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[Comp Guide] Doubles Guide & Builds

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marowak.png
Base Stats: 425 (60/80/110/50/80/45)
 
Marowak is a heavy hitter that offers one major support characteristic: Lightning Rod. Partner this baby with Gyarados, or really any other flying-type that aims to avoid a Thunderbolt and you have a surefire combination that hopefully can get a few hits in. 
Spoiler

Wak 'em

Item: Thick Club
Nature: Jolly
Ability: Lightning Rod
EVs: 4 HP / 252 Attack / 252 Speed
  • Bonemerang / Earthquake
  • Rock Slide
  • Aerial Ace / Thunderpunch
  • Protect
The choice between Bonemerang and Earthquake is simple: do you risk hitting your team mates and can you live with lower accuracy and only one target? Beyond that, Rock Slide is a nice two-opponent hitting attack that nails a lot of the PokeMMO meta. Aerial Ace is there for Ludicolo and Heracross, while Thunderpunch is a nice move for Gyarados and anything you don't want to risk missing with Rock Slide.

 

Spr_5b_376.pngMetagross

Base Stats: 600 (80/135/130/95/90/70)
 
-Metagross is the most flexible pokemon in doubles, making it fit into nearly any team if built correctly. There is really no wrong way to build your Metagross, so there are a lot of options in addition to the provided example sets. Among its qualities, it resists the dangerous move Rock Slide, dragon moves from Salamence and Dragonite, as well as having just two weaknesses, one of which is very underpowered in doubles (fire). It is immune to Intimidate with its Clear Body, it has a huge attack stat combined with a huge move pool and it has great natrual bulk. 
-The only significant downsides with metagross is that it is slower than most of the metagame with its 70 base speed, since doubles is very fast-paced. The other one is that its special bulk, when uninvested, leaves it open to strong special attackers such as Jolteon and Gengar. The best answers to Metagross in general are Swampert and Blastoise due to their defenses and typing.
Spoiler

Dragon Slayer
Item: Lum Berry/ Sitrus Berry / Leftovers
Nature: Adamant/Jolly
Ability: Clear Body
EVs: 4 HP/ 252 Attack / 252 Speed

  • Ice Punch
  • Earthquake
  • Meteor Mash / Thunderpunch
  • Explosion / Protect / Thunderpunch

If there is anything such as a standard set for Metagross, this is it. Metagross is the best answer to dragons in the game, so it is very natural to run Ice Punch. Earthquake gives perfect coverage, as well as hitting opposing Metagross and dealing good damage in general. Thunderpunch is great for Gyarados, but sometimes you will hit into Lightningrod users which can typically retaliate quite hard. For this reason, Meteor Mash is a great alternative, despite having medicore coverage. It is also Metagross’ strongest move, allowing it to have a shot at OHKO things such as Gengar. Explosion is a very powerful move if you can pull it off, but Protect is also sensible if you want to preserve your dragon counter. Having four attacks is another option if you want to be more flexible offensively, especially good when faced with something like Blastoise. The spread simply optimizes attack and speed, in order to hit hard and outspeed opposing Metagross. Lum Berry is for the occasional Will-O-Wisp users, or even Thunder Wave users, while Sitrus Berry and Leftovers provide longlivety (Leftovers goes better with Protect.) 

Choice Band
Item: Choice Band
Nature: Adamant/Jolly
Ability: Clear Body
EVs: 4 HP/ 252 Attack / 252 Speed

  • Ice Punch
  • Earthquake
  • Meteor Mash / Rock Slide / Explosion
  • Explosion / Trick

While being almost the same as the above set, the Choice Band set is a little more inflexible, packs more damage and possibly a few other tricks. Rock Slide is a real option here, since Metagross will 2HKO any dragon with it, and bypasses follow me. With the speed, you can also pick up some flinches with it. Explosion is worth another mention, since with the Choice Band, Metagross actually kills a lot of things with - even defensive behemots such as Vaporeon lose more than 3/4th from banded Explosion. Trick is an interesting move for flexibility, as you can opt to give away the Choice Band to something that doesn't want it and then be free to select your moves freely.

Agility
Item: Leftovers / Sitrus Berry / Lum Berry
Nature: Adamant
Ability: Clear Body
EVs: 124 HP/ 252 Attack / 132 Speed

  • Ice Punch
  • Earthquake
  • Rock Slide / Meteor Mash
  • Agility

This set reaches 107 speed, which is enough to outspeed Marowak without any boosts, while also outspeeding everything barring Ninjask after Agility. With Agility, Metagross can become quite scary, especially next another fast threat. Except from Agility, the moves are the same as above, with Rock Slide being preferred to beat Blastoise plus Salamence due to the lack of Explosion and Thunderpunch and the ability to flinch. Items are the same as before, but it is a bit more difficult to choose since you really want both status immunity and longlivety. However, if you can pull off an agility without being burned or paralyzed, you can focus on the possible status spreaders, which is why Leftovers is recommended.

Psych Up
Item: Leftovers / Sitrus Berry / Lum Berry
Nature: Careful
Ability: Clear Body
EVs: 252 HP/ 124 Spdef / 132 Speed

  • Earthquake
  • Rock Slide
  • Agility
  • Psych up
This is a gimmick set that can destroy any unprepared opponent. The idea is to first Psych Up a Belly Drum boost from your partner, say Snorlax, and then set up Agility to outspeed everything. The EVs reach 107 speed as above, while optimizing bulk in order to be able to set up. Between Earthquake and Rock Slide there is nothing that escapes without major damage.
 
Spr_5b_112_m.pngRhydon
Base Stats: 485 (105/130/120/45/45/40)
 
- Rhydon is a behemoth of power that can hit multiple targets with twin STABS (Rock Slide and Earthquake). Unfortunately this big fellow acts like he just got blindsided by Mike Tyson whenever a special hit comes his way. An almost guaranteed OHKO by water or grass attacks, Rhydon has a niche in doubles, but the standard meta is not it.
- Be cautious of using Rhydon with the threat of Rain teams everywhere, but understand that its insane Defensive bulk and broad moveset can let it stand up to many of our powerful physical attackers.
Spoiler

Choice Band
Item: Lum Berry / Leftovers
Nature: Adamant
Ability: Rock Head / Lightning Rod
EVs: 252 HP / 252 Attack / 4 Speed

  • Rock Slide
  • Earthquake
  • Ice Punch / Megahorn
  • Superpower / Double-Edge

Prediction is key with this. Lead with this monster or bring it in on a CB locked Normal- or Rock-type attack. Also, get really really lucky. Fortunately most of Rhydon's attacks are so strong that you'll likely get a kill if you predict right. Be cautious of Hitmontop, Intimidate, and anything with a special attack.

 

Support

Item: Lum Berry / Leftovers
Nature: Adamant
Ability: Lightning Rod
EVs: 252 HP / 252 Attack / 4 Speed

  • Rock Slide
  • Earthquake
  • Ice Punch
  • Protect

Swing in when you can to sap up a timely Electric-type attack for your Gyarados or Aerodactyl to strink freely without fear of Thunderbolt. Just be cautious though, most Electric-type users also pack an attack that can KO Rhydon.

 

salamence.gifSalamence

Base Stats: 600 (95/135/80/110/80/100)

 

- Easily one of the most powerful Pokemon in the game. It can run Choice Band to poke holes in your opponent's team from the get go, or run a Dragon Dance set to make sure it has the speed advantage to dismantle you slowly.

- 4x weakness to Ice-attacks and 100 base speed gives you the recipe of how to deal with Salamence, while a weakness to Rock and Dragon is also a shame. Other than this, Salamence has few weaknesses to speak of and offers a few notable Resistances as well.

Spoiler

True Dancing Dragon
Item: Lum Berry / Leftovers
Nature: Adamant
Ability: Intimidate
EVs: 148 HP / 252 Attack / 108 Speed

  • Dragon Dance
  • Dragon Claw
  • Crunch / Protect
  • Earthquake / Fire Blast / Protect

Similar to the Gyarados Dragon Dance set, except Dragon Claw provides much better coverage. Since you can't rely on Lightning Rod support to deal with Ice-attacks, Salamence appreciates Follow-Me support from the likes of Clefable and Blastoise.

Raging Dragon
Item: Choice Band
Nature: Adamant / Jolly
Ability: Intimidate
EVs: 4 HP / 252 Attack / 252 Speed

  • Dragon Claw
  • Earthquake
  • Crunch
  • Rock Slide

This monster tears through teams with Dragon Claw or can flinch you to death with Rock Slide. Always watch out for this set, as it will damage you badly if you don't. A Jolly nature provides you with the speed to outpace most other Dragons.

 

Mix-Mence

Item: Lum Berry

Nature: Naive

Ability: Intimidate

EVs: 252 Attack / 100 Sp Att / 156 Spe

  • Dragon Claw
  • Fire Blast / Flamethrower
  • Hidden Power Grass / Hydro Pump
  • Protect

With one of the highest special attack stats in the meta-game, a mixed attacker just makes sense. This set provides the opportunity to damage your biggest counters in Metagross and Swampert, and also offers you the chance to OHKO things like Aerodactyl and Marowak with Hydro Pump. Be cautious of your lower speed, but note that you outpace non-speed natured base 100 pokes. 

 

slaking.pngSlaking

Base Stats: 670 (150/160/100/95/65/100)

 
- Slaking has the highest base stat total of any available Pokemon currently in the game, boasting fantastic defenses thanks to its mighty base HP and respectable 100/65 defenses in tandem with a whopping attack stat. To cap it off its 100 base speed is nothing to scoff at, as it out speeds the majority of the doubles meta.
- Slaking's ability, Truant, truly is its defining factor and is the huge reason why it sees such limited use in every tier its available in. Limiting its attacking prowess to one move every two turns; to put it simply, it is the worst ability in the game.
- In a meta with Protect being one of the most used and most powerful moves available Slaking has a hard time finding play. Without proper support the majority of the tier frustrates Slaking by simply evading its attacks with Protect and wearing it down when it is "loafing around". 
- Needs a dedicated teammate with Skill Swap or Follow Me, or strong prediction skills from its user to truly shine in doubles.
Spoiler

Skill Swap me

Item: Lum Berry/Leftovers
Nature: Jolly
Ability: Truant
EVs: 252 Attack/252 Speed/4 HP
  • Return / Double-Edge
  • Fire Punch / Earthquake
  • Rock Slide
  • Encore
You are probably sitting at home looking at this set and saying, how on earth is that going to work.... well the idea here is simple: Slaking and its partner in crime (any pokemon with Skill Swap) come in on two Pokemon Slaking out-speeds and then Slaking attacks or Encores the previous turns Protect. Your opponent will either attack back leaving them open to a massive hit from Slaking or they will Protect. Regardless of their choice, your partner will Skill Swap Slaking and let the beast free from its neg ability Truant. On the following turn Slaking is now free to either Encore the Protect or let loose any of its attacks dealing massive damage to just about anything in the tier. Return and Fire Punch are the two main moves, capable of dealing hefty damage to just about anything. Rock Slide rounds out the coverage for Aerodactyls. The EVs are a simple 252 attack 252 speed. The speed is vital to tie with opposing max speed Salamence while getting the jump on all neutral natured Starmies, Gengars and Tauros
 
Hit-and-Run
Item: Choice Band
Nature: Adamant
Ability: Truant
EVs: 24 HP / 252 Attack / 92 Spdef / 140 Speed
  • Return / Double-Edge
  • Fire Punch / Ice Punch / Thunderpunch
  • Earthquake
  • Rock Slide
90% of the time this set will not work, the only time this will work is in tandem with a Skill Swap partner or if your opponent lacks Protect (and even then this requires prediction skills to land a hit). The payoff however can be massive, Return and Fire Punch deal with the majority of the meta, Earthquake and Rock Slide provide spread moves if you aren't confident on which opponent to target. The most interesting thing about this set is the EV spread. The HP and Spdef investment allows Slaking to avoid the OHKO against Kingdra and Ludicolo, soaking both of their Rain boosted Surfs and coming away with the live, usually OHKOing one in return. The speed gets you a pass on max speed neutral nature Heracross, Dragonite, Kingdra and Gyarados, Jolly can be used to outspeed the +speed versions of the previous Pokemon, but that means Slaking loses out on a lot of its raw power and a fair few OHKOs. If you don't have a Skill Swap user, consider Follow Me if your opponent lacks Protect to save its ass against this monster. 
 

Spr_5b_080.pngSlowbro

Base Stats: 490 (95/75/110/100/80/30)

 

- Slowbro is a defensive behemoth with the special attack stat to put a hurt on any number of threats in the doubles tier. Unfortunately its slow speed hinders it greatly and you have to play Slowbro safely in order to avoid taking a loss.

- Support Slowbro is also an incredible option, but with most Slowbro sets, you need to be wary of Follow-Me Clefable which can shut you down and leave you vulnerable to being attacked by an overpowered weapon like Salamence that you would otherwise beat. 

Spoiler

Strongbro
Item: Sitrus Berry / Leftovers
Nature: Bold
Ability: Own Tempo
EVs: 252 HP / 252 Def / 4 SpDef

  • Ice Beam / Icy Wind
  • HP Electric / Psychic
  • Slack Off
  • Protect / Flamethrower

An incredible option when it comes to swapping in and sitting on your opponents, this Slowbro covers the majority of the doubles tier and truly threatens the dragons. Unfortunately, Slowbro lacks access to Hydro Pump or Muddy Water and thus it lets you lose power and also strike your teammate when you use Surf. This Slowbro variant also fears Tyranitar since it is susceptible to STAB Crunch and also because it lacks any attack that can break through a +SpDef Sandstorm Tyranitar. 

 

I'm Your Bro, Bro

Item: Sitrus Berry / Leftovers

Nature: Bold

Ability: Own Tempo

EVs: 252 HP / 252 Def / 4 SpDef 

  • Icy Wind
  • Thunder Wave
  • Slack Off
  • Protect / Skill Swap

Designed primarily as a support option, this Slowbro can really be a pain in the ass for your teammate. In a very aggressive meta, paralysis is crippling and Slowbro has the bulk to spread it around. Icy Wind is there to hit the dragons and drop the speed on anything not named Metagross. Use Skill Swap to steal Intimidate or any other ability that you might like to strip your opponent of.

 

Spr_5b_143.pngSnorlax

Base stats: 550 (160/110/65/65/110/30)
 
- Snorlax is the most powerful exploding Pokemon in the game, hitting slightly harder with STAB Self-Destruct than a Metagross’ Explosion. The advantage of using Snorlax is that you are not forced to give up your steel-type in order to explode, as well as Snorlax having significantly better durability against special attackers. This means that against special attackers you can postpone "popping" and can use your high attack to dish out significant damage while remaining on the field. In particular rain teams should be wary when playing against Snorlax. With very few Pokemon actually carrying fighting moves in doubles, normal-typing, together with its ice resistance from Thick Fat, is a stellar defensive presence.
-Unfortunately Snorlax has a lackluster defensive stat, as well as being pretty much the slowest Pokemon in the metagame. Since you need a lot of attack to remedy potential intimidates, you will notice that Snorlax doesn’t have the staying power it has in singles. Although there are few Pokemon with fighting moves, the ones that do carry them tend to shut Snorlax down completey. Hitmontop, Dragonite, and Heracross are great answers if you can avoid a full power Double-Edge coming your way. Metagross’ normal resistance and powerful physical attacks also makes it an ideal Snorlax stop, just watch out for Fire Punch and Earthquake.

Spoiler

BOMB
Item: Sitrus Berry / Choice Band
Nature: Adamant
Ability: Thick Fat
EVs: 4 HP / 252 Atk / 252 Def

  • Selfdestruct
  • Double Edge / Body Slam
  • Crunch / Earthquake / Fire Punch
  • Protect / Earthquake / Fire Punch

The spread might seem disappointingly simple, but this both optimizes bulk and attack power. Without a Choice Band, you still get the OHKO on non-invested Gengar with Crunch, OHKO on frail things like Jolteon with Double-Edge, as well as being able to 2HKO most of the metagame. Choice band takes this to a new level, where even the likes of Kingdra is within OHKO range of Double-Edge, while you can still survive 2 rain- and helping hand boosted Surfs. A Choice Band does reduce your bulk and flexibility, but opens up for coverage moves such as Earthquake and Fire punch, which will now 2HKO Metagross. Protect is obviously only there if you are using Sitrus Berry, but makes it easier to land a successful Self-Destruct. Note that all of these remarks can be thrown out the window if Snorlax is intimidated, but Snorlax is all about that game-changing Self-Destruct anyways.

Belly Drum
Item: Sitrus Berry
Nature: Impish
Ability: Thick Fat
EVs: 244 HP/ 252 Def / 12 SDef

  • Return
  • Fire Punch / Rock Slide
  • Belly Drum
  • Protect

What did you say? We have a maniac over here? Well, Snorlax is one of the few pokemon, if any, that learns Belly Drum that could potentially use it to attack. First thing to note about this is that you need Follow Me support. After a Belly Drum, Return OHKOs everything that doesn’t resist it, as well as Aerodactyl. The only thing that would survive this is Metagross and a normal-immune Ghost-type Pokemon, which both go down to Fire Punch (except Dusclops, which is a 2HKO.) Now, if you are crazy enough to actually attempt this, you might want to consider Rock Slide for the spread damage, because Snorlax is not going to stay around forever, even with Follow Me support. You can take a spread move, even 2 Rock Slides from banded Aerodactyl, but you will eventually go down, and flinches are your worst nightmare. One thing to note is that Psych Up Pokemon could steal your attack bonus while you protect, which can be used to your opponent’s advantage.

 

Curselax

Item: Leftovers
Nature: Careful
Ability: Thick Fat
EVs: 188 HP / 104 Def / 216 SpDef

  • Curse
  • Body Slam
  • Fire Punch / Earthquake / Crunch
  • Rest / Protect 

The bane of the OU metagame, Curselax can play a promising role in the doubles meta when played efficiently. With its incredible special bulk and access to Thick Fat, Snorlax prospers across the field from special attackers and can then proceed to pull off a Curse or two. With a Curse under its belt, Snorlax can more easily stand up against previously threatening physical attackers and can have even better longevity. Be cautious though because a Curselax is still fairly limited and can be hit by both opposing Pokemon to reduce its time on the field. Consider pairing this with a Follow Me user such as Blastoise to help it to set up, pull off a Rest, or even to take down threats such as Salamence or Dragonite, or even Aerodactyl with Ice Beam and a STAB Water-attack respectively. 

 

Spr_5b_121.pngStarmie

Base Stats: 520 (60/75/85/100/85/115)

 

- Starmie is one of the fastest dual-screeners in the game. In addition to this amazing ability it is also one of the best special attackers in the game, which makes Starmie a real threat to be reckoned with. It's one of the few things that can outspeed and OHKO the menacing Gengar, which is a great asset to any team.

- Being slower than Jolteon and also not being able to survive a Thunderbolt is a huge pain for Starmie. It also lacks good support moves other than screens, which makes it a sitting duck when screens are up.

Spoiler

Dual Screens
Item: Leftovers
Nature: Timid
Ability: Natural Cure
EVs: 252 HP / 4 Special Attack / 252 Speed

  • Psychic / Hydro Pump / Thunderbolt / Ice Beam
  • Recover / Icy Wind
  • Reflect
  • Light Screen

Very standard dual screener. Your options for offense are endless as you can pick and choose between powerful STABS over coverage moves to nail some of the more offensive threats in the game, such as Gengar, Salamence, or Gyarados. Do note that without special attack investment you do not necessarily OHKO these threats. The option for Icy Wind is one that can provide additional support for your team by crippling your opponent's speed. 

Surprising Offense
Item: Sitrus Berry / Nevermeltice / Leftovers
Nature: Timid
Ability: Natural Cure
EVs: 4 HP / 252 Special Attack / 252 Speed

  • Psychic / Hydro Pump
  • Ice Beam
  • Thunderbolt
  • Protect

With 115 base speed and the Bolt-Beam combo, Starmie is one of the best special attackers in the game. This set can be surprising because a lot of people run dual screens Starmie and thus you might be able to nab a kill or two. Nevermeltice allows Starmie to OHKO even the bulkiest of Dragonites, while Sitrus Berry can allow Starmie to take an extra hit after some recovery. 

 

Spr_5b_260.pngSwampert

Base stats: 535 (100/110/90/85/90/60)

-Swampert has very well-balanced stats and an amazing typing. Being able to somewhat deal with Metagross, Tyranitar, Aerodactyl and the dragons makes Swampert a threat to look out for. Furthermore, resistance to poison and immunity to electric allows it to switch in to the STAB moves of the strongest special attackers in the game, Gengar and Jolteon. Swampert is a Pokemon that tends to stay around and hits a lot of things for super effective damage.
-Although it does take Sludge Bombs, it does not take Giga Drains or even Shadow Balls from Gengar very well. In general, grass pokemon like Ludicolo and Venusaur totally shut it down, as well as the occasional HP Grass Jolteon. Swampert’s speed is very poor, so it’s also prone to being double targeted by strong attackers.

Spoiler

'Special' Attacker

Item: Sitrus Berry / Leftovers
Nature: Relaxed
Ability: Torrent
EVs: 252 HP / 108 Def / 148 SAtk

  • Ice Beam / Blizzard
  • Muddy Water / Hydro Pump
  • Earthquake
  • Protect / Toxic

The merit of running a special-based set is that you can work around Intimidate. This spread makes sure that your attacks are not too weak - it is modeled after getting a OHKO with Ice Beam on non-invested Salamence, and it also gets a OHKO on Aerodactyl with Hydro Pump. It does take physical hits, especially Rock Slides. It survives two Dragon Claw from +1 Salamence with Sitrus Berry, which should give you an idea of it’s natural bulk. Do also note that Swampert’s water moves hit really hard when Torrent is activated. Finally, Toxic is a gimmick option for things like Blissey, Slowbro and other bulky waters.

‘Physical' Attacker
Item: Sitrus Berry / Leftovers
Nature: Relaxed
Ability: Torrent
EVs: 252 HP / 188 Atk / 76 Def

  • Earthquake
  • Rock Slide
  • Ice Beam / Ice Punch
  • Protect / Superpower / Toxic

This is similar to the above set, but with physical investment instead. While this set hits much harder with Earthquake, as well as being able to take advantage of Rock Slide, it is very weak to intimidate. It does have the power to 2HKO standard Metagross with Earthquake, 2HKO Aeridactyl with Rock Slide, if it is not intimidated. It is recommended to run Ice Beam despite being weaker than Ice punch for this reason. This set also has the power to OHKO Tyranitar with Superpower, if you really want that. 

 

tauros.pngTauros

Base Stats: 490 (75/100/95/40/70/110)

 

- An awesome lead with the power and speed to break through most teams. Tauros comes with a good typing and above average defensive stats which are only boosted by Intimidate. 

- The raging bull though is fairly one dimensional and can be countered by an opposing Intimidating. It also has trouble with Aerodactyl and other common doubles threats. 

Spoiler

Brama Bull

Item: Choiceband
Nature: Jolly / Adamant
Ability: Intimidate
EVs: 6 HP / 252 ATK / 252 SPEED

  • Return / Double Edge
  • Earthquake
  • Pursuit / Quick Attack
  • Rock Tomb / Facade / Iron Tail 

This beast hits hard and is fast enough to be successful in the aggressive doubles meta. A very nice lead thanks to Intimidate and with its threatening position to take anything out with a hard hitting STAB Return or Earthquake. Despite hitting fairly hard, it tends to be somewhat one dimensional and easily countered.

 

Bulls with No Horns

Item: Lum Berry
Nature: Jolly / Adamant
Ability: Intimidate
EVs: 6 HP / 252 ATK / 252 SPEED

  • Return
  • Earthquake
  • Pursuit / Quick Attack / Swagger
  • Protect

Very similar to the Choice Band set, its very existence on the field is highly threatening to your opponent. This Tauros though is without the crippling "move-lock" that comes with a Choice Band and it can also Protect from incoming Will-o-Wisps or other attacks to help gain momentum. Swagger can be used with this set to boost the attack of teammates that carry Lum Berry and/or cripple offensive threats with confusion hax. This is highly risky though considering how hyper-offensive doubles is and the fact that you might just be helping your opponent more than hurting them.

 

Edited by KaynineXL

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tyranitar.gifTyranitar

Base Stats: 600 (100/134/110/95/100/61)

 

- Tyranitar is an absolute behemoth that can be used in any number of ways, from a standard bulky attacker, to a mixed sweeper, to an anti-rain juggernaut. Expect Tyranitar to be in play more often than not with the SpDef boost that comes with a Sandstorm and also with its synergy to many of the Follow Me pokes in the meta. 

- Be cautious of both Dragon Dance and Choice Band sets, considering the power and hax-ability of Rock Slide in the doubles meta.

- A powerful Pokemon, but unfortunately it has one glaring weakness: a 4x weakness to fighting attacks. With this in mind, many players love to carry a defensive Hitmontop with Mach Punch.

Spoiler

Godzilla

Item: Lum Berry
Nature: Jolly 
Ability: Sand Stream
EVs: 6 HP / 252 ATK / 252 SPEED

  • Dragon Dance
  • Rock Slide
  • Crunch / Brick Break / Dragon Claw / Pursuit
  • Earthquake / Protect

Tyranitar is a very strong and specially defensive Pokemon with its sandstorm up, but lacks in speed and defenses when fighting types come out due to its 4x weakness to fighting moves. The Dragon Dance set allows Tyranitar to kill most apposing Pokemon with its rock slide hitting both Pokemon, But only getting 1 Dragon Dance might not be enough as Aerodactyl still outspeeds Tyranitar even after 1 DD and can easily ohko you with earthquake.  Other Pokemon that counter Tyranitar effectively are Metagross, Hitmontop, and any type of intimidate Pokemon or Pokemon with a high defense stat that can kill Tyranitar with an earthquake or special move.
 
Choice Band Godzilla
Item: Choice Band
Nature: Jolly / Adamant 
Ability: Sand Stream
EVs: 6 HP / 252 ATK / 252 SPEED

  • Rock Slide
  • Earthquake
  • Crunch 
  • Brick Break / Dragon Claw / Pursuit

Hits hard but doesn't have a huge amount of moves. To add to that, Tyranitar isn't that fast so many Pokemon can outspeed it and kill it before it is able to hit. Pair this with a Follow Me user to ensure that you can fire away with nuke-like explosiveness. 
 
Special Godzilla
Item: Lum berry / Sitrus berry
Nature: Naive / Hasty / Rash 
Ability: Sand Stream
EVs: 14 ATK / 252 SATK / 244 SPEED

  • Ice Beam
  • Rock Slide
  • Earthquake / Crunch / Pursuit / HP Grass
  • Flamethrower / Superpower / Fire Blast

Special Tyranitar is a surprise to all, but you need full special attack to beat Pokemon like Dragonite and Metagross. 244 speed is to outspeed max speed adamant Metagross and the rest of the EVs go into attack. 

 

Spr_5b_134.pngVaporeon

Base Stats: 525 (130/65/60/110/95/65)

 

- Vaporeon is an elegant beauty and one devastating support pokemon in the doubles meta. With access to Helping Hand, expect it to be paired with powerful sweepers like Aerodactyl, Salamence, and Tyranitar to destroy the competition

- In addition, it offers incredible resistances to many offensive threats and can strike back with STAB Muddy Water for a possible accuracy drop and also with a super effective counter attack in Ice Beam or Hidden Power Electric. This is also one of the best counters to Gyarados, but watch out for its Lightning Rod teammates like Manectric

Spoiler

Water support

Item: Leftovers / Sitrus Berry
Nature: Bold / Modest
Ability: Water Absorb
EVs: 252 HP / 252 DEF / 6 SATK

  • Muddy Water / Surf
  • Icy wind / Ice beam / Blizzard
  • Helping Hand / Rain Dance
  • Protect

This set allows not only Vaporeon to hit hard with muddy water, but also allows you to set up strategically with rain dance if you are planning on running a rain dance team or help kill another Pokemon with Rain Dance. This set is not meant to try and kill Pokemon but just stop a sweeping Pokemon or lower its opponent's speed with Icy Wind or accuracy with Muddy Water so that you can set up.

Waterbender
Item: Leftovers / Sitrus Berry
Nature: Modest
Ability: Water Absorb
EVs: 44 HP / 212 DEF / 252 SATK

  • Muddy Water
  • Ice beam / Blizzard
  • HP Electric / Helping Hand
  • Protect / Hyper Voice

 

Spr_5b_003_f.pngVenusaur

Base Stats: 525 (80/82/83/100/100/80)

 

- Venusaur may just be the lost titan of doubles when you think about a tier without sleep clause and a reliance on Follow Me users like Blastoise and Clefable. Spam Sleep Powder across the board along with Leech Seed and you've created a monster that supports your team in more ways than you can think. Pair that deadly method of play with set-up Pokemon like Salamence or Tyranitar and you can quickly take the momentum from your opponent.

- Venusaur also really likes Follow Me support itself to ensure it can safely Sleep the opponent. It also has nice bulk that can stand up to CB STAB Rock Slides and also EQ's. Just watch out for the 75% accuracy on Sleep Powder and the fact that you are a huge target when you enter the playing field.

Spoiler

Mother Erf'
Item: Leftovers / Sitrus Berry
Nature: Bold
Ability: Overgrow
EVs: 252 HP / 164 Def / 92 Spe

  • Sludge Bomb
  • Giga Drain
  • Sleep Powder
  • Leech Seed

As previously stated, this is the bread and butter Venusaur set. Sleep your opponent and pray you don't miss. Really loves support from Follow Me and can lead to sweeps through teammates that can set up like Dragon Dance Salamence or Tyranitar. 

 

Father Bulk
Item: Leftovers / Sitrus Berry
Nature: Calm
Ability: Overgrow
EVs: 252 HP / 164 SpDef / 92 Spe

  • Sludge Bomb
  • Giga Drain
  • HP Ice / HP Fire
  • Protect

This set is designed to be as Anti-Rain as something with a weakness to Ice Beam can be. Step in and Sludge Bomb Ludicolo and Giga Drain Kingdra to wear them down while they have to individually target you rather than spam boosted multi-hit water attacks like Surf or Muddy Water. Pair this with something that has Protect and can one shot Kingdra and you have a deadly weapon right here. HP Ice is there for the dragons while HP Fire can hit Metagross for a bit of damage. 

Edited by KaynineXL

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