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All Hoenn TM/HM locations


XxxNILCxxX

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So you don't have to buy them:

 

 

[spoiler]

TM 01- Focus Punch
Type: Fighting
PP: 20
Power: 150
Accuracy: 100
Other: Attacks 2nd turn. If hit pokemon flinches.
Location: Route 115

TM 02- Dragon Claw
Type: Dragon
PP: 15
Power: 80
Accuracy: 100
Other: ---
Location: Meteor Fall

TM 03- Water Pulse
Type: Water
PP: 20
Power: 60
Accuracy: 100
Other: 10% chance it'll confuse
Location: Sootopolis Gym

TM 04- Calm Mind
Type: Psychic
PP: 20
Power: ---
Accuracy: ---
Other: Raises Sp. Attk. and Sp. def.
Location: Mossdeep Gym

TM 05- Roar
Type: Normal
PP: 20
Power: ---
Accuracy: 100
Other: Forces trainer to switch pkmn.
Location: Route 114

TM 06- Toxic
Type: Poison
PP: 10
Power: ---
Accuracy: 85
Other: Poisons foe and poison gets stronger each turn.
Location: Fiery Path

TM 07- Hail
Type: Ice
PP: 10
Power: ---
Accuracy: ---
Other: Starts hailing and hurts all pkmn types execpt ice.
Location: Shoal cave

TM 08- Bulk Up
Type: Fighting
PP: 20
Power: ---
Accuracy: ---
Other: Raises attack and deffense.
Location: Dewford Gym

TM 09- Bullet Seed
Type: Grass
PP: 30
Power: 10
Accuracy: 100
Other: Attacks 2-5 times per turn.
Location: Route 104

TM 10- Hidden Power
Type: Normal
PP: 15
Power: ---
Accuracy: 100
Other: Type and power depends on pokemon.
Location: Slateport/ Fortree

TM 11- Sunny Day
Type: Fire
PP: 20
Power: ---
Accuracy: 100
Other: Boost the power os fire moves for 5 turns. No solarbeam charge.
Location: Scorched Lab

TM 12- Taunt
Type: Normal
PP: 20
Power: ---
Accuracy: 100
Other: Taunts foe to only use attacking moves.
Location: Trick house

TM 13 Ice Beam
Type: Ice
PP: 10
Power: 95
Accuracy: 100
Other: 10% chance it'll freeze foe.
Location: Mauville/ Abandoned Ship

TM 14- Blizzard
Type: Ice
PP: 5
Power: 120
Accuracy: 85
Other: 10% chance it'll freeze foe. Hits both pkmn in double battle.
Location: Lilycove Dept. Store

TM 15- Hyper Beam
Type: Normal
PP: 5
Power: 150
Accuracy: 90
Other: Attacks first second turn recharges.
Location: Lilycove Dept. Store

TM 16- Light Screen
Type: Psychic
PP: 30
Power: ---
Accuracy: ---
Other: Cuts all Sp. attks by half.
Location: Lilycove Dept. store

TM 17- Protect
Type: Normal
PP: 10
Power: ---
Accuracy: ---
Other: Negates all attacks for that turn.
Location: Lilycove Dept. store

TM 18- Rain Dance
Type: Water
PP: 5
Power: ---
Accuracy: ---
Other: Raises water moves for 5 turns. Thunder never misses.
Location: Abandoned Ship

TM 19- Giga Drain
Type: Grass
PP: 5
Power: 60
Accuracy: 100
Other: Takes HP equal to 1/2 damage inflicted.
Location: Route 123

TM 20- Safeguard
Type: Normal
PP: 25
Power: ---
Accuracy: ---
Other: Covers user, team and negates all status affects.
Location: Lilycove Dept. store

TM 21- Frustration
Type: Normal
PP: 20
Power: ---
Accuracy: 100
Other: Power is based on how much the pokemon hates you.
Location: Pacifidlog Town

TM 22- Solarbeam
Type: Grass
PP: 10
Power: 120
Accuracy: 100
Other: Powers up 1st turn, attacks 2nd turn.
Location: Safari Zone

TM 23- Iron Tail
Type: Steel
PP: 15
Power: 100
Accuracy: 75
Other: 30% chance of lowering foes defense.

TM 24- Thunderbolt
Type: Electric
PP: 15
Power: 95
Accuracy: 100
Other: 10% chance it might paralyze.
Location: Mauville game coner

TM 25- Thunder
Type: Electric
PP: 10
Power: 120
Accuracy: 70
Other: 10% chance it might paralyze
Location: Lilycove Dept. Store

TM 26- Earthquake
Type: Ground
PP: 10
Power: 100
Accuracy: 100
Other: Twice damage if foe used dig.

TM 27- Return
Type: Normal
PP: 20
Power: ---
Accuracy: 100
Other: Power is based on how pokemon likes you.
Location: Fallarbor/ Pacifidlog town

TM 28- Dig
Type: Ground
PP: 10
Power: 60
Accuracy: 100
Other: 1st turn dig, 2nd turn attack.

TM 29- Psychic
Type: Psychic
PP: 10
Power: 90
Accuracy: 100
Other: 10% chance of lowering foes defense.
Location: Mauville/ Victory road

TM 30- Shadow Ball
Type: Ghost
PP: 15
Power: 80
Accuracy: 100
Other: 20% chance of lowering foes defense.
Location: Mt. Pyre

TM 31- Brick Break
Type: Fighting
PP: 15
Power: 75
Accuracy: 100
Other: Breaks reflect and light screen.
Location: Sootopolis city

TM 32- Double Team
Type: Normal
PP: 15
Power: ---
Accuracy: ---
Other: Raises envasiveness by 1 level
Location: Mauville game corner

TM 33- Reflect
Type: Psychic
PP: 20
Power: ---
Accuracy: ---
Other: Raises defense for 5 turns.
Location: Lilycove dept. store

TM 34- Shock Wave
Type: Electric
PP: 20
Power: 60
Accuracy: ---
Other: Always hits.
Location: Mauville Gym

TM 35- Flamethrower
Type: Fire
PP: 15
Power: 95
Accuracy: 100
Other: 10% chance it burns foe.
Location: Mauville game corner

TM 36- Sludge Bomb
Type: Poison
PP: 10
Power: 90
Accuracy: 100
Other: 30% chance poisons foe
Location: Dewford town

TM 37- Sandstorm
Type: Rock
PP: 10
Power: ---
Accuracy: ---
Other: A sandstorm for 5 turn s that hurts all pkmn execpt ground.
Location: Dessert

TM 38- Fire Blast
Type: Fire
PP: 5
Power: 120
Accuracy: 85
Other: 10% chance it'll burn foe
Location: Lilycove Dept. Store

TM 39- Rock Tomb
Type: Rock
PP: 10
Power: 50
Accuracy: 80
Other: Lowers opponents Speed
Location: Rustboro Gym

TM 40- Aerial Ace
Type: Flying
PP: 20
Power: 60
Accuracy: ---
Other: Always hits.
Location: Fortree gym

TM 41- Torment
Type: Dark
PP: 15
Power: ---
Accuracy: 100
Other: Foe can't use move twice in a row.
Location: Slateport city

TM 42- Facade
Type: Normal
PP: 20
Power: 70
Accuracy: 100
Other: Doubles attack if burned, Poison, Paralyzed.
Location: Petalburg Gym

TM 43- Secret Power
Type: Normal
PP: 20
Power: 70
Accuracy: 100
Other: 30% chance of special effect
Location: Route 111/ Slateport

TM 44- Rest
Type: Psychic
PP: 10
Power: ---
Accuracy: ---
Other: Regains health while sleeping 2 turns.
Location: Lilycove city

TM 45- Attract
Type: Normal
PP: 15
Power: ---
Accuracy: 100
Other: 50% chance foe won't attack.
Location: Vendaturf town

TM 46- Thief
Type: Dark
PP: 10
Power: 40
Accuracy: 100
Other: Jacks opponents item.
Location: Slateport city

TM 47- Steel Wing
Type: Steel
PP: 25
Power: 70
Accuracy: 90
Other: 10% chanceof raising defense.
Location: Granite cave

TM 48- Skill Swap
Type: Psychic
PP: 10
Power: ---
Accuracy: 100
Other: Switches abilities with foe.
Location: Mt. Pyre

TM 49- Snatch
Type: Dark
PP: 10
Power: ---
Accuracy: 100
Other: Steal and uses special effect from foe.
Location: S.S Tidal

TM 50- Overheat
Type: Fire
PP: 5
Power: 140
Accuracy: 90
Other: Lowers your Sp. Att after use.
Location: Lavaridge Gym


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| 02] - HMs List [HMs] |
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A complete list of all the 8 HMs.

HM 01- Cut
Type: Normal
PP: 30
Power: 50
Accuracy: 95
Other: Cuts tress outside of battle
Location: Rustboro city

HM 02- Fly
Type: Flying
PP: 15
Power: 70
Accuracy: 95
Other: 1st turn fly up, 2nd turn attacks
Location: Route 119

HM 03- Surf
Type: Water
PP: 15
Power: 95
Accuracy: 100
Other: Travels across water
Location: Petalburg city

HM 04- Strength
Type: Normal
PP: 15
Power: 95
Accuracy: 100
Other: Moves Boulders
Location: Rusturf Tunnel

HM 05- Flash
Type: Normal
PP: 20
Power: ---
Accuracy: 70
Other: Lights up caves, etc.
Location: Granite Cave

HM 06- Rock Smash
Type: Fighting
PP: 15
Power: 20
Accuracy: 100
Other: Breaks rocks in the way
Location: Mauville city

HM 07- Waterfall
Type: Water
PP: 15
Power: 80
Accuracy: 100
Other: Climbs waterfalls
Location: Cave of origin

HM 08- Dive
Type: Water
PP: 10
Power: 60
Accuracy: 100
Other: 1st turn dive, 2nd attack
Location: Mossdeep
 City

 

[/spoiler]

Edited by XxxNILCxxX
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