so we all have heard the story of the legendary dungeons fabled to come to mmo someday(tm). and while it's not finished yet and we haven't been given much information, the legendary dungeons are clearly intended to be the meta game content we all need.
however the most important aspect of it i have heard no mention of. team raids. pokeMMO is a mmo, and all mmo need to reward teams working together to do something, otherwise why not make this single player? the legendary dungeons need to be something where your team gets together to do it, not one guy alone on a empty ch grinding for hours.
possible ways to do this:
have a long cool down timer per account, but allow people to bring large groups with them and not hit their timers. that way 10 people can go in ten times. this rewards working together and promotes people logging on and playing with their friends which makes it fun instead of a a grind.
have a charge to get in, but allow people to bring a group with them. see above but replace entry fee with coll down timer.
have no timers/cost to get in, but have the difficulty scaled to a 42/10. throw a 100x 100's before you hit the legendary, but if you go in groups the pokemon go after everyone instead of one person and each person only has to fight a fraction of the npcs.
or whatever you guys think is best. most important part is to promote team play over anti social grinding alone. the meta game content will be what everyone going to be doing for thousands of hours. pls do it right the first time.
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fredrichnietze
so we all have heard the story of the legendary dungeons fabled to come to mmo someday(tm). and while it's not finished yet and we haven't been given much information, the legendary dungeons are clearly intended to be the meta game content we all need.
however the most important aspect of it i have heard no mention of. team raids. pokeMMO is a mmo, and all mmo need to reward teams working together to do something, otherwise why not make this single player? the legendary dungeons need to be something where your team gets together to do it, not one guy alone on a empty ch grinding for hours.
possible ways to do this:
or whatever you guys think is best. most important part is to promote team play over anti social grinding alone. the meta game content will be what everyone going to be doing for thousands of hours. pls do it right the first time.
Edited by fredrichnietzeLink to comment
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