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Bushs OU Tier Competitive Pokemon Guide


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The player Fredrichnietze is a good doubles player and he is currently working on a guide, he is taking his time though as I think he is busy irl with his job and other things.

Oh very nice. I want to play doubles, but I don't even know where to start because of how different builds are. Ive tried looking online, but finding things specific to our own meta here is a challenge outside this forum. 

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Swampert
CounterCoat
Ability: Torrent

Item: Leftovers

Nature: Impish

Ivs and Evs: 252 HP/ 216 DEF/40 SP DEF

Moveset:

  • Waterfall/Earthquake

  • Counter

  • Mirror Coat

  • Roar

Mirror Coat and Counter are self explanatory, Roar is to force out stuff that try to setup on you, and EQ/Waterfall is to give it some offensive prasence

Edited by Kyokatsu
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  • 1 month later...

Here's a sample for Machamp:

 

HP 90/Atk 130/Def 80/SpA 65/SpD 85/Spe 55

Bulk Up
Ability: Guts
Item: Leftovers
Nature: Adamant
Ivs and Evs: 252 Atk, hit 91 Speed stat (outspeeds common walls; 70 base speed and lower), rest in HP.
Moveset:


  • Bulk Up
  • Low Kick/Superpower
  • Thunderpunch
  • Ice Punch/Fire Punch/Rock Slide/Facade/Thief

 

*Last move really depends on what you want to hit.

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Arcanine

 

Special

Ability: Intimidate
Item: Leftovers
Nature: Modest / Rash
EVs: 76 HP / 252 Sp. Atk / 180 Speed
Moveset:

  • ExtremeSpeed / Sunny Day / Substitute / Crunch
  • Morning Sun / Substitute
  • HP Grass / Solarbeam / HP Electric
  • Fire Blast / Flamethrower
Edited by Kyokatsu
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Arcanine

 

Special

Ability: Intimidate/Flash Fire
Item: Leftovers
Nature: Modest / Rash
EVs: 76 HP / 252 Sp. Atk / 180 Speed
Moveset:

  • ExtremeSpeed / Sunny Day / Substitute / Crunch
  • Morning Sun / Substitute
  • HP Grass / Solarbeam / HP Electric
  • Fire Blast / Flamethrower

 

 

 

Arcanine

 

Special

Ability: Intimidate/Flash Fire
Item: Leftovers
Nature: Modest / Rash
EVs: 76 HP / 252 Sp. Atk / 180 Speed
Moveset:

  • ExtremeSpeed / Sunny Day / Substitute / Crunch
  • Morning Sun / Substitute
  • HP Grass / Solarbeam / HP Electric
  • Fire Blast / Flamethrower

 

if you run flash fire then gard and pory2 can switch in and trace you. better to run intimidate because then you can also support, and there are not many things you can switch in vs to gain the ff boost and actually force out.

 

also whats with the moveset? seems all over the place.

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if you run flash fire then gard and pory2 can switch in and trace you. better to run intimidate because then you can also support, and there are not many things you can switch in vs to gain the ff boost and actually force out.

true, edited

 

 

also whats with the moveset? seems all over the place.

wot

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Gyarados

Spr_5b_130_m.png

Special Sweeper
Item: Lum berry/Leftovers
Nature:Modest/Rash
Ivs and Evs: 252 Satk and 252 Speed
Moveset

  • Waterfall/ Surf
  • Thunderbolt/Thunder
  • Icebeam
  • Taunt/HP Flying/HP Grass

* This Gyarados is a Choice Bander set since now he has enough moves to make it viable.

LF choice specs

 

Nice guide though :)

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  • 5 weeks later...

Sceptile @ Miracle seed/petaya*/whatever, anything but leftovers, your choice.

Timid

252 Speed/SpAtk, the 4 in whatever floats your boat

Substitute

Endeavor

HP Fire, or leech seed, if you want to annoy more and force more switches.

Giga Drain

Put this set in, it's a gimmicky one, but useful in most cases where you want to surprise people. Yey, more people know it now.

 

Also, no fake tears vaporeon? no focus punch dusclops? Okay ;-;

And, a small side note, some people might appriciate you explaining the moveset and all. Yeah, most people here understand the role on almost all, if not all of them, but this is a guide, and a bit of description on how it works and idk, your thoughts on it would help starters a lot.

Nice job all in all, looks good

Edited by Spaintakula
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  • 1 month later...
  • 1 month later...
  • 2 weeks later...

Zard needs at least 2 more sets.

 

Sunnybeam
Ability: Blaze
Item: Petaya Berry
Nature: Timid/ Modest
EVs: 252S ATK + 252 Speed
Moveset:

  • Sunny Day
  • Solarbeam
  • Fire Blast
  • Sub/ HP Ice

 

Gladiator
Ability: Blaze
Item: Sitrus Berry
Nature: Jolly
EVs: 252 ATK + 252 Speed
Moveset:

  • Belly Drum
  • Fire Punch
  • Thunder Punch/ Crunch
  • Earthquake

 

Hariyama also has at least 2 more usable sets:

 

Drum n' break walls
Item: Sitrus Berry
Nature: Jolly
Ivs and Evs: Max speed, HP enough to get Sitrus' HP boost after Belly Drum. If we're using perfect IVs, then spread 156 atk, 252 speed, 100 def will work.
Moveset

 

  • Belly Drum
  • Earthquake 
  • Thunderpunch
  • Return

Simple thing. Belly drum, punch a hole in enemy's defensive core, use rest of your sweepers to bring him to his knees.

 

There is also a bulkup set with Careful thick fat set that is capable of working wonders but it's basically the same set as Machamp.

 

About Lino's set with Sub- it doesn't need it. Return is much better on it with it's ability to OHKO weezing and deal actual damage to Skarm/ Forret.

 

One more Lino set:

 

DIS IS GONNA HURT
Item: Silk Scarf
Nature: Adamant
Ivs and Evs: 252 Attack, enough speed to reach 123 stat, rest into HP to make it dividible by 4(+1). Rest of EVs can be put into def/ sdef.

Moveset:

  • Belly Drum
  • Subsitute 
  • Extremespeed
  • Flail

+6 Silk scarfed Flail has a big chance of OHKOing Skarm and Forret. Only thing you need to look out for is Dusclops so pair it with a pursuit trapper.

 

Would be also cool if we'd add UUs that are viable in OU (Kingler, Lanturn, Scizor, Houndoom) :v)

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The most standard Chansey set you're gonna get.

 

Support Chansey

Ability: Natural Cure (NEVER USE SERENE GRACE)
Item: Leftovers
Nature: Bold
Ivs and Evs: 252 Hp and 252 Def
Moveset:

  • Seismic Toss
  • Toxic/Twave
  • Wish
  • Protect/Aromatherapy

Usually you would want Protect over Aroma just because it synergizes so well with Wish. Not only this but Protect is great at locking in CBers so you can switch easier or just scout for Pursuit. Usually Toxic is preferred over Twave just because it helps you stall out opponents which Twave cannot do, that said Twave can be crippling to certain pokes. It pretty much depends on your team, does it already have a lot of toxic spread? Are you worried about your opponent using Cbers? Do you need Aroma?

Edited by KaynineXL
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Zard needs at least 2 more sets.

 

Sunnybeam
Ability: Blaze
Item: Petaya Berry
Nature: Timid/ Modest
EVs: 252S ATK + 252 Speed
Moveset:

  • Sunny Day
  • Solarbeam
  • Fire Blast
  • Sub/ HP Ice

 

Gladiator
Ability: Blaze
Item: Sitrus Berry
Nature: Jolly
EVs: 252 ATK + 252 Speed
Moveset:

  • Belly Drum
  • Fire Punch
  • Thunder Punch/ Crunch
  • Earthquake

 

Hariyama also has at least 2 more usable sets:

 

Drum n' break walls
Item: Sitrus Berry
Nature: Jolly
Ivs and Evs: Max speed, HP enough to get Sitrus' HP boost after Belly Drum. If we're using perfect IVs, then spread 156 atk, 252 speed, 100 def will work.
Moveset

 

  • Belly Drum
  • Earthquake 
  • Thunderpunch
  • Return

Simple thing. Belly drum, punch a hole in enemy's defensive core, use rest of your sweepers to bring him to his knees.

 

There is also a bulkup set with Careful thick fat set that is capable of working wonders but it's basically the same set as Machamp.

 

About Lino's set with Sub- it doesn't need it. Return is much better on it with it's ability to OHKO weezing and deal actual damage to Skarm/ Forret.

 

One more Lino set:

 

DIS IS GONNA HURT
Item: Silk Scarf
Nature: Adamant
Ivs and Evs: 252 Attack, enough speed to reach 123 stat, rest into HP to make it dividible by 4(+1). Rest of EVs can be put into def/ sdef.

Moveset:

  • Belly Drum
  • Subsitute 
  • Extremespeed
  • Flail

+6 Silk scarfed Flail has a big chance of OHKOing Skarm and Forret. Only thing you need to look out for is Dusclops so pair it with a pursuit trapper.

 

Would be also cool if we'd add UUs that are viable in OU (Kingler, Lanturn, Scizor, Houndoom) :v)

 

I'd personally drop the silk scarf for a lum berry, gives you plenty more chances of setting up.

 

Edit: Also another really nice zard set.

 

Ability: 420blaze
Item: Leftovers/Lum Berry
Nature: Naughty/Lonely
Ivs and Evs: 252 att and speed
Moveset:

  • Swords Dance
  • Overheat
  • Earthquake
  • Thunderpunch

The idea is to setup on things that can't harm it too much, like arcanine, chansey and umbreon (especially arcanine which is very likely to come in to prevent a bdrum/sunny day sweep).

Thunderpunch is nice against gyarados, but it won't be too much of use against things such as slowbro at +2/4.

Overheat is still better compared to any other ph move, since it 1hkos anything it hits for supereffective damage anyway without the need of any setup whatsoever 

Edited by Vaeldras
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I'd personally drop the silk scarf for a lum berry, gives you plenty more chances of setting up.

 

Edit: Also another really nice zard set.

 

Ability: 420blaze
Item: Leftovers/Lum Berry
Nature: Naughty/Lonely
Ivs and Evs: 252 att and speed
Moveset:

  • Swords Dance
  • Overheat
  • Earthquake
  • Thunderpunch

The idea is to setup on things that can't harm it too much, like arcanine, chansey and umbreon (especially arcanine which is very likely to come in to prevent a bdrum/sunny day sweep).

Thunderpunch is nice against gyarados, but it won't be too much of use against things such as slowbro at +2/4.

Overheat is still better compared to any other ph move, since it 1hkos anything it hits for supereffective damage anyway without the need of any setup whatsoever 

You need Silk Scarf to beat Forre/Skarm with flail set iirc.

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You need Silk Scarf to beat Forre/Skarm with flail set iirc.

 

I don't think it hits hard enough anyway, does about 80% with no silk boost.

Lemme run some calcs...

 

+6 252+ Atk Silk Scarf Linoone Flail (200 BP) vs. 252 HP / 252+ Def Forretress: 171-202 (93.9 - 110.9%) -- 68.8% chance to OHKO

 

And you guys were right, didn't expect it to be that significant.

No guaranteed 1hko, but it might be worth a try

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I don't think it hits hard enough anyway, does about 80% with no silk boost.

Lemme run some calcs...

 

+6 252+ Atk Silk Scarf Linoone Flail (200 BP) vs. 252 HP / 252+ Def Forretress: 171-202 (93.9 - 110.9%) -- 68.8% chance to OHKO

 

And you guys were right, didn't expect it to be that significant.

No guaranteed 1hko, but it might be worth a try

68.8% chance to sweep. #Worth

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Without Silk Scarf you are unable to OHKO either Skarm or Forret.

ye but i'd rather weaken them a bit and then have a safer setup, they usually carry no significant recovery move anyway, although i have to admit a silk scarf would have saved me a few times

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