Artemiseta Posted February 17, 2015 Share Posted February 17, 2015 Throwing this thing out there (pun intended go boo all you want lol) this thing has a monstrous att. it is able to sweep through the majority of the meta with little to no set up this thing also has reasonable bulk so it can take hits if need be. only drawback is speed Key moves: Fire punch Thunder punch Ice punch Bulk Up Cross Chop Earthquake Rock Slide Super Power light screen (protection from the big bad psychics even though no one will do it, it remains a possibility) rest sleep talk Ability: Guts you cannot status this thing or you will feel the burn (totally on a roll at the moment) most common sets imo bulk up CC ice punch earthquake CB super power ice punch earthquake thunder punch bulk up super power ice punch earthquake lf fred to make a picture incoming wall of calcs coming I am fine waiting to see it in action and then discussing but I wanted to get the thread up to hear what everyone has to say on this subject overall i'de like to see it in action Discuss and keep it clean and on topic jayfeatskydd, fredrichnietze, Toast and 1 other 4 Link to comment
Robofiend Posted February 18, 2015 Share Posted February 18, 2015 Misdreavus is an OK counter, but it's weak to Thief. Granted, Misdreavus is about the only ghost type that can switch in. Claydol checks most of Machamp's moves and when paired with a water type the two can be used to avoid getting rocked by Ice Punch. Physically bulky Grumpig could also work. That said: Guts is crazy, as is that fighting STAB - practically unresisted in the tier. But Machamp is slow enough to the point where it might not make a difference. If you mispredict and your opponent gets Haunter or Grumpig into play then you could be at a disadvantage for allowing them to get set up or just fire off attacks to weaken your team. Link to comment
Noad Posted February 18, 2015 Share Posted February 18, 2015 For you Artey :) fredrichnietze, felix and DrCraig 3 Link to comment
Artemiseta Posted February 18, 2015 Author Share Posted February 18, 2015 (edited) ty noad <3 and you are right robo speed hinders it a lot. however base 55 with full invest for surpise still hits 107 if adamant ad 117 if jolly faster than wak who is base 45 and faster than other heavy hitters like it (aggron donphan armaldo). also then u need to have soething to switch in repeatedly to take abuse and hat is hard to come by with coverage. can haunter or another ghost live thunderpunch fo example if u force the switch Edited February 18, 2015 by Artemiseta Link to comment
Gunthug Posted February 18, 2015 Share Posted February 18, 2015 Gligar is a decent answer to any machamp not running ice punch, and those that go for thief probably won't be. But ehh thats about all I can think of that really handles it - it actually has really nice bulk, too, so it can easily get a few hits in against its checks before it's forced out. Think this one is too strong, for sure Link to comment
DrCraig Posted February 18, 2015 Share Posted February 18, 2015 Bulky Machamp is insane. Bulky Machamp is guts is more insane. Bulky Machamp with elemental punches and huge stabs is more insaner. Due to the lack of good walls with instant healing in this UU tier thing, Machamp is pretty strong. Like OU strong. jayfeatskydd 1 Link to comment
DoubleJ Posted February 18, 2015 Share Posted February 18, 2015 Ban the 'champ. Guts + CB + Elemental Punches + 120 BP STAB Superpower. #broken. Archinix, GBush, MisterHide and 1 other 4 Link to comment
lVlusay Posted February 18, 2015 Share Posted February 18, 2015 wait, Machamp can be used in UU? lol Vaeldras and CatioN 2 Link to comment
felix Posted February 18, 2015 Share Posted February 18, 2015 Gligar is a decent answer to any machamp not running ice punch, and those that go for thief probably won't be. But ehh thats about all I can think of that really handles it - it actually has really nice bulk, too, so it can easily get a few hits in against its checks before it's forced out. Think this one is too strong, for sure I don't really se a reason to not run ice punch on machamp. Would be the safest move to pick in the switch. Link to comment
Gunthug Posted February 18, 2015 Share Posted February 18, 2015 I don't really se a reason to not run ice punch on machamp. Would be the safest move to pick in the switch. Yeah the more I think about it, you may be right. The CB set's movepool really isn't that big anyways so running pseudo bolt/beam with ice/thunder punch would probably be smart. Goodbye, gligar Link to comment
NikhilR Posted February 18, 2015 Share Posted February 18, 2015 Icepunch hits claydol, altaria too so it's really a good option to run. GBush 1 Link to comment
Draekyn Posted February 18, 2015 Share Posted February 18, 2015 Machamp doesn't belong in UU lVlusay 1 Link to comment
jayfeatskydd Posted February 18, 2015 Share Posted February 18, 2015 If banning it means I never have to read puns like that every again do it now. DrCraig 1 Link to comment
fredrichnietze Posted February 19, 2015 Share Posted February 19, 2015 lf fred to make a picture as you wish [spoiler] i dont normally do this on computer thou [/spoiler] ok so champ is suspected for being uber(un UU) under the offensive characteristics category. the definition of uber is: "Offensive Characteristic A Pokémon is uber if, in common battle conditions, it is capable of sweeping through a significant portion of teams in the metagame with little effort." ok so lets say champ gets a free switch in. it is one or two type. either bulk up champ or cb champ. [spoiler] -bulk up champ leftovers 252 hp/spdef careful crosschop bulk up fire punch / EQ ice punch -cb champ choice band 252 att/hp adamant crosschop/superpower(for those who hate missing) ice punch EQ fire punch there is no reason to run rockslide over fire + ice as ice takes out the flyings and fire takes out the bugs. while you loose SE coverage on mantine, you can do more damage vs scizor, gligar, altaria, claydol, ect... with dual e punch. im ignoring rest/talk champ atm cause RNG arguments over what move champ will use + i dont think it matters since cb/bulk champ are clearly too strong for UU [/spoiler] bulk champ switches in and starts to bulk up cb champ switches in and makes a move based off predictions + knowledge of opponents team. calcs [spoiler] im only bothering to calc vs things that someone might think can live champ not things like pikachu that obvs die in one hit from everything. EVERYTHING will be 252 hp/def + def nature except champ. anything NOT 1-2hko'd will be bold vs CB nidoqueen 252+ Atk Choice Band Machamp Earthquake vs. 252 HP / 252+ Def Nidoqueen: 148-176 (75.1 - 89.3%) -- guaranteed 2HKO vileplume 252+ Atk Choice Band Machamp Ice Punch vs. 252 HP / 252+ Def Vileplume: 114-136 (62.6 - 74.7%) -- guaranteed 2HKO after Leftovers recovery clefable 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Clefable: 248-294 (122.7 - 145.5%) -- guaranteed OHKO golem 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Golem: 170-204 (90.9 - 109%) -- 50% chance to OHKO dewgong 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Dewgong: 236-278 (119.7 - 141.1%) -- guaranteed OHKO muk 252+ Atk Choice Band Machamp Earthquake vs. 252 HP / 252+ Def Muk: 162-192 (76.4 - 90.5%) -- guaranteed 2HKO after Leftovers recovery hypno 252+ Atk Choice Band Machamp Earthquake vs. 252 HP / 252+ Def Hypno: 85-100 (44.2 - 52%) -- guaranteed 3HKO after Leftovers recovery kingler 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Kingler: 93-111 (57.4 - 68.5%) -- guaranteed 2HKO after Leftovers recovery exeggutor 252+ Atk Choice Band Machamp Ice Punch vs. 252 HP / 252+ Def Exeggutor: 114-136 (56.4 - 67.3%) -- guaranteed 2HKO after Leftovers recovery kangaskhan 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Kangaskhan: 236-278 (111.3 - 131.1%) -- guaranteed OHKO mr mime 252+ Atk Choice Band Machamp Earthquake vs. 252 HP / 252+ Def Mr. Mime: 89-105 (60.5 - 71.4%) -- guaranteed 2HKO after Leftovers recovery lapras 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Lapras: 236-278 (99.5 - 117.2%) -- 87.5% chance to OHKO tangela 252+ Atk Choice Band Machamp Ice Punch vs. 252 HP / 252+ Def Tangela: 94-112 (54.6 - 65.1%) -- guaranteed 2HKO after Leftovers recovery omastar 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Omastar: 176-210 (99.4 - 118.6%) -- 93.8% chance to OHKO crobat 252+ Atk Choice Band Machamp Ice Punch vs. 252 HP / 252+ Def Crobat: 118-140 (61.4 - 72.9%) -- guaranteed 2HKO after Leftovers recovery lanturn 252+ Atk Choice Band Machamp Earthquake vs. 252 HP / 252+ Def Lanturn: 188-222 (81 - 95.6%) -- guaranteed 2HKO after Leftovers recovery ampharos 252+ Atk Choice Band Machamp Earthquake vs. 252 HP / 252+ Def Ampharos: 162-192 (82.2 - 97.4%) -- guaranteed 2HKO after Leftovers recovery politoed 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Politoed: 121-144 (61.4 - 73%) -- guaranteed 2HKO after Leftovers recovery jumpluff 252+ Atk Choice Band Machamp Ice Punch vs. 252 HP / 252+ Def Jumpluff: 252-300 (138.4 - 164.8%) -- guaranteed OHKO gligar 252+ Atk Choice Band Machamp Ice Punch vs. 252 HP / 252+ Def Gligar: 200-236 (116.2 - 137.2%) -- guaranteed OHKO quagsire 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Quagsire: 114-135 (56.4 - 66.8%) -- guaranteed 2HKO after Leftovers recovery slowking 252+ Atk Choice Band Machamp Earthquake vs. 252 HP / 252+ Def Slowking: 79-93 (39.1 - 46%) -- guaranteed 3HKO after Leftovers recovery missdrevous 252+ Atk Choice Band Machamp Ice Punch vs. 252 HP / 252+ Def Misdreavus: 69-82 (41.3 - 49.1%) -- guaranteed 3HKO after Leftovers recovery steelix 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Steelix: 122-146 (67 - 80.2%) -- guaranteed 2HKO after Leftovers recovery scizor 252+ Atk Choice Band Machamp Fire Punch vs. 252 HP / 252+ Def Scizor: 204-244 (115.2 - 137.8%) -- guaranteed OHKO shuckle 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Shuckle: 54-66 (42.5 - 51.9%) -- guaranteed 3HKO after Leftovers recovery corsala 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Corsola: 228-270 (140.7 - 166.6%) -- guaranteed OHKO mantine 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Mantine: 63-75 (36.6 - 43.6%) -- 99.8% chance to 3HKO after Leftovers recovery donphan 252+ Atk Choice Band Machamp Ice Punch vs. 252 HP / 252+ Def Donphan: 90-108 (45.6 - 54.8%) -- 6.3% chance to 2HKO after Leftovers recovery pory2 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Porygon2: 218-258 (113.5 - 134.3%) -- guaranteed OHKO hitmontop -1 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Hitmonchan: 78-93 (49.6 - 59.2%) -- 76.6% chance to 2HKO after Leftovers recovery miltank 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Miltank: 198-234 (98 - 115.8%) -- 81.3% chance to OHKO hariyama 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Hariyama: 138-163 (54.9 - 64.9%) -- guaranteed 2HKO torkoal 252+ Atk Choice Band Machamp Earthquake vs. 252 HP / 252+ Def Torkoal: 108-128 (61 - 72.3%) -- guaranteed 2HKO after Leftovers recovery altaria 252+ Atk Choice Band Machamp Ice Punch vs. 252 HP / 252+ Def Altaria: 220-260 (120.8 - 142.8%) -- guaranteed OHKO lunatone 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Lunatone: 133-157 (75.1 - 88.7%) -- guaranteed 2HKO after Leftovers recovery claydol 252+ Atk Choice Band Machamp Ice Punch vs. 252 HP / 252+ Def Claydol: 100-118 (59.8 - 70.6%) -- guaranteed 2HKO after Leftovers recovery wynaut 252+ Atk Choice Band Machamp Earthquake vs. 252 HP / 252+ Def Wynaut: 103-122 (50.9 - 60.3%) -- 91% chance to 2HKO after Leftovers recovery walrein 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Walrein: 218-258 (100.4 - 118.8%) -- guaranteed OHKO relicanth 252+ Atk Choice Band Machamp Cross Chop vs. 252 HP / 252+ Def Relicanth: 170-204 (82.1 - 98.5%) -- guaranteed 2HKO after Leftovers recovery vs Bulk for bulk set i'll assume cross chop + 2 of fire/ice punch and/or quake and if best move is not cross i'll calc for best + 2nd best unless neutral punch as both do that same neutral damage. i'll also assume 1 bulk up on switch not an attack cause reasons. *been doing this for 2+ hours straight, going to finish bulk calcs later and edit [/spoiler] for CB set. hypno, mantine, shuck, missy, and slowking all are 3hko'd. hypno can switch in and set up reflect/barrier and wish/protect then seismic or psychic champ to death, so hypno is a counter. it is a close counter thou as it need max def and spikes or any small damage kills hypno. mantine can switch in vs cb set and get off 2 hits. however hp fly is a 3hko vs 252 hp champ so not a counter. shuck can switch in and knock off champs cb, but nothing else. champ can just switch out the first time and kill shuck round #2, or just stay in and kill shuck and loose it's cb. missy can pain split. this gets a bit complicated but here it goes. missy switches in and tanks a hit. missy takes 69-82 damage from e punches and has a max of 167, leaving 98-85. machamp has max hp of 197 meaning if missy pain splits on turn one (missy is faster) she and champ will end up with 141-147 hp each. missy's psychic with 4 invest does 68-82 damage. meaning the faster missy has a chance of killing champ b4 champ kills missy with high damage rolls. slowking can curse up(if curse king but why are you running max def curseking?) or cm up and kill cb champ. meaning max def and only max def hypno/slowking counter champ 100% of the time baring rng. missy has a small chance of killing champ if max def + the right damage rolls (im not calc'ing the % go away) shuck can force out champ once and only once IF champ values his cb more then he wants to kill shuck. mantine dies like everything else not mentioned here. for bulk set *been doing this for 2+ hours straight, going to finish bulk calcs later and edit ~insert final assessment TBD~ RysPicz 1 Link to comment
felix Posted February 19, 2015 Share Posted February 19, 2015 actually, fred, why would u run fire punch on champ? Don't see any reason since no forretress, maybe for scizor but is meh, slowking will barelly stand against it if you run Thunderpunch: 252+ Atk Choice Band Machamp ThunderPunch vs. 252 HP / 252+ Def Slowking: 118-140 (58.4 - 69.3%) -- guaranteed 2HKO after Leftovers recovery and if you are 252hp/def you can't ohko with psychic, so I wouldn't call it a counter. fredrichnietze 1 Link to comment
fredrichnietze Posted February 19, 2015 Share Posted February 19, 2015 actually, fred, why would u run fire punch on champ? Don't see any reason since no forretress, maybe for scizor but is meh, slowking will barelly stand against it if you run Thunderpunch: 252+ Atk Choice Band Machamp ThunderPunch vs. 252 HP / 252+ Def Slowking: 118-140 (58.4 - 69.3%) -- guaranteed 2HKO after Leftovers recovery and if you are 252hp/def you can't ohko with psychic, so I wouldn't call it a counter. because i dont sleep and forgot it got t punch felix 1 Link to comment
felix Posted February 19, 2015 Share Posted February 19, 2015 because i dont sleep and forgot it got t punch fair enough Link to comment
axx Posted February 19, 2015 Share Posted February 19, 2015 thief unbolds almost three of those pogeymans 252+ Atk Choice Band Machamp Thief vs. 252 HP / 252+ Def Slowking: 94-112 (46.5 - 55.4%) -- 16.4% chance to 2HKO after Leftovers recovery 252+ Atk Choice Band Machamp Thief vs. 252 HP / 252+ Def Hypno: 102-122 (53.1 - 63.5%) -- guaranteed 2HKO after Leftovers recovery 252+ Atk Choice Band Machamp Thief vs. 252 HP / 252+ Def Misdreavus: 112-132 (67 - 79%) -- guaranteed 2HKO after Leftovers recovery Link to comment
Tyrone Posted March 13, 2015 Share Posted March 13, 2015 The UU Council has decided to ban Machamp to BL (or in the case of PokeMMO to OU). We feel like Machamp is banworthy under the Offensive Characteristic as it is able to beat most of the meta without too much trouble. Due to the special split, Machamp now has access to elemental punches that give him perfect coverage alongside his massive attack stat. On behalf of the UU Council I'd like to apologize for taking such a long time to make a decision and also thank the community for their patience and input. Machamp is now banned to BL (OU) Draekyn, fredrichnietze and Toast 3 Link to comment
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