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Tutorial Island


Hassan

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Hello Staff its me OldManHassan here with another great idea :D

 

We should Implement an island separate from the region where all new members spawn at first. They will learn all the basics there before joining the community so there wont be any confusion. Once they are done with everything they will receive a ticket that allows them to take a boat from the island to pallet where they start there adventure.

 

Since this is a MMO.

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Things that noobs need to be taught before/during their adventure:

1. how to change between channel and trade chat, and tell them that all trades (including giveaways) belong in trade chat. (this should be repeated 10 times)

2. how breeding works (male+female. Egg groups. Move inheritance. IV inheritance [along with an explanation as to what ivs are]) as well as how hatching works.

3. what evs are.

4. That mewtwo is the only implemented legendary (besides arcanine of course) as well as the mechanics as to how mewtwo works.

5. Shinies

6. That the game is in set mode and not shift mode.

7. That the game saves automatically for you.

8. If you get stuck anywhere, just type and enter "/unstuck" and you will be teleported back to pallet town.

9. That CM's, GM's and Dev's have special tags attached to their names, and they should be the people you seek when in need of a trade evolution.

10. That trade belongs in the trade chat (repeated another 10 times)

 

and then they should be given a quiz, upon failure they must hear everything again, and upon success they get to move on to the actual game.

 

This would solve about 1,500 of the questions asked daily (which are all usually the same thing over and over)

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Hello Staff its me OldManHassan here with another great idea :D

 

We should Implement an island separate from the region where all new members spawn at first. They will learn all the basics there before joining the community so there wont be any confusion. Once they are done with everything they will receive a ticket that allows them to take a boat from the island to pallet where they start there adventure.

 

Since this is a MMO.

Similiar to what PWO has  and agreed with 

 

Things that noobs need to be taught before/during their adventure:

1. how to change between channel and trade chat, and tell them that all trades (including giveaways) belong in trade chat. (this should be repeated 10 times)

2. how breeding works (male+female. Egg groups. Move inheritance. IV inheritance [along with an explanation as to what ivs are]) as well as how hatching works.

3. what evs are.

4. That mewtwo is the only implemented legendary (besides arcanine of course) as well as the mechanics as to how mewtwo works.

5. Shinies

6. That the game is in set mode and not shift mode.

7. That the game saves automatically for you.

8. If you get stuck anywhere, just type and enter "/unstuck" and you will be teleported back to pallet town.

9. That CM's, GM's and Dev's have special tags attached to their names, and they should be the people you seek when in need of a trade evolution.

10. That trade belongs in the trade chat (repeated another 10 times)

 

and then they should be given a quiz, upon failure they must hear everything again, and upon success they get to move on to the actual game.

 

This would solve about 1,500 of the questions asked daily (which are all usually the same thing over and over)

All this agreed

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You begin the game in your room, in front of the gaming system... why not make the gaming system work like the teachy tv? That way new play watch or read or whatever, while older players on alt runs dont have to do tedious tutorial island stuff....

[spoiler]hated making new characters in runescape[/spoiler]

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