFO 2012-10-23 10:04:15] com.pokeemu.client.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.A.A:? - Populating primary string container: en

[iNFO 2012-10-23 10:04:15] com.pokeemu.client.Client:? - Loaded all resources in 656 milliseconds

[iNFO 2012-10-23 10:04:15] com.pokeemu.client.Client:? - MemoryInfo: Heap Memory Usage: 26/245 MB

[iNFO 2012-10-23 10:04:15] com.pokeemu.client.Client:? - MemoryInfo: NonHeap Memory Usage: 15/118 MB

[iNFO 2012-10-23 10:04:16] com.pokeemu.client.graphics.B:? - Setting fullscreen : false

[iNFO 2012-10-23 10:04:16] com.pokeemu.client.graphics.B:? - OS name Windows XP

[iNFO 2012-10-23 10:04:16] com.pokeemu.client.graphics.B:? - OS version 5.1

[iNFO 2012-10-23 10:04:16] com.pokeemu.client.graphics.B:? - LWJGL version 2.8.4

[iNFO 2012-10-23 10:04:16] com.pokeemu.client.graphics.B:? - OpenGL vendor Intel

[iNFO 2012-10-23 10:04:16] com.pokeemu.client.graphics.B:? - OpenGL renderer Intel 945G

[iNFO 2012-10-23 10:04:16] com.pokeemu.client.graphics.B:? - OpenGL version 1.4.0 - Build 4.14.10.4410

[iNFO 2012-10-23 10:04:16] com.pokeemu.client.graphics.B:? - OpenGL extensions GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_cull_vertex GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture3D GL_3DFX_texture_compression_FXT1 GL_IBM_texture_mirrored_repeat GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_WIN_swap_hint

[iNFO 2012-10-23 10:04:16] com.pokeemu.client.graphics.B:? - Shader ARB Support: false

[iNFO 2012-10-23 10:04:17] com.pokeemu.client.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B.A:? - Closing stream!

[WARN 2012-10-23 10:04:18] de.matthiasmann.twl.DialogLayout:304 - Dialog layout has incomplete state

[iNFO 2012-10-23 10:04:33] com.pokeemu.commons.OOoOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.G.B:? - Loaded 167 OverWorldSprites in 203 ms

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You're running an insufficient version of OpenGL.

Try going into your data folder, then gui, then res and rename black-bg to bg.

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