DestructX Posted July 15, 2014 Share Posted July 15, 2014 so if you right click a player it shows duel,whisper,add friend,trade,block and a win/lose ratio i think it would make duels more tense and fun Link to comment
0 nickesco Posted July 15, 2014 Share Posted July 15, 2014 They do have the feature to randomly match you up stairs in the pokemon center whenever that will be fixed. As well as trainer tower which will be happening soon hopefully. Just be patient and wait. Link to comment
0 DestructX Posted July 15, 2014 Author Share Posted July 15, 2014 They do have the feature to randomly match you up stairs in the pokemon center whenever that will be fixed. As well as trainer tower which will be happening soon hopefully. Just be patient and wait. well those are ratio's based off of events i'm talking about a ratio related to your personal duel status in viridian that everyone can view Link to comment
0 Darkshade Posted July 15, 2014 Share Posted July 15, 2014 well those are ratio's based off of events i'm talking about a ratio related to your personal duel status in viridian that everyone can view Surely only one of those could be considered an 'event'? I don't see how matchmaking could be considered an event. DestructX 1 Link to comment
0 Gunthug Posted July 15, 2014 Share Posted July 15, 2014 so if you right click a player it shows duel,whisper,add friend,trade,block and a win/lose ratio i think it would make duels more tense and fun Couldn't you just dual your friend and have him quit like 50 times, thereby warping your win/loss ratio? Noad and Robofiend 2 Link to comment
0 Statius Posted July 15, 2014 Share Posted July 15, 2014 Couldn't you just dual your friend and have him quit like 50 times, thereby warping your win/loss ratio? Yeh that would be an issue, and its duel wtf murican' noob. :) Link to comment
0 DestructX Posted July 15, 2014 Author Share Posted July 15, 2014 Couldn't you just dual your friend and have him quit like 50 times, thereby warping your win/loss ratio? well i guess but there is really no way around that Link to comment
0 Vaeldras Posted July 15, 2014 Share Posted July 15, 2014 I really hate when a game is counting how many times i win or lose, it pisses me off in so many ways. Not to mention how it would kill creativity in teams, since a lot people would start caring about winning way too much. McKay 1 Link to comment
0 DestructX Posted July 15, 2014 Author Share Posted July 15, 2014 I really hate when a game is counting how many times i win or lose, it pisses me off in so many ways. Not to mention how it would kill creativity in teams, since a lot people would start caring about winning way too much. don't see how that would kill creativity but i guess it would promote more walls but with the addition of choice band (...) walls won't be as effective Link to comment
0 Vaeldras Posted July 15, 2014 Share Posted July 15, 2014 don't see how that would kill creativity but i guess it would promote more walls but with the addition of choice band (...) walls won't be as effective Not to mention people that would use banned stuff anyway. Or even worse, Ou teams against UU and suchs, Link to comment
0 WangBang Posted July 15, 2014 Share Posted July 15, 2014 I think having a W/L record would be a nice feature to have. Pretty much all video games these days have a W/L stat some where. It doesn't have to be a competitive feature unless you make it that way. If someone wants to have a 200/0 W/L because they battle the same person, battle someone with Pokemon 50 lvl's below theirs, or battle outside of a Tier doesn't mean they are actually good. My suggestion would be if a W/L is added into the game it should be broken up into groups. 1. There should be a general W/L 2. Each type of battle should have it own W/L. (Friendlies, Tourney Modes, etc…) 3. The Battle Tower, Matchmaking. 4. Official Tournys should get there own special recognition. Tourney mode should have the Tiers built in. Like when selecting tourney mode you can pick either OU, UU, or NU. When you pick a tier the following rules will apply (Banned Pokemon, Moves, etc…). Each tier should have its own W/L. For official tourney's the winner should get a special recognition in some way. I was thinking, and which I think it had been suggested before is that the W/L and special recognition should be on the back of your trainer card. Which you can have an option when you right click a player you have the ability to view their card. Which then you can view their W/L records and Tourney wins. These are just my thoughts it would just be a nice feature to have around. Specially for the players that will be here for a long time to come. Link to comment
0 Darkshade Posted July 15, 2014 Share Posted July 15, 2014 It doesn't have to be a competitive feature unless you make it that way. Almost all Win/Loss records are inherently competitive in nature - I can't see us creating one without it being so, especially in a game such as Pokemon. Link to comment
0 twofist Posted July 15, 2014 Share Posted July 15, 2014 since a lot people would start caring about winning way too much. this already happends in viridian Link to comment
0 Vaeldras Posted July 15, 2014 Share Posted July 15, 2014 this already happends in viridian Imagine it getting even worse :rolleyes: Link to comment
0 WangBang Posted July 15, 2014 Share Posted July 15, 2014 I have always been a competitive person when it comes to video games. I'm just getting into competitive Pokemon, I'm working on my OU team and I think a W/L would be a nice feature to have. It would be a little motivation when battling people. Link to comment
Question
DestructX
so if you right click a player it shows duel,whisper,add friend,trade,block and a win/lose ratio
i think it would make duels more tense and fun
Link to comment
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