Popular Post Desu Posted October 29, 2015 Popular Post Share Posted October 29, 2015 Features Halloween Halloween is in effect around PokeMMO. A mysterious girl has appeared in Lavender Town wanting Candy, in exchange for Goodie Bags. Goodie Bags contain items exclusive to Halloween 2015. Hunt down and mercilessly beat up costumed trick-or-treaters for their candy. Be quick, though! They'll move around every few minutes. Collect enough candy and participants will receive a special reward at the end of the event. Gift Shop: An exclusive Day/Night-changing Jack-o'-Lantern hat will be available between October 28th ~ November 5th in the Gift Shop, for Halloween 2015 only. The Halloween event will occur from October 30th ~ November 2nd. General Added Mail. The Mail system is currently accessible through a Mail Carrier NPC at the top level of every Pokecenter Mail can be sent while the target is offline and can include 1 attached Item / Party Member / An amount of Money. Mods Added support for modding trainer sprites / overworld sprites UI Various UI elements have been updated to a new theme. NOTE: This update only includes a partial UI update. Some elements will not reflect this new theme. Added Partial (53%) German translation Added Partial (63%) Italian translation The Dex will now show Wild Locations if the species has been Seen. Added 3 Hotkey slots. Balancing Move Tutors now cost items instead of money. Bug Fixes Externalized more UI dialogue for translation. Fixed locale not being inherited from start screen Account/Forgot Password/Forgot Username buttons. Fixed screen fades at very high FPS Fixed battle music for various trainer classes (Primarily affected key storyline NPCs) Fixed Lightning Rod triggering twice from certain skills Fixed Matchmaking Stats showing up when interacting with incorrect Emerald NPCs Added music for NPC aggro Fixed type-enhancing item in-battle effects (10%->20%) Fixed certain character items not showing up on the character selection screen (e.g. Wings) Fixed fade-in animation playing when a Summary screen was updated Fixed disobedience shading in the PC showing improper levels Fixed dialogue placement for Nugget Bridge NPC dialogue Fixed PvE Co-Op trainer tower partner dialogues' non-english conversions Fixed very old party members showing as "lv. 0" in "Met" dialogues of the Summary Fixed an issue where Roaring out an opponent who also queued Roar would allow the Roared opponent to Roar without being active on the field. Ferry between FireRed/Emerald requires 4 badges for one region, not both. Consumable items on Legendaries are only consumed for the duration of the battle. Fixed misleading dialogue for Gift Ribbon description Added Frenzy Plant/Blast Burn/Hydro Cannon tutors Fixed duplicate items being sold in some marts. Fixed Beat Up hit count. Fixed Future Sight being able to hit Dark types. Fixed Transform bypassing Substitute. Fixed Memento bypassing stat drop prevention abilities (Hyper Cutter, Clear Body, etc.) Fixed an issue where certain actions could modify the action execution order. Fixed Mist not protecting against Intimidate. Spite always drains 4 PP, instead of 2-5PP. Fixed Stockpile DEF/SP DEF stage increases. Fixed Transform copying base stats instead of actual stats. Fixed Metal Powder giving bonus defense if transformed Fixed Transform not consuming PP Fixed Fissure hitting flying types Fixed Self-targetted Buffs cancelling Lock-On Fixed an issue where OHKO skills could still miss if accuracy was assured Fixed an issue where, if PP was drained to 0 through Spite, the move would not fail if cast on the same turn as Spite. Fixed Transform not copying abilities. Fixed Swagger bypassing Protect. Fixed some misleading Accuracy tooltips for skills which are self-targetted and can never miss. Fixed Curse's stat-changing effects failing if the caster was unable to 'hit' the opponent. Fixed Transform damage calculations. Fixed missing 'Recharge' messages for Hyper Beam, etc. moves. Fixed incorrect Bide broadcast for immune messages. Fixed Tri-Attack's secondary effects broadcasting immune messages when damage was still dealt. Fixed Defrosting occurring after Fainting. Fixed double-battles' "hit multiple" messages. Fixed 'forced biking' scripts in FireRed. Fixed an issue where the right arrow sprite would flash when changing items in the Character Creation screen. Fixed an issue where certain Battle Frontier maps were not properly instanced. Disobedience no longer obscures PC searches' results Fixed some incorrect wild encounter levels in swarms Notes Special thanks to German/Italian/Spanish translators during this patch: CaosX, GigoloImCabrio, Smonchi, TrottelJoe, Zehkar. Osuki, jasonoon95, BeebBeebImaJeep and 50 others 52 1 Link to comment
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