adnihil Posted March 24, 2015 Share Posted March 24, 2015 (edited) Hey, I just started a project with some friends to make a custom Pokémon ROM (kind of like a Final Fantasy game but with Pokémon) using Advance Map, however we were thinking it'd be cool if the game could be played online in the same way Pokémmo is played. Is this something that is easily doable after the ROM is finished? Note: I'm not asking how it's done, but simply if it's (relatively) easy to do. If it's really hard to do then we're not going to do it. Since we're thinking the game and story line through right now, it's important to know if we're gonna do it with multi player in mind or not. Edited March 24, 2015 by adnihil Link to comment
Deejaye Posted March 24, 2015 Share Posted March 24, 2015 I don't think the devs will answer this just because they would see any pokemon MMO as competition. This probably won't answer your question/help you at all! Buuut in my opinion, if you do your own research, have experience with coding etc, it's definitely feasible. (How easy it is, I'm unsure just because I never really cared too much.) Link to comment
CyrusZathen Posted March 24, 2015 Share Posted March 24, 2015 I think it would take years like hoenn did..... or never be created. Link to comment
Linken Posted March 24, 2015 Share Posted March 24, 2015 i wonder how much time it did take to releas even the first stable version of this game but same as deejaye defs probably won't help you out there Link to comment
Dannnno Posted March 24, 2015 Share Posted March 24, 2015 Hacking the ROM will have very little to do with your ability to turn it into an MMO. The one thing it'll help with is general familiarity with the ROM (where things are, what pointers are, some assembly, etc) but the actual programming is pretty tricky. I was messing around with a single player version back in the eternal days (RIP in pieces) but it was a lot more work than I expected, so I dropped that shit. So no - not easy, unless you're a brilliant developer familiar with asynchronous development, ROM parsing, rendering, etc, etc... Zakaveli 1 Link to comment
Tarkin Posted March 24, 2015 Share Posted March 24, 2015 Easy or not depends on your abilities. A cat finds climbing trees easy. A fish does not. Link to comment
Sleepy Posted March 24, 2015 Share Posted March 24, 2015 Easy or not depends on your abilities. A cat finds climbing trees easy. A fish does not. What if its a catfish? Ronax and TheRealPhatiman 2 Link to comment
Kraim12 Posted March 24, 2015 Share Posted March 24, 2015 Is this something that is easily doable after the ROM is finished? to answer your question: no why not? -you need to program the server from scratch. transfering data from client to server, multithreading, every aspect like moving, fighting, chatting, .. needs to be implemented -you need to program the client from scratch. the rom itself only works offline and there is no way to change that. you need to rewrite the game completely. you unly use the rom for sprites and values but the entire logic needs to be implemented by you. thats why things take so long in pokemmo to develop. they cant just simply edit the rom a little to make it work online. i like the idea but get it out of your head. even as a skilled programmer it can take ages to develop. especially if youre alone Link to comment
KaynineXL Posted March 24, 2015 Share Posted March 24, 2015 If you're asking the question, it's probably going to be hard for you. Vaeldras 1 Link to comment
adnihil Posted March 29, 2015 Author Share Posted March 29, 2015 Yeah, I only just started learning Java, guess I still have a lot to learn. Had no idea how it's done so was hoping there'd be like some easier way to do it. Thanks for the quick replies! Link to comment
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