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gguti

One turn sleeps

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Remove 1 turn sleeps, I don't see the point in wasting a turn in doing absolutely nothing


If I recall correctly sleep lasts 1 to 5 turns and is rolled randomly. So if I understand you correctly you want sleep to last 2-5 turns instead?

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2 to 3 turns is fine for me. Even a fixed 2 turns.  I don't see why it'd go above 3 turns.

I just don't see the point in sleeping something so that it wakes up next turn.

It also happened to me 5 times in a row in last UU tourney (no early bird)

Edited by gguti

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It's always been 1+ though, the lucky 1 turn sleeps are just a part of the rng

Edited by Champlooo

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rng is a bitch.

 

I think it should be scaled to 2-3 to make it fair for each of the players. That would mean no first turn wake ups and no wasting 5 turns of sleep.

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Its 1-3 turns currently and has never been 2-3 turns in any game so I doubt it will be here.

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Sleep Clause is enforced in Gen6 singles competitive Pokemon where the sleep lasts 1-3 turns and I think that already indicates that sleep even with 1-3 turns is anything but worthless status ailment. In addition, doing something non-canon regarding to a game mechanic like this doesn't make sense.

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