Archinix Posted March 2, 2015 Share Posted March 2, 2015 *my first one of these things don't hurt me if i do something wrong, kthx* Notable Moves: Psychic Calm Mind Substitute Morning Sun Shadow Ball Reflect Hyper Voice Signal Beam Heal Bell Hidden Power (just mentioning cause I ran it on mine all the time) Bring in Espeon, set up Reflect to guard you physically, CM up about 1 or 2 times. Access to instant Recovery. It's fast. With the choice between 4 strong attacking moves, it can be a pretty nasty threat. With it's ability Synchronize, you can't even toxic it without getting poisoned yourself (Unless you're a Steel Type, of course.) Discuss. PasteloPuffle, Vorred, timwaps and 5 others 8 Link to comment
fredrichnietze Posted March 2, 2015 Share Posted March 2, 2015 poison type can toxic it ofc without fear of being poisoned but stab psychic makes then cry. main problem i see is sig beam + psychic coverage covers everything but steel types, and none of them can really give espy trouble. cm set can set up to easy. not going to do calcs yet.... but looks like umbreon can counter it max spdef wish/protect + fakeout crunch kangas can counter it max spdef cm slowking (as if anyone runs this) cb aggron maybe physical pory2? miltank? doesnt look very good to me Link to comment
codylramey Posted March 2, 2015 Share Posted March 2, 2015 (edited) Idt umbreon can counter hidden power espy. Maybe now with the split it can but I know it didn't use to. Toxic chancey may be able to get the job done tho. Edited March 2, 2015 by codylramey Link to comment
TheBloo Posted March 2, 2015 Share Posted March 2, 2015 Choice Band 252+ Chansey Double-Edge vs. Espeon: 79-94 (56.4 - 67.1%) -- guaranteed 2HKO after Leftovers recovery Espeon Psychic vs. 252/0 Chansey: 74-88 (20.7 - 24.6%) -- guaranteed 5HKO Trust me i have a masters Toast, Newdisplayname, BurntZebra and 6 others 9 Link to comment
fredrichnietze Posted March 2, 2015 Share Posted March 2, 2015 Houndoom hp water set beats doom, as does bulky cm/sig beam set with moonlight. Link to comment
Vorred Posted March 2, 2015 Share Posted March 2, 2015 With Morning Sun, Umbreon is set up on then shit on by signal beam at like, +2/3. Too lazy to calc tho. Scizor is a decent answer to a non hp fire one but no bug move hurts it. poison type can toxic it ofc without fear of being poisoned but stab psychic makes then cry. main problem i see is sig beam + psychic coverage covers everything but steel types, and none of them can really give espy trouble. cm set can set up to easy. max spdef cm slowking (as if anyone runs this) cb aggron maybe physical pory2? miltank? doesnt look very good to me These are decent answers to espeon though Aggron is just worn down over time or just flat out dies to hp water and slowking just turns into a calm mind crit fight. oh and grumpig can phaze with whirlwind or calm mind up, but cm wars are bad m'kay. sry if im wrong, its been a long day Link to comment
Archinix Posted March 2, 2015 Author Share Posted March 2, 2015 (edited) but looks like umbreon can counter it I don't know what's run on Umbreon lately but: +1 252 SpA Espeon Signal Beam vs. 252 HP / 252+ SpD Umbreon: 78-94 (38.6 - 46.5%) -- guaranteed 3HKO after Leftovers recovery +2 252 SpA Espeon Signal Beam vs. 252 HP / 252+ SpD Umbreon: 104-124 (51.4 - 61.3%) -- 95.7% chance to 2HKO after Leftovers recovery Umbreons recovery is based on Wish + Protect. Predict the Wish or Protect, Get another CM up. max spdef wish/protect + fakeout crunch kangas can counter it If you're running that exact moveset simply for Espy, doesn't that tell you something? +1 252 SpA Espeon Psychic vs. 252 HP / 252+ SpD Kangaskhan: 96-114 (45.2 - 53.7%) -- 2% chance to 2HKO after Leftovers recovery +2 252 SpA Espeon Psychic vs. 252 HP / 252+ SpD Kangaskhan: 127-151 (59.9 - 71.2%) -- guaranteed 2HKO after Leftovers recovery max spdef cm slowking (as if anyone runs this) Just A standard Timid Espy from Showdown, didn't know what set to pick 0 SpA Slowking Surf vs. 40 HP / 0 SpD Espeon: 57-67 (39.3 - 46.2%) -- guaranteed 3HKO after Leftovers recovery+1 0 SpA Slowking Surf vs. 40 HP / 0 SpD Espeon: 84-100 (57.9 - 68.9%) -- guaranteed 2HKO after Leftovers recovery +1 252 SpA Espeon Signal Beam vs. 252 HP / 252+ SpD Slowking: 88-104 (43.5 - 51.4%) -- guaranteed 3HKO after Leftovers recovery +2 252 SpA Espeon Signal Beam vs. 252 HP / 252+ SpD Slowking: 116-138 (57.4 - 68.3%) -- guaranteed 2HKO after Leftovers recovery cb aggron maybe physical pory2? Aggron I'll give you, unless Espy is running HP Ground/Fire. Pory2: 252 SpA Espeon Psychic vs. 252 HP / 252+ SpD Porygon2: 58-69 (30.2 - 35.9%) -- guaranteed 4HKO after Leftovers recovery +1 252 SpA Espeon Psychic vs. 252 HP / 252+ SpD Porygon2: 87-103 (45.3 - 53.6%) -- 1.6% chance to 2HKO after Leftovers recovery +2 252 SpA Espeon Psychic vs. 252 HP / 252+ SpD Porygon2: 115-136 (59.8 - 70.8%) -- guaranteed 2HKO after Leftovers recovery I'm drawing a blank on what Physical P2's do, sorry, lf more sleep miltank? 252 SpA Espeon Psychic vs. 252 HP / 252+ SpD Miltank: 69-82 (34.1 - 40.5%) -- 53.4% chance to 3HKO after Leftovers recovery +1 252 SpA Espeon Psychic vs. 252 HP / 252+ SpD Miltank: 103-123 (50.9 - 60.8%) -- 92.6% chance to 2HKO after Leftovers recovery 0 Atk Miltank Body Slam vs. 40 HP / 0 Def Espeon: 60-72 (41.3 - 49.6%) -- guaranteed 3HKO after Leftovers recovery 0 Atk Miltank Body Slam vs. 40 HP / 0 Def Espeon through Reflect: 31-37 (21.3 - 25.5%) -- possible 5HKO after Leftovers recovery Idt umbreon can counter hidden power espy. Maybe now with the split it can but I know it didn't use to. Toxic chancey may be able to get the job done tho. Chansey gets Toxic'd too, Espy can run Heal Bell, and here's a calc. 252 SpA Espeon Psychic vs. 252 HP / 252+ SpD Chansey: 54-64 (15.1 - 17.9%) -- possible 8HKO after Leftovers recovery What else will Chansey do to Espy? Hypothetically, Chansey could be set up bait if it has Heal Bell / Morning Sun / CM / Fill in 1 attack here. Houndoom +1 252 SpA Espeon Signal Beam vs. 0 HP / 0 SpD Houndoom: 78-92 (52 - 61.3%) -- guaranteed 2HKO +1 252 SpA Espeon Hidden Power Water vs. 0 HP / 0 SpD Houndoom: 146-172 (97.3 - 114.6%) -- 81.3% chance to OHKO I can't say anything vs Bloo's arguement, Masters 2stronk. Edited March 2, 2015 by Archinix Link to comment
Robofiend Posted March 3, 2015 Share Posted March 3, 2015 All you need is CM+Psy+Signal Beam to take out everything that's not Steel type in UU (aka everything but Steelix) Probably gotta ban this thing (and Zam, while we're at it) Vorred, felix, Archinix and 1 other 4 Link to comment
DoubleJ Posted March 3, 2015 Share Posted March 3, 2015 All you need is CM+Psy+Signal Beam to take out everything that's not Steel type in UU (aka everything but Steelix) Probably gotta ban this thing (and Zam, while we're at it) Um no. I need a tournament robo. Just one i can play in with my good friend AreoHotah. Robofiend 1 Link to comment
YagamiNoir Posted March 3, 2015 Share Posted March 3, 2015 If this needs to go, Alakazam needs to go too. It likely does even more than Espeon does, given it also has tons more utility behind it's belt as well. That and Steels can be beat with a touch of HP Ground/HP Fire and voila. Our standard Special Walls can't even beat these things too well, given Chansey loses to sets with Morning Sun/Heal Bell/Sub provided no Seismic Toss, and Umbreon is kinda iffy as well for similar reasons. Apart from that, I'm pretty sure nothing else adequately checks this thing, given it's power and speed which allows them to kill everything without a resist at +1. Maybe the threads for these two can be bound together given their similarities? I don't know. Archinix 1 Link to comment
FuzzyLogic Posted March 3, 2015 Share Posted March 3, 2015 (edited) i got one of these, hp waters lol, fire too :P so dunt ban lel LF toxic (lum) umbreon counter [spoiler]No idea if the throw - trick CB works.[spoiler]Also: 252 Atk Choice Band Sneasel Faint Attack vs. 252 HP / 0 Def Espeon: 186-222 (108.1 - 129%) -- guaranteed OHKO 252 Atk Choice Band Swellow Double-Edge vs. 252 HP / 0 Def Espeon: 174-205 (101.1 - 119.1%) -- guaranteed OHKO[/spoiler][/spoiler] Edited March 3, 2015 by liotec Link to comment
Gunthug Posted March 3, 2015 Share Posted March 3, 2015 Ok archi was getting ridiculous with the morning sun heal bell calm mind mono attack set, but did you really just suggest morning sun, heal bell, AND sub to beat chansey, yagami? Let's keep the sets within reason. The likely set we need to be evaluating is CM/ morning sun/ psychic / signal beam or a relevant Hp. And imo it's too strong for UU hah karimologia 1 Link to comment
codylramey Posted March 3, 2015 Share Posted March 3, 2015 Ok archi was getting ridiculous with the morning sun heal bell calm mind mono attack set, but did you really just suggest morning sun, heal bell, AND sub to beat chansey, yagami? Let's keep the sets within reason. The likely set we need to be evaluating is CM/ morning sun/ psychic / signal beam or a relevant Hp. And imo it's too strong for UU hah Haha i like some of the sets these guys are coming up with xD I think archie said he could run toxic to beat chansey too. You guys do understand that it doesnt have to beat everything to be OP right? Link to comment
Archinix Posted March 3, 2015 Author Share Posted March 3, 2015 Ok archi was getting ridiculous :) I think archie said he could run toxic to beat chansey too. No what I was referring to was an ability called Synchonize where if they (Chansey) toxic'd you, you'd be Toxic'd yourself while both can heal it off (Heal Bell / Aromatherapy) Link to comment
codylramey Posted March 3, 2015 Share Posted March 3, 2015 :) No what I was referring to was an ability called Synchonize where if they (Chansey) toxic'd you, you'd be Toxic'd yourself while both can heal it off (Heal Bell / Aromatherapy) oh i see. yea sync is a bitch. Link to comment
felix Posted March 3, 2015 Share Posted March 3, 2015 Ok archi was getting ridiculous with the morning sun heal bell calm mind mono attack set, but did you really just suggest morning sun, heal bell, AND sub to beat chansey, yagami? Let's keep the sets within reason. The likely set we need to be evaluating is CM/ morning sun/ psychic / signal beam or a relevant Hp. And imo it's too strong for UU hah I don't think Espeon even need morning sun, sub can be a nice option to avoid any dark switch in while they think you are going to cm and you can signal beam back or switch out without worries about pursuit. Link to comment
fredrichnietze Posted March 3, 2015 Share Posted March 3, 2015 If this needs to go, Alakazam needs to go too. It likely does even more than Espeon does idk about this. zam is has shittyer defs zam 55 / 50 / 45 / 135 / 85 / 120 espy 65 / 65 / 60 / 130 / 95 / 110 so bulky zam doesnt really work. Link to comment
BurntZebra Posted March 3, 2015 Share Posted March 3, 2015 252+ Atk Choice Band Umbreon Bite vs. 252 HP / 0 Def Espeon: 164-194 (95.3 - 112.7%) -- 68.8% chance to OHKO +1 252 SpA Espeon Signal Beam vs. 252 HP / 0 SpD Umbreon: 104-124 (51.4 - 61.3%) -- guaranteed 2HKO gg? Link to comment
felix Posted March 3, 2015 Share Posted March 3, 2015 252+ Atk Choice Band Umbreon Bite vs. 252 HP / 0 Def Espeon: 164-194 (95.3 - 112.7%) -- 68.8% chance to OHKO +1 252 SpA Espeon Signal Beam vs. 252 HP / 0 SpD Umbreon: 104-124 (51.4 - 61.3%) -- guaranteed 2HKO gg? CB Umbreon new meta? Havsha 1 Link to comment
Havsha Posted March 3, 2015 Share Posted March 3, 2015 252+ Atk Choice Band Umbreon Bite vs. 252 HP / 0 Def Espeon: 164-194 (95.3 - 112.7%) -- 68.8% chance to OHKO[/size]+1 252 SpA Espeon Signal Beam vs. 252 HP / 0 SpD Umbreon: 104-124 (51.4 - 61.3%) -- guaranteed 2HKO[/size]gg?[/size] How often have you seen a Choice Band Umbreon? Link to comment
Archinix Posted March 3, 2015 Author Share Posted March 3, 2015 How often have you seen a Choice Band Umbreon? Sarcasm is a thing Draekyn 1 Link to comment
Havsha Posted March 3, 2015 Share Posted March 3, 2015 Sarcasm is a thing Sarcasm is a thingPlease I'm too much of a noob to know sarcasm. Link to comment
Toast Posted March 3, 2015 Share Posted March 3, 2015 idk about this. zam is has shittyer defs zam 55 / 50 / 45 / 135 / 85 / 120 espy 65 / 65 / 60 / 130 / 95 / 110 so bulky zam doesnt really work. but a 252spd satk zam is scary. 120 speed topped off with a 135 satk is just too much. Link to comment
Robofiend Posted March 4, 2015 Share Posted March 4, 2015 Actually, I'm willing to debate on Espeon. Turns out Houndoom is actually pretty ok in UU. Link to comment
Recommended Posts