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Competitive Assistance Quick-fire Questions.


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1 hour ago, SirYurop said:

Set for Jolly Rapidash???... no egg moves tho...was thinking in runnin it w life ball but i want to see some opinions first tyyyy

Nah bro, run Hasty/Naive

Megahorn/Flamethrower or Fire Blast (If you feel lucky)/Hp Grass or Ice/Quick Attack or something else

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  • 2 weeks later...
6 minutes ago, Kimikozen said:

Opinions on best Ddance Gyarados EV spread? ( jolly, life orb)

I'd say max speed is the best now. It lets you outspeed blaziken guaranteed, which is quite good for gyarados. It lets you outspeed offensive growth venusaurs as well. Since gyarados is going to be losing health from life orb, it's survivability is mitigated and should focus on outspeeding as much as possible and hitting hard. If you don't care about blazikens or venusaurs or medicham or other base 80 speed pokemon, then I'd say the next speed to hit would be 138, which outpaces adamant heracross (but it seems adamant heracross seems to be fading out in favor of jolly to outspeed blaziken/venusaur/medicham as well).

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  • 2 weeks later...
21 minutes ago, Kimikozen said:

best item for agiligross? best item for pursuit + 3 attacks gross?

agiligross could run lum/llefties/life orb, i like life orb for extra dmg, just avoid getting para'd

 

best item for 4 attacks gross would be CB or scarf with ice punch for flygon, but i like cb more 

 

also pursuit is an attack idk why you said pursuit +3 attack kek 

Edited by BlackJovi
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  • 2 weeks later...

could we get a nu viability thread? sitting here thinking "oh damn TT is tomorrow and i need to do nu and i havent played it in 2 years" and the guide is in the trash and their is no viability thread. 

 

their is nu statitics here 

 but im old and know were to look and thats of limited use as it doesnt give anythign else like movesets and such which i can probably guess but thats not the point. point is, a thread would make it much easier for new players who want to learn nu and old fucks like me who havent payed attention in years.

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  • 2 weeks later...

What do you think about my team?

 

Arcanine (M) @ Choice Band  
Ability: Intimidate  
EVs: 252 HP / 252 Atk / 4 Spe  
Adamant Nature  
- Crunch  
- Extreme Speed  
- Iron Tail  
- Flame Wheel  

 

Ludicolo (M) @ Leftovers  
Ability: Rain Dish  
EVs: 252 HP / 252 SpD / 4 Spe  
Calm Nature  
IVs: 0 Atk  
- Leech Seed  
- Seismic Toss  
- Protect  
- Toxic  

 

Kingdra (M) @ Chesto Berry  
Ability: Swift Swim  
EVs: 240 HP / 252 SpA / 16 Spe  
Modest Nature  
IVs: 0 Atk  
- Ice Beam  
- Surf  
- Rain Dance  
- Rest  

 

Snorlax @ Leftovers  
Ability: Thick Fat  
EVs: 144 HP / 68 Atk / 132 Def / 164 SpD  
Adamant Nature  
- Curse  
- Rest  
- Earthquake  
- Body Slam  

 

Forretress @ Leftovers  
Ability: Sturdy  
EVs: 252 HP / 188 Def / 66 SpD  
Impish Nature  
- Spikes  
- Rapid Spin  
- Toxic  
- Earthquake  

 

Gyarados @ Leftovers  
Ability: Intimidate  
EVs: 4 HP / 252 SpA / 252 Spe  
Modest Nature  
IVs: 0 Atk  
- Thunderbolt  
- Surf  
- Ice Beam  
- Flamethrower  

Edited by nioz
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Get and hp grass/electric on Kingdra

 

eq on lax is kinda meh imo, since then u cant touch skarm

 

And dat gyara seems funny to use but tbh dont gonna get you a lot of kills, and its outclassed by kingdra in your team

 

If u going offensive arca, get enough evs to outspeed at least 252 speed ada meta

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15 hours ago, SirYurop said:

Get and hp grass/electric on Kingdra

 

eq on lax is kinda meh imo, since then u cant touch skarm

 

And dat gyara seems funny to use but tbh dont gonna get you a lot of kills, and its outclassed by kingdra in your team

 

If u going offensive arca, get enough evs to outspeed at least 252 speed ada meta

with what i should replace gyarados? starmie? swamp?

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something like that is ok?

 

Arcanine @ Choice Band  
Ability: Intimidate  
EVs: 148 HP / 252 Atk / 108 Spe  
Adamant Nature  
- Extreme Speed  
- Iron Tail  
- Flame Wheel  
- Crunch  

 

Ludicolo @ Leftovers  
Ability: Rain Dish  
EVs: 252 HP / 252 SpD / 4 Spe  
Calm Nature  
IVs: 0 Atk  
- Leech Seed  
- Protect  
- Toxic  
- Seismic Toss  

 

Kingdra @ Leftovers  
Ability: Swift Swim  
EVs: 240 HP / 252 SpA / 16 Spe  
Modest Nature  
IVs: 0 Atk  
- Rain Dance  
- Surf  
- Ice Beam  
- Rest  

 

Snorlax @ Leftovers  
Ability: Thick Fat  
EVs: 144 HP / 68 Atk / 132 Def / 164 SpD  
Adamant Nature  
- Curse  
- Rest  
- Fire Punch  
- Body Slam  

 

Forretress @ Leftovers  
Ability: Sturdy  
EVs: 252 HP / 80 Def / 176 SpD  
Impish Nature  
- Spikes  
- Toxic  
- Rapid Spin  
- Earthquake  

 

Swampert @ Leftovers  
Ability: Torrent  
EVs: 252 HP / 216 Def / 40 SpD  
Impish Nature  
- Roar  
- Earthquake  
- Waterfall  
- Ice Punch  

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On 17-7-2016 at 4:29 PM, nioz said:

What do you think about my team?

 

Arcanine (M) @ Choice Band  
Ability: Intimidate  
EVs: 252 HP / 252 Atk / 4 Spe  
Adamant Nature  
- Crunch  
- Extreme Speed  
- Iron Tail  
- Flame Wheel  

 

Ludicolo (M) @ Leftovers  
Ability: Rain Dish  
EVs: 252 HP / 252 SpD / 4 Spe  
Calm Nature  
IVs: 0 Atk  
- Leech Seed  
- Seismic Toss  
- Protect  
- Toxic  

 

Kingdra (M) @ Chesto Berry  
Ability: Swift Swim  
EVs: 240 HP / 252 SpA / 16 Spe  
Modest Nature  
IVs: 0 Atk  
- Ice Beam  
- Surf  
- Rain Dance  
- Rest  

 

Snorlax @ Leftovers  
Ability: Thick Fat  
EVs: 144 HP / 68 Atk / 132 Def / 164 SpD  
Adamant Nature  
- Curse  
- Rest  
- Earthquake  
- Body Slam  

 

Forretress @ Leftovers  
Ability: Sturdy  
EVs: 252 HP / 188 Def / 66 SpD  
Impish Nature  
- Spikes  
- Rapid Spin  
- Toxic  
- Earthquake  

 

Gyarados @ Leftovers  
Ability: Intimidate  
EVs: 4 HP / 252 SpA / 252 Spe  
Modest Nature  
IVs: 0 Atk  
- Thunderbolt  
- Surf  
- Ice Beam  
- Flamethrower  

Did you copy this off Smogon? You know MMO works different, right?

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4 minutes ago, nioz said:

 

thats why im asking help ;)

Uhh, Defensive Arcanine, Relaxed 252 HP 252 Def, Morning Sun, Flamethrower, Toxic, Extreme Speed is the most effective set atm.

Forretress is fine.

Bulky Gyara, or Life Orb Gyara with tbolt are waaaaaaaaaay more effective than the gimmicky Modest Set.

Snorlax is fine, though many prefer Fire Punch over eq.

Ludi and King are fine, don't think King will be too good with Chansey around though. 

 

But hey, this comes from an OU noob, you're better of asking somebody else.

 

Whisper in-game: BlackJovi 

 

He's a god in OU

 

Edited by ShadowGary
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45 minutes ago, ShadowGary said:

Uhh, Defensive Arcanine, Relaxed 252 HP 252 Def, Morning Sun, Flamethrower, Toxic, Extreme Speed is the most effective set atm.

Forretress is fine.

Bulky Gyara, or Life Orb Gyara with tbolt are waaaaaaaaaay more effective than the gimmicky Modest Set.

Snorlax is fine, though many prefer Fire Punch over eq.

Ludi and King are fine, don't think King will be too good with Chansey around though. 

 

But hey, this comes from an OU noob, you're better of asking somebody else.

 

Whisper in-game: BlackJovi 

 

He's a god in OU

 

Isnt offensive arcanine viabe at all?

Ludicolo,Forretress,Snorlax,Kingdra, Arcanine. Last spot? What this team is lacking? 

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47 minutes ago, nioz said:

Isnt offensive arcanine viabe at all?

Ludicolo,Forretress,Snorlax,Kingdra, Arcanine. Last spot? What this team is lacking? 

offensive arcanine can work imo, but id ev it to outspeed heracross + blazikens instead of full hp. also ur team lacks electric resist. id suggest flygon/swampert. 

 

if u need more help you can pm me ingame 

Edited by BlackJovi
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34 minutes ago, nioz said:

Isnt offensive arcanine viabe at all?

Ludicolo,Forretress,Snorlax,Kingdra, Arcanine. Last spot? What this team is lacking? 

If I were to go with offensive arcanine, I'd at least go with specs or life orb as its somewhat of a surprise set and can punish immunity snorlax and still hit physical walls for insane damage too. But defensive arcanine is definitely the most popular set as it lets it take on heracross and blaziken, 2 pokemon that are quite difficult to beat in OU (although both of these pokemon have ways of beating arcanine). 

 

Ludicolo set probably won't work that great. Seismic toss has pretty disappointing damage output in general. It's only run on chansey because it has no other attack options. Definitely want to take advantage of ludicolo's unique combination of stab moves. Giga drain+surf covers pretty much everything in OU besides venusaur. Leech seed is good for snorlax/chansey and keeping some momentum. Synthesis is a good last move since you don't really want to rely on leech seed to keep your hp high and in most cases, where you would normally protect, you could just synthesis and get the same result. Ludicolo should also be physically defensive rather than specially defensive. 

 

Kingdra most likely needs hp electric>rest so it doesn't get walled by gyarados/other water types. Extra speed evs probably wouldn't hurt to outspeed some of the relevant choice scarf users (heracross and flygon mostly).

 

Snorlax evs might not be entirely ideal. I'd shift some of those hp evs into special defense so snorlax doesn't get overrun by life orb special attackers.

 

Forretress is probably fine, but have to watch out for hp fire metagross, as that's most likely going to ohko you. 

 

Gyarados is either used as a defensive wall or a dragon dance sweeper, so I'd stick to those two.

 

 

As for the actual team synergy, its medicore. I'd imagine your biggest issues are going to be heracross, flygon, and snorlax. Magneton is a threat as well. Snorlax has a pretty easy time sweeping through your team since your only normal resist can't really touch snorlax and its 4x weak to fire punch. Snorlax will also be stopping your kingdra from sweeping as well. Defensively, ludicolo can leech seed it and attempt to stall, but snorlax isn't going to magically die to some leech seed damage. You probably need to devote a few pokemon to dealing with snorlax. A popular strategy is to force snorlax to rest with will o wisp dusclops/weezing, then you can force snorlax out with heracross low kick, which does insane damage to snorlax, even if its +3 atk/def. 

 

Magneton+physical attackers beats your team pretty easily as well, since forretress is your only normal resist. Once forretress is trapped, tauros can clean up pretty easily. Flygon can spam dragon claw easily as well.

 

Overall, you probably won't be able to win that consistently with this team. You can probably win some of your matches with predicts or rng, but matchup will typically not be in your favor. 

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1 hour ago, BurntZebra said:

If I were to go with offensive arcanine, I'd at least go with specs or life orb as its somewhat of a surprise set and can punish immunity snorlax and still hit physical walls for insane damage too. But defensive arcanine is definitely the most popular set as it lets it take on heracross and blaziken, 2 pokemon that are quite difficult to beat in OU (although both of these pokemon have ways of beating arcanine). 

 

Ludicolo set probably won't work that great. Seismic toss has pretty disappointing damage output in general. It's only run on chansey because it has no other attack options. Definitely want to take advantage of ludicolo's unique combination of stab moves. Giga drain+surf covers pretty much everything in OU besides venusaur. Leech seed is good for snorlax/chansey and keeping some momentum. Synthesis is a good last move since you don't really want to rely on leech seed to keep your hp high and in most cases, where you would normally protect, you could just synthesis and get the same result. Ludicolo should also be physically defensive rather than specially defensive. 

 

Kingdra most likely needs hp electric>rest so it doesn't get walled by gyarados/other water types. Extra speed evs probably wouldn't hurt to outspeed some of the relevant choice scarf users (heracross and flygon mostly).

 

Snorlax evs might not be entirely ideal. I'd shift some of those hp evs into special defense so snorlax doesn't get overrun by life orb special attackers.

 

Forretress is probably fine, but have to watch out for hp fire metagross, as that's most likely going to ohko you. 

 

Gyarados is either used as a defensive wall or a dragon dance sweeper, so I'd stick to those two.

 

 

As for the actual team synergy, its medicore. I'd imagine your biggest issues are going to be heracross, flygon, and snorlax. Magneton is a threat as well. Snorlax has a pretty easy time sweeping through your team since your only normal resist can't really touch snorlax and its 4x weak to fire punch. Snorlax will also be stopping your kingdra from sweeping as well. Defensively, ludicolo can leech seed it and attempt to stall, but snorlax isn't going to magically die to some leech seed damage. You probably need to devote a few pokemon to dealing with snorlax. A popular strategy is to force snorlax to rest with will o wisp dusclops/weezing, then you can force snorlax out with heracross low kick, which does insane damage to snorlax, even if its +3 atk/def. 

 

Magneton+physical attackers beats your team pretty easily as well, since forretress is your only normal resist. Once forretress is trapped, tauros can clean up pretty easily. Flygon can spam dragon claw easily as well.

 

Overall, you probably won't be able to win that consistently with this team. You can probably win some of your matches with predicts or rng, but matchup will typically not be in your favor. 

 If Ludicolo should be physical wall , i will cut one between ludicolo and forretress , so im in need of a special wall, so , what can i pick? I dont really like chansey tbh

 

Snorlax ,eq icepunch fire punch or whatever as 4th move?

( curse rest bodyslam ____ )

 

Arcanine life orb , Curselax , Raindance Kingdra , One between ludicolo/forretress, a special wall , last spot? Something like meta or swamp? Or whatever?

good moveset for flygon?

Edited by nioz
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