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Bushs OU Tier Competitive Pokemon Guide


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Why Should I do 140EVs on speed?
LVL 50: Marowark 45 Spd-Base reaches 106SPD (if its jolly)
and the next faster pokemon that is available here has got 48Base Speed (110Spd in total)
Metagross Adamant 132Spd-EV = 107 Spd and 140Spd-EV = 108 Spd
so is it to be faster than a 132SPD-EV metagross or are your calculations for lvl 100 Battles?


I was doing calcs to out speed rhydon and marowak. But I've seen lots of builds lately with high HP investment s. I changed the recommended set.
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arcanine
wall9 (not originally my idea)
 

Ability: Intimidate

Item:  Leftovers

Nature: impish/relaxed

EVs: 252 HP + 252 DEF 

Moveset:

  • Extremespeed

  • morning sun

  • DK or Crunch

  • Overheat / hp grass /hp elec

wall set comes in on several threats and can force them out

 

 

for bliss options add hyper voice

 

for belly zard always run fire punch (blaze + stab op) and sub>endure. also tpunch/crunch/d claw for final move options.

 

for cb dnite tpunch>fire punch. hits vapo/gyara/skarm ect.. hard and f punch only better vs fort/meta/scizor. all of which die to super with 1-3hko

 

espeon now has shadowball as option

 

giga and tpunch also good option for flygon. giga for swampert and t punch cause cb phsyical set

 

spec offensive gard

 

 
Ability:Trace
Item: Leftovers
Nature: timid
Ivs and Evs: 252 hp/spa att  + 252 Seed
Moveset:
  • psychic
  • tbolt
  • calm mind
  • sball/wish/pain split/hyper voice/hp fight/hp ice

for DD gyara, reversal +sub + dd + one attack and leichi is still viable as well as standard 3 attacks + dd.

 

other options for jolt are fake tears, growth, lightscreen(especially if you want bulky), and swagger.

 

more l8tr when i have time

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sceptile

cb set

Items: choice band
Nature: Jolly
Ivs and Evs: 252 ATK/Speed.
Moveset:
 
  • leaf blade
  • thunder punch
  • Earthquake
  • Pursuit / dragon claw /crunch
dance set
Items: Leftovers
Nature: Jolly
Ivs and Evs: 252 ATK / Speed
Moveset:
  • Sword dance
  • leaf blade
  • thunder punch
  • dragon claw or EQ
Venasaur
 
standard
Items: leftovers
Nature: calm
Ivs and Evs: 252 hp 252 spdef or split defs. some people like to invest some speed
Moveset:
  • synthesis
  • giga drain / sludge bomb
  • leech seed
  • amnesia / lightscreen / sludge bomb
 
 
time clause
Items: Leftovers
Nature: bold/calm
Ivs and Evs: 252 hp and 252def/spdef depending on what you want to trap
Moveset:
  • leech seed
  • block
  • rest / synthesis
  • amnesia(if max def) charm(if max sp def)

idea is to trap something with no ww/roar that cant set up and kill vena then stall. things like jolteon, lax, vapo, weezing, non f punch dnite, ect...

 
Lapras
 
perish trapper
Items: leftovers chesto
Nature: bold/calm
Ivs and Evs: 252 hp split defs depending on what you want to trap/nature
Moveset: 
  • perish trap
  • block
  • protect / rest
  • ice beam / surf / protect /rest
 
Swellow
 
CB
Items: choice band
Nature: jolly
Ivs and Evs: 252 speed/att or 76 hp 252 att 180 speed(beats starmie)
Moveset:
  • double edge / return / facade
  • wing attack
  • quick attack / pursuit / endeavor
  • quick attack / pursuit / endeavor

Tauros

 

CB

Items: choice band
Nature: jolly / adamant
Ivs and Evs: 252 att/speed if jolly or 76 hp 252 att 180 speed (beats 100 base neutral nat max speed)
Moveset:
  • pursuit
  • return / double edge
  • EQ
  • Quick attack / endeavor / flamethrower

 

Weezing

 

standard

 

Items: leftovers
Nature: bold / relaxed
Ivs and Evs: 252 hp/def
Moveset:
  • willow wisp
  • pain split / explosion / rest 
  • hp ice / sbomb /explosion
  • tbolt / flamethrower
additional options: haze, thunder(dat guaranteed 1hko vs gyara), destiny bond(f u curselax)
 
more later.......
 
 
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Here's a good medicham set:

 

Medicham

Ability: Pure Power

Item: Choice band

Nature: Jolly/Adamant

Ivs and Evs: 252 Atk, 252 spe, 4 HP

Moveset:

  • High jump kick

  • Fire punch

  • Thunder punch

  • Ice punch/Rockslide/Fake out

Good at being a wallbreaker or a hit and run pokemon with fake out.

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Ludicolo

Ability: Swift Swim

Item: Leftovers

Nature: Adamant

EV's: Attack: 252, hit at least 101 speed and the rest in HP

Moveset:

*Thunderpunch

*Waterfall

*Swords Dance

*Rain Dance

If you manage to get a Swords Dance and a Rain Dance out Waterfall is going to do some serious damage to everything.  It's really fun but I haven't used it much cause it's kinda frail and needs 2 turns to set up, and still only 2hkos a lot of things.
 

Dragonite

Ability: inner focus

Nature: Modest / Mild

EVs: Mine is 252 HP 252 Sp Atk, but speed can be added to outspeed whatever threats.
Moveset:
*Thunderbolt

*Ice Beam

*Substitute

*Focus Punch
0- Atk Dragonite Focus Punch vs. 0 HP / 252+ Def Blissey: 228-270 (69 - 81.8%) -- guaranteed 2HKO
Even modest focus punch hurts blissey which would otherwise completely stop sp atk nite.  Mainly this setup is to surprise people.
Alternatively I want to try superpower instead of focus punch, but haven't gotten around to it.

EDIT : Innerfocus is the only ability for dnite, thanks draekyn o/

 

Edited by DaftKitteh
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Metagross
Spr_5b_376.png
[spoiler]
This thing can take physical hits and really dish it out. This is a new top threat in our meta and is amazing at destroying most foes.
Choice Bander
Ability: Clear Body
Item: Choice Band
Nature: Adamant
Ivs and Evs: 252 HP + 252 ATK (some speed oif you want to beat certain things.)
Moveset:
  • Earthquake
  • Thunder Punch / Fire Punch
  • Meteor Mash
  • Double Edge / Explosion

Agility Set
Item: Lum Berry / Leftovers
Nature : Adamant
Ivs and Evs: 106 HP + 252 ATK + 96 Speed (Hits 102 speed stat at level 50 with this)
Moveset:
  • Agility
  • Earthquake/Thunder Punch / Fire Punch
  • Meteor Mash
  • Double Edge / Explosion

[/spoiler]
 

i dont think that metagross can fire punch  <_<

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Agility Set
Item: Lum Berry / Leftovers
Nature : Adamant
Ivs and Evs: 106 HP + 252 ATK + 96 Speed (Hits 102 speed stat at level 50 with this)
Moveset:
Agility
Earthquake/Thunder Punch
Meteor Mash
Double Edge / Explosion


This one doesn't even have all the evs lol....

 

Whoops 162 is what should be there.

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Ludicolo
Ability: Swift Swim
Item: Leftovers
Nature: Adamant
EV's: Attack: 252, hit at least 101 speed and the rest in HP
Moveset:
*Thunderpunch
*Waterfall
*Swords Dance
*Rain Dance
If you manage to get a Swords Dance and a Rain Dance out Waterfall is going to do some serious damage to everything.  It's really fun but I haven't used it much cause it's kinda frail and needs 2 turns to set up, and still only 2hkos a lot of things.
 
Dragonite
Ability: inner focus
Nature: Modest / Mild
EVs: Mine is 252 HP 252 Sp Atk, but speed can be added to outspeed whatever threats.
Moveset:
*Thunderbolt
*Ice Beam
*Substitute
*Focus Punch0- Atk Dragonite Focus Punch vs. 0 HP / 252+ Def Blissey: 228-270 (69 - 81.8%) -- guaranteed 2HKO
Even modest focus punch hurts blissey which would otherwise completely stop sp atk nite.  Mainly this setup is to surprise people.
Alternatively I want to try superpower instead of focus punch, but haven't gotten around to it.
EDIT : Innerfocus is the only ability for dnite, thanks draekyn o/


0 hp blissey o.O
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0 hp blissey o.O

didn't pay attention to the sets I was calcing against,
0 Atk Dragonite Focus Punch vs. 252 HP / 252+ Def Blissey: 256-302 (70.7 - 83.4%) -- guaranteed 2HKO after Leftovers recovery

In this case it'd probably be better to run superpower since focus punch is only gonna work once and,

0 Atk Dragonite Superpower vs. 252 HP / 252+ Def Blissey: 204-242 (56.3 - 66.8%) -- guaranteed 2HKO after Leftovers recovery
-1 0 Atk Dragonite Superpower vs. 252 HP / 252+ Def Blissey: 136-162 (37.5 - 44.7%) -- guaranteed 3HKO after Leftovers recovery

two superpowers will do like 93 - 110% damage or something if you take into account that every time you superpower it does - 1 attack and defense

EDIT : lel dragonite got banned

Edited by DaftKitteh
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