Swirly Posted August 9, 2016 Share Posted August 9, 2016 @Moetal I noticed, but I can't edit the post's content. I don't know why... It should work here though. Link to comment
Moetal Posted August 9, 2016 Author Share Posted August 9, 2016 Some sort of crazy experiment. Palettes seem a bit wonky. Might need to use a mix of front and backsprites since some backsprites are literally just have the back of the head facing you. Spoiler Link to comment
Septentrion Posted August 9, 2016 Share Posted August 9, 2016 8 minutes ago, Swirly said: Unown are going to be a lot of work. We could through in a bunch of gimmicks with a very simple design. Then again, it's 26 front sprites and back sprites. We might have to cut back on the "moe" element to give them a distinct theme. I think there need to be at least two unowns to really understand what direction we're taking. Link to comment
Arisa Posted August 10, 2016 Share Posted August 10, 2016 (edited) @Moetal ?? Edited August 10, 2016 by Arisa Link to comment
Moetal Posted August 10, 2016 Author Share Posted August 10, 2016 @Arisa The face is cute, but the front bang is very out of position. The widow's peak/forehead is not that low. Link to comment
CrookedWings427 Posted August 10, 2016 Share Posted August 10, 2016 Looks pretty active here :) Link to comment
Nerak55 Posted August 10, 2016 Share Posted August 10, 2016 (edited) Did I post this already? science? Edited August 10, 2016 by Nerak55 Link to comment
Moetal Posted August 11, 2016 Author Share Posted August 11, 2016 (edited) @Nerak55 Science into this. Kingler's right hand (our left) could use more work, and her lower body need more modding since it is too close to Blastoise's. EDIT: AstralKarma made some edits to Jolteon, but it's more than 16 palettes at the moment. I tried fixing things and broke some other things I think. Edited August 11, 2016 by Moetal Link to comment
Nerak55 Posted August 11, 2016 Share Posted August 11, 2016 (edited) @Moetal I dunno Edited August 11, 2016 by Nerak55 Link to comment
Moetal Posted August 11, 2016 Author Share Posted August 11, 2016 (edited) @Nerak55 Give her her pants and shin guard back. Split her crown into more spikes, and maybe have her "smaller" hand be the large fist. Spoiler For Weezing, enlarge her right hand (our left) for the front sprite. Her backsprite's hand looks off to me, not sure if the scale is making the location of it look off or what. Edited August 11, 2016 by Moetal Link to comment
Nerak55 Posted August 11, 2016 Share Posted August 11, 2016 Moved the fist forward a bit in the back-sprite, not sure if it helps. @Moetal Link to comment
Kickern Posted August 11, 2016 Share Posted August 11, 2016 (edited) @Moetal I brought her down to 17 colors: Can't decide what to do with it anymore at this point. Edit: Combined white and the lightest shade of gray to get to 16 colors. Edited August 12, 2016 by Kickern Link to comment
CrookedWings427 Posted August 11, 2016 Share Posted August 11, 2016 (edited) I know you guys are working on finishing incomplete sprites, but i was working on this for fun. Edited August 11, 2016 by CrookedWings427 Link to comment
GetRekdm8 Posted August 11, 2016 Share Posted August 11, 2016 (edited) @CrookedWings427 Arms need to be a little thicker and longer (hands closer to edge of skirt, or elbows pointed out to the sides more if you want to keep the hands where they are). They look quite small compared to the rest of her body, but otherwise it looks pretty good. Edited August 11, 2016 by GetRekdm8 Link to comment
CrookedWings427 Posted August 11, 2016 Share Posted August 11, 2016 (edited) 2 hours ago, GetRekdm8 said: @CrookedWings427 Arms need to be a little thicker and longer (hands closer to edge of skirt, or elbows pointed out to the sides more if you want to keep the hands where they are). They look quite small compared to the rest of her body, but otherwise it looks pretty good. Any better? Alternate eye color Minor edits; ruffled petals Edited August 11, 2016 by CrookedWings427 GetRekdm8 1 Link to comment
GetRekdm8 Posted August 11, 2016 Share Posted August 11, 2016 @CrookedWings427 Yeah, good work. Link to comment
Moetal Posted August 12, 2016 Author Share Posted August 12, 2016 @Kickern Better or worse? @Nerak55 Need shorts and her crown's spikes were too narrow/short. Her head was also a bit large. See below for your reference. Link to comment
Kickern Posted August 12, 2016 Share Posted August 12, 2016 (edited) @Moetal Better. That additional area of the jacket needs a little bit of shading yet. @CrookedWings427 The overall color saturation seems rather low on your Meganium. Other than that, it doesn't look bad so far. Edited August 12, 2016 by Kickern Link to comment
CrookedWings427 Posted August 12, 2016 Share Posted August 12, 2016 @Kickern ^-^" notmudkip0 1 Link to comment
Nerak55 Posted August 12, 2016 Share Posted August 12, 2016 @Moetal Tried to put the leg things in but :/ Link to comment
McMagister Posted August 13, 2016 Share Posted August 13, 2016 I'm just here to post the back sprite of Kabuto as to not leave the front sprite orphaned. Some of these new sprites and splices look great, but backsprites. Kamigoroshi, axx and CrookedWings427 3 Link to comment
Moetal Posted August 13, 2016 Author Share Posted August 13, 2016 @McMagister I can't use that without Kabutops. Not a complete set! Link to comment
JohnSmith Posted August 13, 2016 Share Posted August 13, 2016 hello new here, im just asking if all the moemons are evolvable by leveling up or they still need to be traded/need special items to be evolved? Link to comment
notmudkip0 Posted August 13, 2016 Share Posted August 13, 2016 2 minutes ago, JohnSmith said: hello new here, im just asking if all the moemons are evolvable by leveling up or they still need to be traded/need special items to be evolved? In case you didn't realize, this is just a sprite mod. Gameplay remains the same. Link to comment
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