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KBMII

[IPS] PokeMMO: 8-Bit Edition (First version out now!)

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I decided to do something for fun: Create a patch for Fire Red that would use the graphics from Gold/Silver. Gen II was always my favorite generation, so why not play a look alike online?

Download link: http://www.mediafire...gajfdgdm9bghdv0 (Version 1.0 1/3/13)

Progress:

- Most of the maps are done. Some maps are extremely glitchy which will be fixed later.

- Almost all of the mini sprites are in (Supplied by InnerMobius)

To-do List:

- Remaining Maps

- Overworld NPCSprites

- Pokemon battle sprites

- Trainer battle sprites

- Remaining Pokemon mini sprites

- Town Map

How to patch:

- Get an IPS Patcher (I recommend Lunar IPS: http://fusoya.eludev...ility.org/lips/ )

- Use the program to patch the included IPS file to your Fire Red ROM. Make sure this rom is unaltered as in, it doesn't have any other patches on it.

- If you are updating from a previous version, you cannot patch over an old version of 8-bit edition. Your Fire Red ROM must ALWAYS be unaltered when patching to it.

Hope you enjoy! If you encounter any problems just let me know.

Here's some screenshots (Note that these screenshots were taken before the character customization feature was in. I'll have to work around that).

iy0p5x.png

35li5uo.png

w8kjuu.png

bf4ys6.png

2wlvz2q.png

2ldem9l.png

2w3xh6e.png

My goal is to make absolutely all the graphics possible 8-bit.

I'll let you know when a patch is available, hope you guys are interested. Feel free to let me know what you think!

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That looks good so far. I find it ironic that one patch makes graphics fourth gen, and another makes it second gen. Thanks for the variety and keep up the good work. I'll use it.

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That looks good so far. I find it ironic that one patch makes graphics fourth gen, and another makes it second gen. Thanks for the variety and keep up the good work. I'll use it.

I'm actually working on both the 5th gen and the 1st gen ones :P

Good luck on this, though! It's nice to have some variety in the graphics patches :D

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I'm actually working on both the 5th gen and the 1st gen ones :P

Good luck on this, though! It's nice to have some variety in the graphics patches :D

I might try those out, but I haven't noticed too significant differences between 4 and 5, so you should work on gen 1.

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I've actually been looking into this, for the past few days. But since I'm still such a newb with working with palettes and stuff, progress has been kinda slow. lol

Did you use the "past_rombase" or have you been adding the tiles yourself?

Anyway, good luck with your project.

Don't know if these will still be of any help.

GSCTileset32x32.png

And what I believe to be the game's palette colors.

24zkjuf.jpg

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I've actually been looking into this, for the past few days. But since I'm still such a newb with working with palettes and stuff, progress has been kinda slow. lol

Did you use the "past_rombase" or have you been adding the tiles yourself?

Anyway, good luck with your project.

I've been adding the tiles myself. I have experience with ROM hacking, so I just ripped the tileset from Pokemon Gold, imported it into Fire Red, assigned the proper pallet colors then assigned the colorss to the correct tile and built the new 2x2 metatiles over the old ones.

I do plan to incorporate overworld sprites, Pokemon graphics, and all sorts of stuff from Gold.

Thanks for the help.

You should make a custom gui to go with it... you know one that looks like the menus from gold/silver :)

That is definitely planned.

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That looks good so far. I find it ironic that one patch makes graphics fourth gen, and another makes it second gen. Thanks for the variety and keep up the good work. I'll use it.

Yeah some people want the old school and others want the new. The player trainers on this seem out of place though.

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the problem lies within getting gen 3 Pokemon like duskull, other wise, good work, looks nastalgiatastic.

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Yeah some people want the old school and others want the new. The player trainers on this seem out of place though.

He did say he plans on incorporating overworld sprites and whatnot, so you can expect a sort of full conversion from this, which is pretty cool.

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I'm not worried about Gen III Pokemon yet. I'lI cross that bridge when I get there. First I'm going to do all of the outside areas, then work on the overworld sprites (Only question I have is what will I use for the female character sprite?), then the in battle Pokemon. After that I think a demo can be released.

Glad you guys are excited about it.

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(Only question I have is what will I use for the female character sprite?)
What's stopping you from using the G/S/C female sprite? ;(

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What's stopping you from using the G/S/C female sprite? ;(

I guess I can do that. The male character will be Red though, not Hiro.

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I guess I can do that. The male character will be Red though, not Hiro.

The male character will be Red though, not Hiro.

not Hiro.

Aww, I love Hiro. :(

Words can not describe my sadness. Nor could any photo I can find. Hiro is my childhood man!

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Aww, I love Hiro. :(

Words can not describe my sadness. Nor could any photo I can find. Hiro is my childhood man!

Well... since this is G/S I might use Hiro instead. When I'm done with this, it shouldn't be too difficult to make a R/B/Y version.

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